To be fair, that's a pretty one-sided look at the historic record. I'm no big fan of Apple these days, but you gotta remember that Mr. Steve Wozniak and Sir Jonathan Paul "Jony" Ive both did some incredible engineering at Apple. And the Apple II was a hell of a feat of engineering and product design and user experience.
Just because they had the best marketing firm working for them didn't mean their marketing was
always better than their engineering.
And yeah maybe they didn't liberate the masses. But they really kickstarted the Desktop Publishing Revolution with their Laser Printer. I'm old enough to remember a time when almost every school somewhere in the back had a Mac, Laser Printer, and (ironically enough) a Xerox machine haha.
https://en.wikipedia.org/wiki/Desktop_publishing#History
Similarly, Apple also created the Hypercard platform that gave us
The Manhole (1988),
Cosmic Osmo and the Worlds Beyond the Mackerel (1989) and
Spelunx, which all eventually lead
Myst (the development version was mocked up in Hypercard to help them visualize going from one render to another).
And the Apple II was the development platform of choice for a lot of classic PC games like Prince of Persia.
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You might wanna look into some Hackintosh solutions then. Apparently there are quite a few new laptops you can get and load Mac OS X onto. I refuse to call it anything other than OS X lol.
(I'm in a similar boat to you. I prefer the OS and use a lot of Mac-only programs in my workflow. But I've got a couple PCs lying around too).