Hacking [RELEASE] Phacox's Injector (NES/SNES/N64/GBA/NDS for Wii U)

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I have another question:
Is there a way to force the language?
I wanted to play Prof. Layton in german, but the eu Version is always english... this is strange because my settings on console are
german.
 
ini files are configuration/settings files they basically are used to setup and run the Rom Files for example.

[RomOption]
TrueBoot = 1

Rom Settings
A Specific Boot Method that also disables Expansion Pak.

Banjo Tooie and a few others require it to Run.
 
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What is the base rom and .ini file for Mario and Luigi: bowsers inside story?

That game has never worked on Wii U. Doesn't matter what base rom you use.

not necessarily working with an 'inject application' but i believe it was done with the title ID of "0005000E10199300" so I guess it's a modified version of DK64 EUR?
 
not necessarily working with an 'inject application' but i believe it was done with the title ID of "0005000E10199300" so I guess it's a modified version of DK64 EUR?

Do you know this for a fact as in you've played it from beginning to end or what? The compatibility list says it freezes at different spots.

Mario & Luigi: Bowsers Inside Story
21px-Flag_of_Europe.png
Yoshi Touch & GO/Kirby Squeak Squad DSI exception error at first fight with Bowser. (Loadiine V4)

Mario & Luigi: Bowsers Inside Story
21px-Flag_of_USA.png
Kirby Squeak Squad Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it's unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape.

Mario & Luigi: Bowsers Inside Story
21px-Flag_of_USA.png
Mario Hoops 3-on-3 Fixes softlock bug in Bowser's stomach. However, the game hard-locks at the Midbus battle in Cavi Cape
 
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NM forget it, I still don't think it works fully just because you claim to know someone that "didn't complain"
 
Last edited by JayMathis,
Do DS games have .ini files?
No. NDS game injections do not require ".ini" files.

The NDS and N64 injections are completely different and an N64 base cannot be used for an NDS game.

Game compatibility is provided by the base game. If a ROM has already been tested with all the bases available and it has not worked, it means that this ROM will require characteristics outside the capabilities of the Virtual Console. In other words it is not compatible and it will not be.

Therefore, performing a manual injection or with my program or with any other program ensures the same compatibility, always.
 
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You can download dll separately just type in search and there be few sites to download from or you can download.net Framework runtime files and Visual Runtime files.

If download the dll put it in Injector folder.

x86 and x64 though most of the time you should only need x64 via 64Bit OS not both 32Bit OS is x86.

--------------------- MERGED ---------------------------

I had yoshi touch and go working via loadiine appeared to play fine, never got princess peach to run though.


not necessarily working with an 'inject application' but i believe it was done with the title ID of "0005000E10199300" so I guess it's a modified version of DK64 EUR?

What is this? DS Game Inject using Title ID from N64 Virtual Console and Game worked?
 
Last edited by CORE,
What is this? DS Game Inject using Title ID from N64 Virtual Console and Game worked?

i doubt it , but some info in the xml's must be from it cuz
some decent editing was done.
we played some , i just never go into it.

im just saying i dont think the compatability list is 'bible'
 
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