ROM Hack Pokémon Sword & Shield (v1.3.0) CFW/EMU Cheat Codes

  • Thread starter Thread starter Th3Alic3
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Is there a new PP does not decrease code?

I feel like hunting codes seems kinda fun. I need to understand the process a bit more. lol

here:

[(v1.3.0) PP is not reduced (on)]
04000000 007E25B8 4B1F0142
[(v1.3.0) PP is not reduced (off)]
04000000 007E25B8 4B020142

and one more that i did forgot to port:

[(v1.3.0) Enable IV Judge (on)]
04000000 00ABD160 52800020
[(v1.3.0) Enable IV Judge (off)]
04000000 00ABD160 94254E88
 
Yeah sorry when I posted that code I only have sword so that's the only one I could make it for if I had Shield i would help with that

Hey @SkyQueen,

This should help:

shield is +0x30, generally, all 0x14????? sword addresses need to be fixed by + 0x30 to get the shield address, most of the lower addresses don't need any changes.

This was how I converted everything that I had to convert in Windows Calculator thus far that falls within that memory range. (Front page now has Purple Beam.) :)

[(v1.3.0) Enable IV Judge (on)]
04000000 00ABD160 52800020
[(v1.3.0) Enable IV Judge (off)]
04000000 00ABD160 94254E88

Hey @Falo
I will confirm this later today. (I have a save that I was about to erase that is missing it.)

I would highly recommend anyone without the IV Judge feature yet in their game just to download off of GitHub a Switch CFW homebrew app called Capture Sight. It provides that feature until you unlock and even better it shows you all the info about Pokémon Raids currently in your game.

I will have a moment later today to get a few more codes on the front page that I have confirmed as safe across both versions.

I would like to remind everyone that in past games (and presumably so here in Sword & Shield) the majority of the static Key Items (such as the boost Charms) are little more then props. Traditionally, GameFreak to prevent cheating flips an Event Flag when the item is added to the Key Items bag. It's the Event Flag that grants you the static ability in your game. (So, you will not be seeing a code that adds one of the Charms to your Key Item bags added to the main page list as most likely that doesn't do anything and at the moment there's no way of proving it does.)

Now, back to my day job.
 
Last edited by Th3Alic3,
Hey @SkyQueen,

This should help:



This was how I converted everything that I had to convert in Windows Calculator thus far that falls within that memory range. (Front page now has Purple Beam.) :)



Hey @Falo
I will confirm this later today. (I have a save that I was about to erase that is missing it.)

I would highly recommend anyone without the IV Judge feature yet in their game just to download off of GitHub a Switch CFW homebrew app called Capture Sight. It provides that feature until you unlock and even better it shows you all the info about Pokémon Raids currently in your game.

I will have a moment later today to get a few more codes on the front page that I have confirmed as safe across both versions.

I would like to remind everyone that in past games (and presumably so here in Sword & Shield) the majority of the static Key Items (such as the boost Charms) are little more then props. Traditionally, GameFreak to prevent cheating flips an Event Flag when the item is added to the Key Items bag. It's the Event Flag that grants you the static ability in your game. (So, you will not be seeing a code that adds one of the Charms to your Key Item bags added to the main page list as most likely that doesn't do anything and at the moment there's no way of proving it does.)

Now, back to my day job.
Yeah I tried going by that and it's not accurate. Not for everything in main.

--------------------- MERGED ---------------------------

here:

[(v1.3.0) PP is not reduced (on)]
04000000 007E25B8 4B1F0142
[(v1.3.0) PP is not reduced (off)]
04000000 007E25B8 4B020142

and one more that i did forgot to port:

[(v1.3.0) Enable IV Judge (on)]
04000000 00ABD160 52800020
[(v1.3.0) Enable IV Judge (off)]
04000000 00ABD160 94254E88
Yeah I already posted above

--------------------- MERGED ---------------------------

Hey @SkyQueen,

This should help:



This was how I converted everything that I had to convert in Windows Calculator thus far that falls within that memory range. (Front page now has Purple Beam.) :)



Hey @Falo
I will confirm this later today. (I have a save that I was about to erase that is missing it.)

I would highly recommend anyone without the IV Judge feature yet in their game just to download off of GitHub a Switch CFW homebrew app called Capture Sight. It provides that feature until you unlock and even better it shows you all the info about Pokémon Raids currently in your game.

I will have a moment later today to get a few more codes on the front page that I have confirmed as safe across both versions.

I would like to remind everyone that in past games (and presumably so here in Sword & Shield) the majority of the static Key Items (such as the boost Charms) are little more then props. Traditionally, GameFreak to prevent cheating flips an Event Flag when the item is added to the Key Items bag. It's the Event Flag that grants you the static ability in your game. (So, you will not be seeing a code that adds one of the Charms to your Key Item bags added to the main page list as most likely that doesn't do anything and at the moment there's no way of proving it does.)

Now, back to my day job.
Sword and shield I can confirm that the charms still work even if they are just added to the game bag
 
@SkyQueen, you said you didn't have Shield... I have both so if there's any codes you think won't work on Shield with the same Sword... just share with me the Sword code. :D (I cannot test the stuff that short cuts the story mode of the base game but events/encounters that kind of thing... happy to.)
 
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@SkyQueen, you said you didn't have Shield... I have both so if there's any codes you think won't work on Shield with the same Sword... just share with me the Sword code. :D (I cannot test the stuff that short cuts the story mode of the base game but events/encounters that kind of thing... happy to.)
Okai. Will do
 
Is there a code for Safari and Sport ball x999? I know that the pickup cheat could be used, however both are really rare (0.1%) and obtaining one is really difficult
 
The code of the bag works well on shield. Can you create a code or a patch for the com-i and to remove the black lines around the pokemon and pnj
 
Last edited by blackmoon92,
here:

[(v1.3.0) PP is not reduced (on)]
04000000 007E25B8 4B1F0142
[(v1.3.0) PP is not reduced (off)]
04000000 007E25B8 4B020142

and one more that i did forgot to port:

[(v1.3.0) Enable IV Judge (on)]
04000000 00ABD160 52800020
[(v1.3.0) Enable IV Judge (off)]
04000000 00ABD160 94254E88

Sorry, I am very newbie. What does (on) and (off) use for each code.
 
Sorry, I am very newbie. What does (on) and (off) use for each code.

When the (on) code is activated it changes the code to make the code turn on. The code stays active until the code is changed back to off when you turn the (off) cheat to the on mode it will deactivate the current cheat active in game.
 
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Lots of codes added to the main page EVERYONE!!!!!

Just in case anyone is curious, I always test in Shield since our hunters like to hunt in Sword. I copy their codes as well as a +0x30 shifted code (in case it is a code that is different between the versions.) If the Sword code works on Shield, then simple: it's the same for both versions.

There's still so much more to test! (I do not have a save to verify the Judge App unlock ~ just use Capture Sight homebrew app until you get to the Battle Tower in post game.)

@SkyQueen & @Falo ,

There are 3 big items we do not have that are very much a priority for most players:
  • Encounter Level Modifier (at very least a code for Lv. 70 as there are lot players attempting to use codes for Galarian Kanto Birds)
  • Re-Catch Codes for the Legendary Pokemon (see below)
  • ... of course: Shiny Dynamax Adventure Pokemon (the datamine team seems to think that shiny is only stars at this point)

In terms of the recatch codes, I mapped all the event flags (as they appear in a save file loaded by PKHeX):

ElbYmFTU0AYeQdq


When the Boolean value is set to "Bool1" (from "Bool2"), it makes it so the player can once again catch a previously caught Legendary in the Dynamax Adventures!

You two have done a lot already! Don't burn yourselves out! I am sure people can wait!!! :D
And even if no more new codes come... you two have been amazing!
 
Last edited by Th3Alic3,
Is it possible to make a walk through walls type of cheat available for this build of Pokemon Sword 1.3.0?

This was for 1.2.1 if anyone is able to convert. Personally I could never get it to work though so idk.

01# Walk through Walls (Push ZR:OFF R+ZR:ON)
581F0000 41d28740
780F0000 000000BC
80000200
640F0000 00000000 00000000
20000000
80000280
640F0000 00000000 BF800000
20000000
 

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