Hi. I'm deciding what allocation unit size I'm gonna use for my 64GB SDXC for my N3DSXL.
https://3ds.hacks.guide/
The guide says 'If you need to format a brand new SD card, you can use guiformat and set to an Allocation Unit Size of 32K (32768). If your SD card is 64GB or larger, use an Allocation Unit Size of 64K (65536) instead.'
My question is even the Switch uses 32K according to the steps from (https://nh-server.github.io/switch-guide/user_guide/emummc/partitioning_sd/), (results checked by hekate), I use a 256GB SDXC on that one; why does the 3DS require a larger allocation unit size than the newer and more powerful Switch?
P.S. There's no official guide for formatting for DS flashcarts on 3DS. Is 32K for FAT32 the best choice and why?
Thank you.
https://3ds.hacks.guide/
The guide says 'If you need to format a brand new SD card, you can use guiformat and set to an Allocation Unit Size of 32K (32768). If your SD card is 64GB or larger, use an Allocation Unit Size of 64K (65536) instead.'
My question is even the Switch uses 32K according to the steps from (https://nh-server.github.io/switch-guide/user_guide/emummc/partitioning_sd/), (results checked by hekate), I use a 256GB SDXC on that one; why does the 3DS require a larger allocation unit size than the newer and more powerful Switch?
P.S. There's no official guide for formatting for DS flashcarts on 3DS. Is 32K for FAT32 the best choice and why?
Thank you.
Last edited by R4ismychildhood,