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Nope, never got the sdk :/我也遇到的相同的问题,你解决了吗
I have the same problem. Have you solved it?
Nope, never got the sdk :/我也遇到的相同的问题,你解决了吗
I have the same problem. Have you solved it?
Hi all,
I have Unity3d 2018.2.0b3 and the Nintendo Swich development pack installed, I've installed the Nintendo Switch SDK but i get the following error when i try to build the project.
"Could not find file "C:\NintendoDev\NintendoSDK16.7_NXaddon\NintendoSDK\Resources\SpecFiles\Application.aarch64.lp64.nmeta". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00209] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:305".
I have a "Application.aarch64.lp64.meta" meta file in the folder (notice its ".meta" not ".nmeta") If i rename the file I get a different error
"Selecting the node Core in the .nmeta file caused an error: Object reference not set to an instance of an object UnityEngine.GUIUtilityrocessEvent(Int32, IntPtr)"
Any ideas?
Thanks.
Official sdk?I solved it, but I'm running into another issue here with IL2CPP:" C:\Program Files\Unity_2018_1_3\Editor\Data\il2cpp/build/il2cpp.exe did not run properly!" "Failed running C:\Program Files\Unity_2018_1_3\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-stacktrace --enable-array-bounds-check --development-mode --compile-cpp --platform="Switch" --architecture="ARM64" --configuration="Release" --outputpath="C:\Users\Obama\UnityProjects\NX_KyomoDioOSClient\Temp\StagingArea\Native\SwitchPlayer.nss" "
There has never been a leak of a complete enough set of SDK stuff to get Unity building to work.Hello everyone
does anyone have an idea for this famous SDK or find it?
thank you
May I want to know is what can I have access to this unofficial SDK?
like this toipc
He didn't get it fully working though still, he ran into more compiler errors, and it'll very likely remain that way since both SDK leaks just simply don't have all the right pieces Unity needs to compile.thank you
but this member "FischerFuat" said it was working
if so, do I want to know or find it?
If you are asking for a sdk then you cantthank you for the information
but where can I find this SDK to leaker ? for do my test before Nintendo decides to make the switch to everyone
if you know an idea when Nintendo will make it public switch section?
1- literally no way to know. They might not at all this time around.if someone can not give me the link
1- I just want to know an idea when Nintendo opens the switch section for the public
a time estimate?
2- Or an idea to be approved without any time?
The standard process is that you must register as a developer with Nintendo > wait for approval > then request access to the Switch section via email > download the SDK/tools once approved > download proper Unity engine > add Switch Platform support so you can export to .NSP > then purchase a Switch Dev kit (~$500USD) > and then once that arrives - you can start actually working on your game..
In your quote there is nothing what you have mentioned.Are you saying that you can get a copy of the free Nintendo Switch SDK legally? And buying the Dev Kit would be an alternative since it would be tested in modified Switch?
1. The sdk is free. You pay for the license and devkit.In your quote there is nothing what you have mentioned.
1. There is no free legal SDK for Switch
2. Hacked Switch can't replace developer unit atm