1. Th3Alic3

    OP Th3Alic3 GBAtemp Fan
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    @Falo & @SkyQueen have provided the majority of the codes for the games. @SkyQueen is very active in the base Sword & Shield thread but has expressed that she's already aware a new code would be required for Shiny in Dynamax Adventures so likely she's already on this or too busy.

    @Falo, if you were not yet aware:
    The Crown Tundra use a brand new bit of code/module to determine if a Pokémon caught from Raids in Dynamax Adventures are Shiny. SciresM over on Twitter stated it uses "cryptographically secure randomness" to determine Shiny for these Pokémon. On top of that, GameFreak hardcoded the Pokémon to not appear Shiny during the battles so you cannot tell which Pokémon are shiny until you finish the Dynamax Adventure.

    The existing Shiny code do not have any influence so there is obviously now code which says if a Pokémon was caugh in Dynamax Adventures or not. If that flag is present, it uses the dynamic calculations in another area of memory to determine if the Pokémon is shiny (and ignores the memory area that the current Shiny codes influence.)

    If its even possible to get around this limit and you can help, lots of peeps are asking for this code to be hunted and made public. :)
     
    LittOsiris, Jimmyshady and SkyQueen like this.
  2. Ultimos54

    Ultimos54 GBAtemp Advanced Fan
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    I have given @Falo @Th3Alic3 and @SkyQueen perms on the main OP for the game, you guys are very welcome to just put what you find in the main forum and or edit the cheat files to your liking so its easier to have people stick to one forum

    — Posts automatically merged - Please don't double post! —

    Would love for you 3 to join the discord as well, since you guys have been keeping up to date with the game,since people are gonna be asking questions about codes and such, you guys tend to find/create/edit codes the quickest out of anyone.
    Once on the discord just ping me and I'll give you certain roles and perms :)
     
    Last edited by Ultimos54, Oct 25, 2020
  3. copyninja

    copyninja Newbie
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    Thank you
     
  4. Th3Alic3

    OP Th3Alic3 GBAtemp Fan
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    I honestly am not a fan of Discord groups. There's always 20 off-topic channels that I receive unwanted notifications at 3am when I am trying to sleep. So, give me a bit to cave and add myself to it!
     
  5. Ultimos54

    Ultimos54 GBAtemp Advanced Fan
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    no problem, you can always just mute the discord entirely, its what I do haha, then if there is certain pages you want to mute you can haha
     
  6. SaiB

    SaiB Newbie
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    got for increase exp for swords?
     
  7. salcri

    salcri Advanced Member
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    inf hp?
     
  8. Falo

    Falo GBAtemp Advanced Fan
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    I know, but i just updated the codes that i always used.

    If you did't know yet, 3 debug builds of pokemon sword leaked and im converting the functions and structures to the 1.3.0 executable, i takes a bit of time and work, but nearly all functions now have proper names, so it's easier to identify code.

    lets try this:
    [(v1.3.0) All pokeballs work like Masterball (on)]
    04000000 008A7008 17FFFFF0
    [(v1.3.0) All pokeballs work like Masterball (off)]
    04000000 008A7008 54FFFE00

    this code modifies the function "btl::Section_UseItem_Core::calcCapturePokemon"
    Code:
    if ( itemid == 1 || btl::Section::GetMainModule(this)->m_setupParam->bMustCapture )
    {
    pIsCaptured = true;
    pYureCount = 3; //number of shakes
    return;
    }
    
    it forces the code to skip the check and always set pIsCaptured to true.
     
  9. Th3Alic3

    OP Th3Alic3 GBAtemp Fan
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    Yeah, but, that one wasn't 100%!

    You nailed it! This is now the new PERFECT!

    I just tested the new code:
    It works in ALL the areas where the other code would fail.

    I just caught 3 Gigantamax Gengar from a Promoted Dens in a row with Beast Balls. This was an auto-fail with the old code and on average this would take 25~50 attempts to get a catch with a Beast Ball when done solo. (GMax Soup sure made this struggle less relevant!)

    I was not aware of this! This should open up the world of possibility for cheat codes.

    (You may have the community start to push for a Wild Level code now that people are attempting to use the encounter code for the roaming Galarian Birds.)

    At the moment, I am using the information that Kurt provided when inquiring about the Dynamax Adventures save data:
    https://github.com/kwsch/PKHeX/issues/3046

    Saved Legendary Dynmax Adventures
    Code:
    83ED55156F669A35    WK_EV_R2_CHIKA_LEGEND_SAVE_01
    83ED52156F66951C    WK_EV_R2_CHIKA_LEGEND_SAVE_02
    83ED53156F6696CF    WK_EV_R2_CHIKA_LEGEND_SAVE_03
    
    These datablocks store a PokéDex # which determines the rematch. The game does have a list of all 48 legal encounters which prevents you from adding Mew (I tested.) Interestingly, I was able to add Necrozma to the list even though my save has not unlocked the Ultra Wormhole. Since this works in PKHeX, this means a code could be created for all 3 of the save slots with a list of the 48 values to enter for the Legendary Pokémon... then bam! cheats to change your Dynamax Adventure Legendary!

    Here are the event flags for the Available Legendary Pokémon
    Code:
    DC9C37BDF7582170 FSYS_CHIKA_LEGEND_20
    DC9C38BDF7582323 FSYS_CHIKA_LEGEND_21
    DC9C39BDF75824D6 FSYS_CHIKA_LEGEND_22
    DC9C3ABDF7582689 FSYS_CHIKA_LEGEND_23
    DC9C3BBDF758283C FSYS_CHIKA_LEGEND_24
    DC9C3CBDF75829EF FSYS_CHIKA_LEGEND_25
    DC9C3DBDF7582BA2 FSYS_CHIKA_LEGEND_26
    DC9C3EBDF7582D55 FSYS_CHIKA_LEGEND_27
    DC9C3FBDF7582F08 FSYS_CHIKA_LEGEND_28
    DC9C40BDF75830BB FSYS_CHIKA_LEGEND_29
    DC9FBABDF75B35E0 FSYS_CHIKA_LEGEND_33
    DC9FBBBDF75B3793 FSYS_CHIKA_LEGEND_32
    DC9FBCBDF75B3946 FSYS_CHIKA_LEGEND_31
    DC9FBDBDF75B3AF9 FSYS_CHIKA_LEGEND_30
    DC9FBEBDF75B3CAC FSYS_CHIKA_LEGEND_37
    DC9FBFBDF75B3E5F FSYS_CHIKA_LEGEND_36
    DC9FC0BDF75B4012 FSYS_CHIKA_LEGEND_35
    DC9FC1BDF75B41C5 FSYS_CHIKA_LEGEND_34
    DC9FC4BDF75B46DE FSYS_CHIKA_LEGEND_39
    DC9FC5BDF75B4891 FSYS_CHIKA_LEGEND_38
    DCA33DBDF75E4A50 FSYS_CHIKA_LEGEND_06
    DCA33EBDF75E4C03 FSYS_CHIKA_LEGEND_07
    DCA33FBDF75E4DB6 FSYS_CHIKA_LEGEND_04
    DCA340BDF75E4F69 FSYS_CHIKA_LEGEND_05
    DCA341BDF75E511C FSYS_CHIKA_LEGEND_02
    DCA342BDF75E52CF FSYS_CHIKA_LEGEND_03
    DCA344BDF75E5635 FSYS_CHIKA_LEGEND_01
    DCA34BBDF75E621A FSYS_CHIKA_LEGEND_08
    DCA34CBDF75E63CD FSYS_CHIKA_LEGEND_09
    DCA640BDF7608540 FSYS_CHIKA_LEGEND_19
    DCA641BDF76086F3 FSYS_CHIKA_LEGEND_18
    DCA648BDF76092D8 FSYS_CHIKA_LEGEND_11
    DCA649BDF760948B FSYS_CHIKA_LEGEND_10
    DCA64ABDF760963E FSYS_CHIKA_LEGEND_13
    DCA64BBDF76097F1 FSYS_CHIKA_LEGEND_12
    DCA64CBDF76099A4 FSYS_CHIKA_LEGEND_15
    DCA64DBDF7609B57 FSYS_CHIKA_LEGEND_14
    DCA64EBDF7609D0A FSYS_CHIKA_LEGEND_17
    DCA64FBDF7609EBD FSYS_CHIKA_LEGEND_16
    DCB0B9BDF769A760 FSYS_CHIKA_LEGEND_42
    DCB0BABDF769A913 FSYS_CHIKA_LEGEND_43
    DCB0BBBDF769AAC6 FSYS_CHIKA_LEGEND_40
    DCB0BCBDF769AC79 FSYS_CHIKA_LEGEND_41
    DCB0BDBDF769AE2C FSYS_CHIKA_LEGEND_46
    DCB0BEBDF769AFDF FSYS_CHIKA_LEGEND_47
    DCB0BFBDF769B192 FSYS_CHIKA_LEGEND_44
    DCB0C0BDF769B345 FSYS_CHIKA_LEGEND_45
    DCB0C3BDF769B85E FSYS_CHIKA_LEGEND_48
    
    These are stored as Booleans and a quick toggle can remove or re-add Legendary Pokémon to the list of Legendary Pokémon a play can catch!

    So, if there's been a big dump... stuff like this could become so easy to edit.

    We might even get that Shiny Dynamax Adventure code (as opposed to it being a pipe dream.)

    Thanks for everything you do @Falo (I know everyone will be excited to have a TRUE 100% catch code going forward - the old way you did is now the wrong way... the new way is the awesome way!!)
     
    LittOsiris and Wooteevar like this.
  10. Kofi9439

    Kofi9439 Member
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    Will this bypass catch restrictions inflame?
     
  11. Th3Alic3

    OP Th3Alic3 GBAtemp Fan
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    The Badge Quests Level Cap prevents you from throwing the Ball at Pokémon above that cap.
    This code changes all Balls thrown to work like Master Balls.
    The two things are unrelated.
     
  12. chrisrlink

    chrisrlink Intel Pentium III Hamster inside
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    about the lv cap code I havent seen it since 1.0 i wonder what nintendo/ gamefreak changed that makes the code so hard to port?
     
  13. GatoFiestero

    GatoFiestero GBAtemp Regular
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    Do you know the code for Regidrago and Glastier or the method to get those hashes?

    Thanks
     
  14. Th3Alic3

    OP Th3Alic3 GBAtemp Fan
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    The simple answer is it's not a priority. (Codes which speed up exploration are usually only a priority druing the first weeks of a game's launch. The mass 99.99999% of people finish their Badge Quest since it only takes a few hours. After the first month or so, those kind of codes lower in priority for codes which unlock new features.)

    It's just their National PokéDex numbers in Hexidecimal.
     
    Last edited by Th3Alic3, Oct 26, 2020
    GatoFiestero likes this.
  15. johnma2

    johnma2 GBAtemp Regular
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    It seems Instakill, Pickup Item x999 (on), and the Pickup Item x999 (off) codes are not visible in Edizon for Pokemon Shield.
     
  16. Th3Alic3

    OP Th3Alic3 GBAtemp Fan
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    If other codes are visible in you EdiZon for Pokémon Shield either you have a typo somewhere or you have too many codes in your .TXT on your microSD. Codes that do not work still will appear on your list if they are properly in the .TXT under the right name under the right folder.

    You will need to troubleshoot to figure out what you did wrong.

    The main post on this thread currently ONLY lists an "Insta-KO" however I have not validated the codes.
     
  17. johnma2

    johnma2 GBAtemp Regular
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    There's more than enough room in the text file, as the only other code besides the ones I listed is All Berries x999, which I know is not big enough to take up all the room available in the text file. I've even set these codes into their own text file, and they still won't appear. I noticed they do seem to have the same addresses as the Sword codes and I'm wondering if that has something to do with it.
     
  18. GatoFiestero

    GatoFiestero GBAtemp Regular
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    Any idea for the Galarian Birds? If we use the zapdos code you get the zapdos of kanto
     
  19. Asia81

    Asia81 GBAtemp Guru
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    Does Yuzu support txt cheat files, or any other way to use cheats codes :unsure: ?
     
  20. Djidanemck78

    Djidanemck78 Newbie
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    Hello Guys,
    Thank you for the codes.
    Yet, would it be possible to have an exp x32 multiplier codes for v1.3.0 of Pokémon sword please ?
    Can’t find any anywhere.
    Thank youuuu

    — Posts automatically merged - Please don't double post! —

    Hello guys !!
    Thank you for all the codes already working properly.
    By any change, would anyone can provide an exp x32 multiplier codes for v1.3.0 of Pokémon sword ? that would be amazing, I can’t find it anywhere.

    cheers
     
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