Hello all,
I am trying to make the N64 games look as best as they can on the Wii U. So far, I have done the following:
1. Removed the dark mask
2. Set the frame to 1920x1080 instead of 1440x1080 to fill the entire screen (stretching the image though...)
3. Replaced vessel.rpx for all the games using the F-Zero vessel (is this the best one?)
4. In the INI, set canvas render to 640 x 480 instead of 320 x 240 (does this upscale or change the internal render resolution?)
Where can I find widescreen IPS patches for the virtual console games? I can deal with the stretched image but I'd rather them render in proper 16:9 instead of stretched 4:3. Thanks!
I am trying to make the N64 games look as best as they can on the Wii U. So far, I have done the following:
1. Removed the dark mask
2. Set the frame to 1920x1080 instead of 1440x1080 to fill the entire screen (stretching the image though...)
3. Replaced vessel.rpx for all the games using the F-Zero vessel (is this the best one?)
4. In the INI, set canvas render to 640 x 480 instead of 320 x 240 (does this upscale or change the internal render resolution?)
Where can I find widescreen IPS patches for the virtual console games? I can deal with the stretched image but I'd rather them render in proper 16:9 instead of stretched 4:3. Thanks!