With the SM64 project, would it be possible to change it for SM64DS?

TheCasualties

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I'm no programmer (can do a little in python but that's it) so please forgive me.

With the SM64 "port"/source code project, is it possible to modify that to work with the DS version of the game? I know the character models are different and surely lots of other things are also changed. It would probably be a ton of work. But I'm wondering, could it happen some day? Is the hardest part already done?

I doubt enough devs even care about the DS version so it'll probably never happen. Just curious I suppose.
 

Shadow#1

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I'm no programmer (can do a little in python but that's it) so please forgive me.

With the SM64 "port"/source code project, is it possible to modify that to work with the DS version of the game? I know the character models are different and surely lots of other things are also changed. It would probably be a ton of work. But I'm wondering, could it happen some day? Is the hardest part already done?

I doubt enough devs even care about the DS version so it'll probably never happen. Just curious I suppose.
No it's different code base/dev environment
 
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Silent_Gunner

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If one wanted, they could go and try to add the stuff in from the DS version of the game. They'd probably have to recreate everything scratch when it comes to code for sure.

It'd almost have to be something like Brutal Doom where the game's a mod using stuff from the base port.
 
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