I'm having trouble getting Maniac Mansion to run on Vice3DS it loads up to the "Radwar Enterprises International" screen then after pressing any key immediately crashes.
Last edited by Vegito2121,
No time for me to play with it right now, but have you tried it in Vice/WinVice (on your PC)? You have to rule out a bug in the core, or a bad disk image (or an ineffective crack for the copy protection). On the PC version, you can also easily try different emulated drives, true drive emulation, and ram expansion stuff...I'm having trouble getting Maniac Mansion to run on Vice3DS it loads up to the "Radwar Enterprises International" screen then after pressing any key immediately crashes.
You need to turn on true drive emulation when the "Radwar Enterprises International" screen shows and press a key afterwards. Alas, the gamebase64 database is not very accurate when it comes down to the true drive settings ...I'm having trouble getting Maniac Mansion to run on Vice3DS it loads up to the "Radwar Enterprises International" screen then after pressing any key immediately crashes.
Okay I'll try that when I get the chance. I'm pretty new to C64 emulation so I wasn't sure what the true drive was even for. I'm used to the simpler emulation such as GBA and SNES for example but I've been wanting to give C64 a try for a while because I thought it looked very interesting.You need to turn on true drive emulation when the "Radwar Enterprises International" screen shows and press a key afterwards. Alas, the gamebase64 database is not very accurate when it comes down to the true drive settings ...
It's not a bug but rather a performance issue of the 3DS. NTSC has 60 fps, PAL 50fps per default. So if you're running a demanding game/demo, you might run into issues with NTSC. Luckly, most games work with PAL - only very few need NTSC@Badda
I’ve noticed that if I attempt to change the machine from PAL to NTSC, performance very quickly degrades with large hitches in the sound and video. These problems seem to recur across software and resets etc. The fix seems to be simple: just revert to PAL.
Not clear if this is a bug.
You're emulating a home computer from the 80s here, which worked with multiple components and was not plug and play ready ;-)Okay I'll try that when I get the chance. I'm pretty new to C64 emulation so I wasn't sure what the true drive was even for. I'm used to the simpler emulation such as GBA and SNES for example but I've been wanting to give C64 a try for a while because I thought it looked very interesting.
@Badda
Thanks again. This is the most feature complete emulator I have ever used. It also makes better use of the 3DS unique design than any other emulator I have used.
I do have one request though. Would it be possible to have the emulator auto load game specific settings? I’m aware that I can save individual inis but currently you need to load those inis separately from loading the games, which is ok but not ideal. Thanks.
Ah,ok got it. But where can I get GameA.ini from? There are no ini-files in gamebase64 ...That’s what I figured. I’m thinking there’s confusion about the feature I’m requesting. I just want the emulator when loading GameA.T64 to also load the config file names GameA.ini
@TVL reported this already - this is actually not a big thing to fix. I will check if I can include this in the next version.@Badda
One possible bug, however. If I load a state for a game that requires a joystick in Port 2, and then later load a state for a game that requires a joystick in Port 1, I need to manually switch the joystick assignments in the settings. Even if the save states were saved with the proper settings. It seems like this setting does not get properly loaded when loading the save state.
Sorry, no, not yet - but you can use the stylus to jump to another entry without having to scroll through lots of other entires. This way, you don't need to load the screenshots. Stylus can also be used to drag the scrollbar on the right side ...Question: Is there a way to toggle screenshots when browsing gamebase64? It doesn't scroll until the picture loads, which can take forever.
Amiga next?
What about porting Amiga to 3ds...? Is there any chance? (still thinking about getting me an 2DS/3DS, its just the Amiga missing...)
If you keep in mind that it's an old system, sure. I preferred the 16-bit Amiga, but the C64 had its moments.
Excellent emulator! Now Amiga, ZX Spectrum (not retroarch) and it is complet!
Oh my god.. you are my hero! Vice 3ds is pretty cool and well developed, and now is time for the Amiga