I considered disabling SSR but with the water reflections and metal everywhere it's a huge improvement to the alternative IMO. I didn't have time to look into shadow rendering much, but shadow quality, particle counts and foliage can be reduced for performance; one you see infrequently and the other doesn't ever really improve. It's not adding neon grass you can hide in, just some clumps of weeds.
Right now using the file
@Huy98vn generously uploaded (Ty!), the first one as I mentioned the foliage is 'meh' imo with the improved aliasing. So far looks good and runs well handheld and dock, with just below max oc which is my preference. Now if we could just find a way to get those glitchy skyboxes without resorting to xpass
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