ROM Hack Discussion Animal Crossing: New Horizons -- Reverse Engineering, Glitches, Bugs, etc. thread!

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oh no, i’m asking if there is an app for our nookphone to withdraw/deposit bells, same as the functions of the ABD..
Oh, I get it. That would be convenient.
It should be a difficult work to hack. But I think it's possible.
 
Hello,

I updated the game yesterday (version 1.2.1b) and I can't find any bells/nook miles tickets cheat codes. I'm using SX OS. I'll be grateful if any of you can help.

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Hello everyone,

Yesterday I updated the game to the version 1.2.1 b and I can't find any bells or nook miles cheats. I'm using SX OS. I hope any of you can help me, thanks in advance.
 
Possibly, visitors are displayed in @FabioCapela R4 version but not editable ...

Fabio can these be written to , same as turnip pricing?
I haven't tried implementing that yet because I've seen reports that editing them in NHSE doesn't work, in which case editing them with my program wouldn't work either because it uses the same addresses. Can anyone confirm that editing them in NHSE does change the visitor?
 
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I haven't tried implementing that yet because I've seen reports that editing them in NHSE doesn't work, in which case editing them with my program wouldn't work either because it uses the same addresses. Can anyone confirm that editing them in NHSE does change the visitor?
No worries, be nice if they could be forced but knowing who and when is good info
 
I haven't tried implementing that yet because I've seen reports that editing them in NHSE doesn't work, in which case editing them with my program wouldn't work either because it uses the same addresses. Can anyone confirm that editing them in NHSE does change the visitor?
Someone in this thread confirmed that it worked by getting Flick to show up on Sunday.
 
Hello, do you know what "rcm" stand for in ACNH?
I NHSE, I see achievements named "BuyItemRcm" "SellItemRcm"
 
I haven't tried implementing that yet because I've seen reports that editing them in NHSE doesn't work, in which case editing them with my program wouldn't work either because it uses the same addresses. Can anyone confirm that editing them in NHSE does change the visitor?
Someone in this thread confirmed that it worked by getting Flick to show up on Sunday.

Considering Daisy Mae comes on Sundays guaranteed, is it possible there is a "visitor is coming" flag, and if it's true, it only uses the "which visitor is coming" flag then? Meaning changing the latter would work if a visitor was already coming, but if not, it wouldn't visibly work at all, causing people to report it not working?
 
Considering Daisy Mae comes on Sundays guaranteed, is it possible there is a "visitor is coming" flag, and if it's true, it only uses the "which visitor is coming" flag then? Meaning changing the latter would work if a visitor was already coming, but if not, it wouldn't visibly work at all, causing people to report it not working?
It's almost guaranteed to require a save and reload (or a trip to a mystery island) to work, similar to how changing the hemisphere through cheats work.
 
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The couple times I've tried to set visitors in NHSE, it's more of a, set it for next week, as the ones listed in the gamesave seem to be set already, set it, then go ahead to sunday (day 0), and they should work
 
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So I tried using the save editor to put Raymond in boxes, but then I wanted to try reverting those changes to see what happens. However it seems doing so has corrupted my save file, would there happen to be a way to fix this?
 
So I tried using the save editor to put Raymond in boxes, but then I wanted to try reverting those changes to see what happens. However it seems doing so has corrupted my save file, would there happen to be a way to fix this?
Restore your backup from before the editing.
 
Restore your backup from before the editing.
Umm... this is an obvious answer, and I'm already aware of that kind of thing. However I don't have a save backed up, and obviously there's the answer of starting a new game instead. I'm looking for a fix though other than that.
 
Umm... this is an obvious answer, and I'm already aware of that kind of thing. However I don't have a save backed up, and obviously there's the answer of starting a new game instead. I'm looking for a fix though other than that.
NHSE propose to make a backup before anything else. you press "no" ?
Cause actually nobody know what you actually do to your save, what you tried to reverse or what faulty in it.
And we seriously need more info.
NHSE version Game version what you effectively tried, what button ? order ? anything else you forget to talk about ?
there at least 23mb of data and a single Byte could corrupt your save
 
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NHSE propose to make a backup before anything else. you press "no" ?
Cause actually nobody know what you actually do to your save, what you tried to reverse or what faulty in it.
And we seriously need more info.
NHSE version Game version what you effectively tried, what button ? order ? anything else you forget to talk about ?
there at least 23mb of data and a single Byte could corrupt your save

Right, and all I did was set the checkmark in the box that says "Moving Out" for Raymond along with making sure the "ForceMoveOut" value was set to one. But unchecking the box and putting the value back to zero is what corrupted my save.

Also, making a new save shows me the byte values are the same, so there's no difference in the size of the files.
 
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