ROM Hack WIP The Witcher 3 Enhanced Settings mod

  • Thread starter Thread starter masagrator
  • Start date Start date
  • Views Views 238,482
  • Replies Replies 447
  • Likes Likes 49
My switch freezes at the "Licensed by Nintendo, Nintendo Switch" logo screen after launching the game. This started happening after updating to the latest switch fw and atmosphere...
So go to Atmosphere github and write an issue. This is not something i can't help.

Next time rule is simple: if something is working, don't change that. If new FW has nothing to offer worth updating, don't update it.
 
So go to Atmosphere github and write an issue. This is not something i can't help.

Next time rule is simple: if something is working, don't change that. If new FW has nothing to offer for you, don't update it.

I'll do that, thanks. It was an accidental update though...


Edit: Seems that the issue was fixed a few hours ago, I updated and everything is working now.
 
Last edited by JaviSS4,
0t91kp4

The title ID of The Witcher 3 is nowhere to be found, what should I do?
 
Yes, I have read the instructions in the opening post. do you have to create a new folder with the correct title ID? Because none of the title IDs I have now are from The Witcher 3.
Read again, because you're missing some crucial Informations like: I don't expect for this folder to be there from the beginning...
 
My switch freezes at the "Licensed by Nintendo, Nintendo Switch" logo screen after launching the game. This started happening after updating to the latest switch fw and atmosphere...
LAST TIME IM GOING TO SAY THIS
If your on 9.1.0 re-download Atmosphere 10.0 it has been updated to fix this issue
Mods now go in atmosphere/contents/TitleID folder
Not atmosphere/titles/TitleID folder
 
Last edited by Naked_Snake,
  • Like
Reactions: Anikong99
Ok, sorry in advance but I'm totally new to this website/forum and don't have a modded Switch to be able to do this enhanced graphics mod. Can someone please point me in the right direction as where to start to mod my switch to be able to do this? Thanks!
 
Ok, sorry in advance but I'm totally new to this website/forum and don't have a modded Switch to be able to do this enhanced graphics mod. Can someone please point me in the right direction as where to start to mod my switch to be able to do this? Thanks!

First you need a switch unit that can be modified/hacked. You can check your serial number if it can be hacked: https://damota.me/ssnc/checker/
 
LAST TIME IM GOING TO SAY THIS
If your on 9.1.0 re-download Atmosphere 10.0 it has been updated to fix this issue
Mods now go in atmosphere/contents/TitleID folder
Not atmosphere/titles/TitleID folder

Usefull information thanx. I would never have know that. As of right I don't have homebrew actime. Im using atlas/kosmos and they havn't updated for the latest version yet. I gave in to not updating my switch because mario maker 2 update so I can use mods or backup savedata on my switch offline right now but I would have been mighty confused with new time I tryed to use a mod if I havn't seen this comment
 
  • Like
Reactions: Naked_Snake
Usefull information thanx. I would never have know that. As of right I don't have homebrew actime. Im using atlas/kosmos and they havn't updated for the latest version yet. I gave in to not updating my switch because mario maker 2 update so I can use mods or backup savedata on my switch offline right now but I would have been mighty confused with new time I tryed to use a mod if I havn't seen this comment
Atmosphere is now on 10.1 by the way since I posted this
 
Atmosphere is now on 10.1 by the way since I posted this

So the mod setup was changed back to the way it was before?

I actually use atmosNX/kosmos, the kit Is a bix mix of things but atmosphere is part of it still. I updated my switch to the latest version a while ago. I really wanted to try out mario maker 2 update lol. But iv not been able to play with mods since. Apparently there an update to fix that that is going to come out later today
 
Last edited by hassan ali,
I've repacked it and added a Medium Sharpness Option to the rendering XML if anyone wants it. Adds a value of 1.5 for the sharpness levels.

[Edit] My bad, the option doesn't seem to stick. Maybe OP can help out here, I guess the sharpness value must be a whole number?

Code:
<Option id="2" displayName="preset_value_medium">
                        <Entry varId="SharpenAmount" value="1.5"/>
                    </Option>
 
Last edited by Arcazle,
I've repacked it and added a Medium Sharpness Option to the rendering XML if anyone wants it. Adds a value of 1.5 for the sharpness levels.

[Edit] My bad, the option doesn't seem to stick. Maybe OP can help out here, I guess the sharpness value must be a whole number?

Code:
<Option id="2" displayName="preset_value_medium">
                        <Entry varId="SharpenAmount" value="1.5"/>
                    </Option>
Yes. Must be whole number. Probably this is just a preset and real value is hidden somewhere else as float.
 

Site & Scene News

Popular threads in this forum