ROM Hack Cheat Codes AMS and Sx Os, Add and Request

Jericoss

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@arismendy64

Screenshot (10).png
look, right now I'm going to do another search, what do you think the address will be?

--------------------- MERGED ---------------------------

@arismendy64 or somebody Im looking a address for hp bar .
Screenshot (11).png
What do you think it is? Note the hp bar is fully booked in this search. I think is gone a be 4 or 6 address 42c80000= 100 float no?
 
Last edited by Jericoss,

rafpoop

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Animal Crossing: New Horizons - All 40 slots

Item ID list (thanks Imthe666st)

Make sure there is nothing in your inventory before use. If anything is in any slots, it will be gone or overwritten by whatever item you put in the code. Back up your save, I did not test these and I'm not positive how accurate they are. I'm just guessing based off of patjenova's work.

04100000 AC3B90C0 0000xxxx <--- for the item itself, make sure to put a 0 in front if there are only three characters, like 0aaa.
04100000 AC3B90C4 000000xx <--- for the stack amount, some materials can stack up to 50, 30, 10, etc. 00 = 1 item, 09 = 10 items, 1d = 30 items. You can use this to get the stack number you want, just make sure to subtract by one. If you want 30 items for example, then enter 29 into the decimal to hexadecimal converter. Note: only certain things can stack like material. Most material stacks up to 30 but some stacks up to 10 only such as cherry-blossom petals, fruit, bamboo spouts, star fragments, etc.

[Example code - 10 stack of maple leaf]
04100000 AC3B90C0 00001cce
04100000 AC3B90C4 00000009

[Example code - 30 stack of bamboo piece]
04100000 AC3B90C0 000009c5
04100000 AC3B90C4 0000001d

--- paste below, again, this is untested and I have no idea how accurate it is. back up your save

[1]
04100000 AC3B90C0 0000xxxx
04100000 AC3B90C4 000000xx

[2]
04100000 AC3B90C8 0000xxxx
04100000 AC3B90CC 000000xx

[3]
04100000 AC3B90D0 0000xxxx
04100000 AC3B90D4 000000xx

[4]
04100000 AC3B90D8 0000xxxx
04100000 AC3B90DC 000000xx

[5]
04100000 AC3B90E0 0000xxxx
04100000 AC3B90E4 000000xx

[6]
04100000 AC3B90E8 0000xxxx
04100000 AC3B90EC 000000xx

[7]
04100000 AC3B90F0 0000xxxx
04100000 AC3B90F4 000000xx

[8]
04100000 AC3B90F8 0000xxxx
04100000 AC3B90FC 000000xx

[9]
04100000 AC3B9100 0000xxxx
04100000 AC3B9104 000000xx

[10]
04100000 AC3B9108 0000xxxx
04100000 AC3B910C 000000xx

[11]
04100000 AC3B9110 0000xxxx
04100000 AC3B9114 000000xx

[12]
04100000 AC3B9118 0000xxxx
04100000 AC3B911C 000000xx

[13]
04100000 AC3B9120 0000xxxx
04100000 AC3B9124 000000xx

[14]
04100000 AC3B9128 0000xxxx
04100000 AC3B912C 000000xx

[15]
04100000 AC3B9130 0000xxxx
04100000 AC3B9134 000000xx

[16]
04100000 AC3B9138 0000xxxx
04100000 AC3B913C 000000xx

[17]
04100000 AC3B9140 0000xxxx
04100000 AC3B9144 000000xx

[18]
04100000 AC3B9148 0000xxxx
04100000 AC3B914C 000000xx

[19]
04100000 AC3B9150 0000xxxx
04100000 AC3B9154 000000xx

[20]
04100000 AC3B9158 0000xxxx
04100000 AC3B915C 000000xx

[21]
04100000 AC3B9008 0000xxxx
04100000 AC3B900C 000000xx

[22]
04100000 AC3B9010 0000xxxx
04100000 AC3B9014 000000xx

[23]
04100000 AC3B9018 0000xxxx
04100000 AC3B901C 000000xx

[24]
04100000 AC3B9020 0000xxxx
04100000 AC3B9024 000000xx

[25]
04100000 AC3B9028 0000xxxx
04100000 AC3B902C 000000xx

[26]
04100000 AC3B9030 0000xxxx
04100000 AC3B9034 000000xx

[27]
04100000 AC3B9038 0000xxxx
04100000 AC3B903C 000000xx

[28]
04100000 AC3B9040 0000xxxx
04100000 AC3B9044 000000xx

[29]
04100000 AC3B9048 0000xxxx
04100000 AC3B904C 000000xx

[30]
04100000 AC3B9050 0000xxxx
04100000 AC3B9054 000000xx

[31]
04100000 AC3B9058 0000xxxx
04100000 AC3B905C 000000xx

[32]
04100000 AC3B9060 0000xxxx
04100000 AC3B9064 000000xx

[33]
04100000 AC3B9068 0000xxxx
04100000 AC3B906C 000000xx

[34]
04100000 AC3B9070 0000xxxx
04100000 AC3B9074 000000xx

[35]
04100000 AC3B9078 0000xxxx
04100000 AC3B907C 000000xx

[36]
04100000 AC3B9080 0000xxxx
04100000 AC3B9084 000000xx

[37]
04100000 AC3B9088 0000xxxx
04100000 AC3B908C 000000xx

[38]
04100000 AC3B9090 0000xxxx
04100000 AC3B9094 000000xx

[39]
04100000 AC3B9098 0000xxxx
04100000 AC3B909C 000000xx

[40]
04100000 AC3B90A0 0000xxxx
04100000 AC3B90A4 000000xx
 

Smoker1

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Does anybody know why not all of the cheats are present using tusla and edizon?
Might want to check to see your Cheats do not contain any Special Characters that might cause Issues (not sure about which ones), and also should look at the Codes to make sure it is correct. An extra or Less Number/Letter in a Code can do it.
 
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Queen of SoS

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Might want to check to see your Cheats do not contain any Special Characters that might cause Issues (not sure about which ones), and also should look at the Codes to make sure it is correct. An extra or Less Number/Letter in a Code can do it.
Well I’m using the titles package from here for ACNH. Maybe it’s because it’s over the 32kb limit?
 

Smoker1

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Well I’m using the titles package from here for ACNH. Maybe it’s because it’s over the 32kb limit?
No idea. If what you said means what I think it does, you need to take the Cheat File in question, and remove the excess Information in the very first Line that shows the Game Name. I noticed that Cheats having too much there can do it as well.
 

Queen of SoS

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No idea. If what you said means what I think it does, you need to take the Cheat File in question, and remove the excess Information in the very first Line that shows the Game Name. I noticed that Cheats having too much there can do it as well.
Well the first thing I have on the cheat is “[01# speed up (press b)]
 

Smoker1

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Last edited by Smoker1,
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jelanda

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Can the codes be edited while in the game? If so how can you that?


Animal Crossing: New Horizons - All 40 slots

Item ID list (thanks Imthe666st)

Make sure there is nothing in your inventory before use. If anything is in any slots, it will be gone or overwritten by whatever item you put in the code. Back up your save, I did not test these and I'm not positive how accurate they are. I'm just guessing based off of patjenova's work.

04100000 AC3B90C0 0000xxxx <--- for the item itself, make sure to put a 0 in front if there are only three characters, like 0aaa.
04100000 AC3B90C4 000000xx <--- for the stack amount, some materials can stack up to 50, 30, 10, etc. 00 = 1 item, 09 = 10 items, 1d = 30 items. You can use this to get the stack number you want, just make sure to subtract by one. If you want 30 items for example, then enter 29 into the decimal to hexadecimal converter. Note: only certain things can stack like material. Most material stacks up to 30 but some stacks up to 10 only such as cherry-blossom petals, fruit, bamboo spouts, star fragments, etc.

[Example code - 10 stack of maple leaf]
04100000 AC3B90C0 00001cce
04100000 AC3B90C4 00000009

[Example code - 30 stack of bamboo piece]
04100000 AC3B90C0 000009c5
04100000 AC3B90C4 0000001d

--- paste below, again, this is untested and I have no idea how accurate it is. back up your save

[1]
04100000 AC3B90C0 0000xxxx
04100000 AC3B90C4 000000xx

[2]
04100000 AC3B90C8 0000xxxx
04100000 AC3B90CC 000000xx

[3]
04100000 AC3B90D0 0000xxxx
04100000 AC3B90D4 000000xx

[4]
04100000 AC3B90D8 0000xxxx
04100000 AC3B90DC 000000xx

[5]
04100000 AC3B90E0 0000xxxx
04100000 AC3B90E4 000000xx

[6]
04100000 AC3B90E8 0000xxxx
04100000 AC3B90EC 000000xx

[7]
04100000 AC3B90F0 0000xxxx
04100000 AC3B90F4 000000xx

[8]
04100000 AC3B90F8 0000xxxx
04100000 AC3B90FC 000000xx

[9]
04100000 AC3B9100 0000xxxx
04100000 AC3B9104 000000xx

[10]
04100000 AC3B9108 0000xxxx
04100000 AC3B910C 000000xx

[11]
04100000 AC3B9110 0000xxxx
04100000 AC3B9114 000000xx

[12]
04100000 AC3B9118 0000xxxx
04100000 AC3B911C 000000xx

[13]
04100000 AC3B9120 0000xxxx
04100000 AC3B9124 000000xx

[14]
04100000 AC3B9128 0000xxxx
04100000 AC3B912C 000000xx

[15]
04100000 AC3B9130 0000xxxx
04100000 AC3B9134 000000xx

[16]
04100000 AC3B9138 0000xxxx
04100000 AC3B913C 000000xx

[17]
04100000 AC3B9140 0000xxxx
04100000 AC3B9144 000000xx

[18]
04100000 AC3B9148 0000xxxx
04100000 AC3B914C 000000xx

[19]
04100000 AC3B9150 0000xxxx
04100000 AC3B9154 000000xx

[20]
04100000 AC3B9158 0000xxxx
04100000 AC3B915C 000000xx

[21]
04100000 AC3B9008 0000xxxx
04100000 AC3B900C 000000xx

[22]
04100000 AC3B9010 0000xxxx
04100000 AC3B9014 000000xx

[23]
04100000 AC3B9018 0000xxxx
04100000 AC3B901C 000000xx

[24]
04100000 AC3B9020 0000xxxx
04100000 AC3B9024 000000xx

[25]
04100000 AC3B9028 0000xxxx
04100000 AC3B902C 000000xx

[26]
04100000 AC3B9030 0000xxxx
04100000 AC3B9034 000000xx

[27]
04100000 AC3B9038 0000xxxx
04100000 AC3B903C 000000xx

[28]
04100000 AC3B9040 0000xxxx
04100000 AC3B9044 000000xx

[29]
04100000 AC3B9048 0000xxxx
04100000 AC3B904C 000000xx

[30]
04100000 AC3B9050 0000xxxx
04100000 AC3B9054 000000xx

[31]
04100000 AC3B9058 0000xxxx
04100000 AC3B905C 000000xx

[32]
04100000 AC3B9060 0000xxxx
04100000 AC3B9064 000000xx

[33]
04100000 AC3B9068 0000xxxx
04100000 AC3B906C 000000xx

[34]
04100000 AC3B9070 0000xxxx
04100000 AC3B9074 000000xx

[35]
04100000 AC3B9078 0000xxxx
04100000 AC3B907C 000000xx

[36]
04100000 AC3B9080 0000xxxx
04100000 AC3B9084 000000xx

[37]
04100000 AC3B9088 0000xxxx
04100000 AC3B908C 000000xx

[38]
04100000 AC3B9090 0000xxxx
04100000 AC3B9094 000000xx

[39]
04100000 AC3B9098 0000xxxx
04100000 AC3B909C 000000xx

[40]
04100000 AC3B90A0 0000xxxx
04100000 AC3B90A4 000000xx
 

hassan ali

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Some ACNH cheats I made using the resources provided here, hope they're of use:
https://pastebin.com/BY2Cp22a

If someone could send me a code to fill up the Nook Catalogue I'd be very appreciative!

Code 40 k.k slider, does that progress the story to k.k put on a show so tom nook will give you access to landscaping and waterscaping? If so that an extremely usefull code. Thank you
 

Jinxthejiv

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i got this from 91wii
https://www.91wii.com/thread-179809-1-1.html

heres what the post says after being translated:
k5 N8 w) I% c3 p7 l4 N is modified as follows ; S & Q4 B) {6} + F. u * J * R Talents modified: Keep improving (get 30 attribute points) Light soldiers (10 AP movement points per round) Talented Talented (30 combat ability, 30 survivability) Sentence Specialist (8 AP action points obtained after killing NPC once per round) UBM Stronghold (gained 50 points of memory) Living armor (increased by 90% when healed) Amount of magic armor) Backwaters battle (effective if life is less than 100%) 踽踽 lone wolf (+5 action points + % 500 physical armor +% 500 magic armor) Reckless person (when full life +% 90 crit and 90% hit) Removed talent requirement -J * P4 [) j; D: s7 x Burst rate modification: Compared to the last time I posted this time, the burst rate is much normal (the last one was too much , Opened the equipment are vomiting) increased the amount of gold coins appear, level 7 lucky will appear a lot of gold coins, level 8 more, runes start at level 9, rune boxes at level 10. $ Z (K7 b + G (Q (v $ Q0 L : L;) # J3 V; G / N! A% z2 @ 'J' b% d% I; J Equipment Modification: All equipment has three holes, all weapons full three holes, all jewelry full three holes (as long as the three holes are three-hole) / 5 C7 S3 R1 v? teammates: It can take several teammates (not recommended, items column paste into a cook, 5 Individuals can basically accept) 7 g- G + Q +?, V (T5] + \ 0 w , M7 b. P5 W4 G + u














Skill Modifications: The transformational spawning god skill (source point cost is 1 and duration is 80 rounds, and now you can lose the source ability) PS: All sold in Fort Amatya of Happy Fortress, of course, you can also have good luck Open the box by yourself and open it out 1 S. q9 R * a6 d9 _ 8 u0 H9 h. | 'Z2 _% U / z Store modification: Now you can buy the later skill books in the early stage (there is also a possibility to open the box if you open the box) 9} /? 'S4 w & [ 8 l7 C / \ 4 @ "`! J $ h Enemy Enhancement: Gain% 300 physical and magic armor bonus (accidental or rollover) Enemy level increase (only better than the player The height will not be lower than the player, the level is lower than the player on-site upgrade to the same as the player) 1 Z. b9 q4 w) h7 l % H "f + f. K4 x # g2 r Equipment frame: equipment color is more vivid











Hide the contents of this post
zip.gif
010027400CDC6000.zip (2.86 MB, downloads: 686)
& e! \ + q + I) [0 B6 v ! Y5 c $ Q% d7] 7 O3 T originally had an increase in the number of enemies. It ’s too stuck. After a meal, there is no way to delete it! !! 6 P4 `/ {8 S!] 5 z) h 6 x] 0 i & J9 D * s; Character B +5 attribute points + 1 combat ability + 1 talent Survival ability is level 5 + 1 (talent It's 30 points smart enough , p5 b2 C! G, T9 O2 J) A + ~) K / w1 @ 9] 7 If O2 J thinks the modification is too abnormal, put the DATA.TXT file in the innermost file. Delete, so that the talent modification and modification of each level of attribute points are restored, and the others are unchanged. : | m7} 1 l;] $ H & o If you want to challenge the difficult one, you can modify the entry yourself. Method: Open the Character.TXT file in the file and search for the entry: Note that these are the enemy's and not yours ! !! !! "v0 T / Z, W & V @: x2 R; Y new entry" HardcoreNPC " * d9 |, J- \ 0 [9 N & v1 Z / p:} 6 i data" ArmorBoost "" 50 " data" MagicArmorBoost "" 50 " data" Vitality "" 50 " . G (w / Q: k &

















data "Accuracy" "10" 5 S2 R # M # Q; \. ~ 2 a from top to bottom are physical armor, magic armor, life, damage and hit. 6 L '@) r $ o9 `2 c) f In view of someone leaving a message asking if it can be separated, I can answer it. The list can be separated as follows: P0 n; E * M # K / V5 \ 3 L8 _ *?) W & N. I) \ 3 F7 x + _6 `" l5 T burst rate modification: TreasureTable.TXT and ItemTypes.TXT (Location: 010027400CDC6000 \ romfs \ Data \ Public \ Shared \ Stats \ Generated ) ) v * H / f "\) v $ d8 c Armor three holes: Armor.TXT (Location: 010027400CDC6000 \ romfs \ Data \ Public \ Shared \ Stats \ Generated \ Data ) : z "d2 m7 i * g; y / l0 T (z shield three holes: Shield.TXT (Location: 010027400CDC6000 \ romfs \ Data \ Public \ Shared \ Stats \ Generated \ Data ) D6 k, | 5 o; b Weapon three holes: Weapon.TXT (Location:












010027400CDC6000 \ romfs \ Data \ Public \ Shared \ Stats \ Generated \ Data ) *]. Q2 x) l% c8 Q
(@ 'x: b8 {: `5 T3 v
Enemy level changes with character level + teammate 4 or more: RawFiles folder (Location: 010027400CDC6000 \ romfs \ Data \ Mods \ Shared \ Story ) The equipment border is brighter: Assets folder (Location: 010027400CDC6000 \ romfs \ Data \ Public \ Shared ) Talent attribute modification: DATA.TXT (Location: 010027400CDC6000 \ romfs \ Data \ Public \ Shared \ Stats \ Generated \ Data ) : W $ ~% m (X "K + y1 B / T4 P" M 9 A7 | 4 f3 w- |; R & l Enemy Enhancement: Character.TXT ( Location: 010027400CDC6000 \ romfs \ Data \ Public \ Shared \ Stats \ Generated \ Data) Skill modification: Skill_Shout.TXT (Location: 010027400CDC6000 \ romfs \ Data \ Public \ Shared \ Stats \ Generated \ Data ) Store item modification:









Object.TXT (Location: 010027400CDC6000 \ romfs \ Data \ Public \ Shared \ Stats \ Generated \ Data ) * D7 i9 B, t- H, o7 E (N- g / g
. X $ q% E9 c1 m% i
Talent No requirements: Requirements.TXT (Location: 010027400CDC6000 \ romfs \ Data \ Public \ Shared \ Stats \ Generated \ Data ) $ Y $ T! A, H. Q $ W0 b
$ ^ 2 a: {) D5 E3 U2 u6 H ; w
Note: The document can be deleted, but the place where it is placed cannot be changed, otherwise it will be invalid! !! !! % `/ l! a!

i cant see any changes at all. Its supposed to mod the romfs for the game Divinity 2 patch 1.07 but i put it in the correct folder and when i start the game i dont see any changes. Any idea why
 
D

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Guest
The Legend of Heroes: Trails of Cold Steel III
TID:0100E57010542000
BID:3fb33205c25d3436
Code:
[MAX Shell]
040F0000 00EF7D2C 05F5E0FF

[NAX MIRA]
040F0000 00EF7D70 05F5E0FF

[Battle 1P HP]
580F0000 00B7FED8
580F1000 00000050
580F1000 000002B8
580F1000 000002F8
580F1000 00000000
580F1000 000002D0
780F0000 000003B4
680F0000 0000270F 0000270F

[Battle 1P MP + CP]
580F0000 00B7FED8
580F1000 00000050
580F1000 000002B8
580F1000 000002F8
580F1000 00000000
580F1000 000002D0
780F0000 000003BC
680F0000 03E703E7 270F270F

[Battle 1P Status]
580F0000 00B7FED8
580F1000 00000050
580F1000 000002B8
580F1000 000002F8
580F1000 00000000
580F1000 000002D0
780F0000 000003C4
300E0000 00000005
640F0000 00000000 270F270F
780F0000 00000004
310E0000
20000000

[Battle 1P Status2]
580F0000 00B7FED8
580F1000 00000050
580F1000 000002B8
580F1000 000002F8
580F1000 00000000
580F1000 000002D0
780F0000 000003E0
640F0000 00000000 00640064
780F0000 00000006
620F0000 00000000 00000064

[Battle Cancel 1P (Hold ZR)]
80000200
580F0000 00B7FED8
580F1000 00000050
580F1000 000002B8
580F1000 000002F8
580F1000 00000000
580F1000 000002D0
780F0000 000003D0
640F0000 00000000 270F0000
20000000

※ Next Character:580F1000 00000000 → 580F1000 00000008 ( +08 )

[1P HP]
080F0000 00EF7D80 0000270F 0000270F

[1P EP]
040F0000 00EF7D88 270F270F

[1P CP]
040F0000 00EF7D8C 03E703E7

[1P STR + DEF]
040F0000 00EF7D90 270F270F

[1P ATS + ADF]
040F0000 00EF7D94 270F270F

[1P DEX + AGL]
040F0000 00EF7D98 270F270F

[1P SPD + MOV]
040F0000 00EF7D9C 270F270F

[1P RNG]
040F0000 00EF7DA0 0000270F

[1P HIT + AVO]
040F0000 00EF7DB0 00640064

[1P Deadly]
020F0000 00EF7DBA 00000064

 
Last edited by ,

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    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
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    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
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    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
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    I appreciate the insight!
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    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
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    Karma177 @ Karma177: do y'all think having an sd card that has a write speed of 700kb/s is a bad idea? trying to...