Play dsiware converted to .nds filesThen what can you do with this CFW that a flashcard cannot?
Play dsiware converted to .nds filesThen what can you do with this CFW that a flashcard cannot?
nds-hb-menu apparently has to be re-compiled with devkitPro to solve an issue with banner sizes being read incorrectly from the DSi menu. On the first page, GameYob and another homebrew are posted with this fix applied. If anyone would be willing to re-compile the latest commit of nds-hb-menu with the latest version of devkitPro, that'd be great! I tried earlier but didn't have time to setup the devkitPro environment on my PC...Hello,
@JeffRuLz. If I install the homebrew menu (https://github.com/devkitPro/nds-hb-menu/releases), the program works correctly but it shows no icon in the DSi Menu. Is it a problem with the homebrew menu (TMFH works correctly with standard DSiWare games)? If so, is there a simple way to put an icon?
Thanks!
This problem came up earlier and it was possible to patch out by padding the end of the rom with zeros. The app does this automatically.Hello,
@JeffRuLz. If I install the homebrew menu (https://github.com/devkitPro/nds-hb-menu/releases), the program works correctly but it shows no icon in the DSi Menu. Is it a problem with the homebrew menu (TMFH works correctly with standard DSiWare games)? If so, is there a simple way to put an icon?
Thanks!
I encountered the same problem with NDSiWB. Only thing that has worked for me is to use an existing save, and it does work cross-region. Not sure about version, though.Thanks for this! I used it to install a couple of things and it seemed to work well. I am having a little issue with saves though. When installing dsiware, it will say that the save is corrupted the first time it starts and after erasing it works fine. However, I also tried installing the dsi browser, but it does not erase the save if it is corrupted. As such it doesn't work. Any idea if you could fix this?
The save files are in a fat12 format so it might be possible to generate empty fat12 files. I will need to read more about it.Thanks for this! I used it to install a couple of things and it seemed to work well. I am having a little issue with saves though. When installing dsiware, it will say that the save is corrupted the first time it starts and after erasing it works fine. However, I also tried installing the dsi browser, but it does not erase the save if it is corrupted. As such it doesn't work. Any idea if you could fix this?
Ah, I see. Generating a fat12 file system shouldn't be too hard right. You could probably use some library to do it. FatFS can do it for example. You could make it format some memory buffer and then write it to the save file.The save files are in a fat12 format so it might be possible to generate empty fat12 files. I will need to read more about it.
For now try using Data Management, back it up to the SD card and then back to the system memory. It will generate a good save file. (Although this won't work if your dsi never had the browser installed before.)
I've looked at the headers for a few different save files and they have varying cluster and sector sizes. While I'm sure it's based on the file size, I don't know how they relate to each other. It might be per-app, idk.Ah, I see. Generating a fat12 file system shouldn't be too hard right. You could probably use some library to do it. FatFS can do it for example. You could make it format some memory buffer and then write it to the save file.
I never had the dsi browser on this dsi, so that won't work then.
Hmm, I should check if the sdk has some information about nand saves.I've looked at the headers for a few different save files and they have varying cluster and sector sizes. While I'm sure it's based on the file size, I don't know how they relate to each other. It might be per-app, idk.
Since most apps are able to fix their own save files, I think I'll just add a special case for the internet browser and write its specific header.
Here's a print-out of a few different save file headers, if anyone wants to figure out the pattern and enlighten me.
This problem came up earlier and it was possible to patch out by padding the end of the rom with zeros. The app does this automatically.
However, this only works if the banner is the last part of the rom. In this case there is more data after the banner so simply padding it will not work without restructuring the rom or something (Idk if that's even possible.) It will need to get recompiled.
Edit: I was able to compile it. It's the latest source and I just ran it once to make sure it works.
It uses the default icon, so if someone wants to make a custom one I can compile it again.
I had the same issue. It might have just been a fluke, but after attempting to boot Shantae from TwilightMenu (which gave a message to the effect of "public save file generated"), all of a sudden it saved just fine when ran from HiyaCFW. I have Rayman installed, but haven't tried to save a game in it; I'll try the above with it, and if it doesn't work I'll post again.Does anyone else have issues saving progress?
The save files are there, however Rayman and Shantae won't save my progress for whatever reason. I've tried reinstalling them a couple of times but to no avail.
Rayman saves fine for meDoes anyone else have issues saving progress?
The save files are there, however Rayman and Shantae won't save my progress for whatever reason. I've tried reinstalling them a couple of times but to no avail.
Hello there!but I'm sure you guys will find something.
Your SD card isn't locked, right? The little tab on the side.I would like some help please. I have the .nds dsiware titles but it keeps saying creating 000000.APP...failed HELP??
titles folder??Your SD card isn't locked, right? The little tab on the side.
Also, make sure your "titles" folder isn't set to read-only.
My mistake the "title" folder, no s. If you set up your hiyacfw emunand correctly it will be on the root of your SD card.titles folder??
un fortunately my computer is shared and I cannot install 7 zip to access hiyaCFW is there a work around?My mistake the "title" folder, no s. If you set up your hiyacfw emunand correctly it will be on the root of your SD card.