MM-LINX - Super Mario Maker 2 Level Injector

nstall the MM-LINX homebrew application on your switch, to install levels uploaded to https://tinfoil.io/MarioMaker/ directly to your Super Mario Maker 2 Level slots!

Very early release, please be patient and it will get better with time as all of my applications do :) Feel free to post feature requests and bug reports.

This is currently hard coded to use the first user profile. Please ensure that Super Mario Maker 2 is not running, and that you have at least one SMM2 save on the first user's profile.

For maximum compatibility and stability, we recommend that you use ReiNX or SX.

Download: https://github.com/blawar/mmlinx

edit: 1.01 fixed sorting, press + to sort
edit: 1.02 added support for uploading your levels to tinfoil.io from MM-LINX
edit: 1.03 added file browser for installing levels from (sd, ftp, http, gdrive, usb, etc), search, ability to change user, translation (needs work), ability to copy files to and from smm2's save directly, themes, other stuff I probably forgot.
edit: 1.04 saving / loading is now much faster and does not overwrite your save progress; added columns for difficulty, rating, and course id; ability to unlock hammer and super flower on supported cfw's.
edit: 1.05 increased security, mandatory update. Cloud servers will no longer work with previous versions (downloads section will be empty).


mmlinx4.jpg
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mmlinx2.jpg
mmlinx1.jpg




Download: https://github.com/blawar/mmlinx
 

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gizmomelb

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Mugman

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MM LINX worked before (am on ReINX) but now when I launch it there is no download option on the left side menu.

Sent from my ONEPLUS A6000 using Tapatalk
 

gamemasteru03

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hmm funny that.. SX OS 1.0 released 18th July 2018... I'm still hunting for an exact release date for atmos and I'm already past that at June 29th 2018 - https://gbatemp.net/threads/atmosphere-nx-custom-firmware-in-development-by-sciresm.496832/page-126

Reinx was released August 2018
Atmosphere source code was public months before the sx and reinx release. The atmosphere devs themselves did not release builds for a few months though. However many users compiled the code so we could use it.
 
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gizmomelb

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Atmosphere source code was public months before the sx and reinx release. The atmosphere devs themselves did not release builds for a few months though. However many users compiled the code so we could use it.

from dredging through the atmosphere release thread it appears no one was getting any atmosphere working code as late as 29th June 2018. So makes me wonder how SX OS had a working commercial product which worked almost 2 weeks before atmosphere (which SX OS is supposedly based on) - TX obviously had a dev back then who knew enough of what they were doing to make that progress even if it were based on non working atmos at that time.

anyways off track - the point being if you want to run this homebrew - then run it in the environment that the developer has said it works in.

also thanks Blawar for Tinfoil / Lithium v2.0 release and USB HDD support
 
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gamemasteru03

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from dredging through the atmosphere release thread it appears no one was getting any atmosphere working code as late as 29th June 2018. So makes me wonder how SX OS had a working commercial product which worked almost 2 weeks before atmosphere (which SX OS is supposedly based on) - TX obviously had a dev back then who knew enough of what they were doing to make that progress even if it were based on non working atmos at that time.

anyways off track - the point being if you want to run this homebrew - then run it in the environment that the developer has said it works in.

also thanks Blawar for Tinfoil / Lithium v2.0 release and USB HDD support
Atmospheres source code was out months before. Just look at the kosmos github for old builds.
 

gizmomelb

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Atmospheres source code was out months before. Just look at the kosmos github for old builds.

hence my writing that if SX OS is based on atmos, then TX put in some major dev as well to get it working and sold before atmos released.

which would seem to be extremely odd that a ''knock off'' was working, with a nice user GUI and other features - before the ''original'' was released.
 
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acenj

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does the kip to make the system think your running reinx still work on 1.05? i haven't had a chance to test it yet but it worked fine on 1.04 last time.
 

gamemasteru03

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hence my writing that if SX OS is based on atmos, then TX put in some major dev as well to get it working and sold a good two weeks before atmos themselves did.

which would seem to be extremely odd that a ''knock off'' was working, with a nice user GUI and other features - before the ''original'' was released.
Sx was discovered to be using atmos code even in 1.0 and it continues to use a lot of atmos code. The source code for atmos was out even before the rcm exploit was leaked. These are all known facts if you dont believe me then ask users what cfw they were using before sx was released.

--------------------- MERGED ---------------------------

does the kip to make the system think your running reinx still work on 1.05? i haven't had a chance to test it yet but it worked fine on 1.04 last time.
I can still acess it on atmos by having ACID patches and a valid sx license. I would imagine that the reinx spoofer kip might still work all that is needed is for someone to test.
 

gamemasteru03

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hey. Is it normal that I can't see the browse sd option ? I'm on Kosmos hekate v 5.0.1
Yes it's normal. To use the filebrowser on kosmos you could use the patched build (this build can no longer acess the internet though). You can also try using the reinx spoofer kip. If you dont mind using another cfw for this app then could do that too.
 

blawar

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Yes it's normal. To use the filebrowser on kosmos you could use the patched build (this build can no longer acess the internet though). You can also try using the reinx spoofer kip. If you dont mind using another cfw for this app then could do that too.

Could just install the hacked version, and the latest. use one for the file browser, one for online. sucks but it would work.
 
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