Homebrew RetroArch Switch

satel

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try a fresh set of files and don't mix and match old files with new ones

do you mean PPSSPP files or Retroarch file ? if you mean Retroarch file then the way i update is by drag & drop latest nightly to sd card overwriting the existing files. is this not the right way to update Retroarch ?
 

arianadark

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do you mean PPSSPP files or Retroarch file ? if you mean Retroarch file then the way i update is by drag & drop latest nightly to sd card overwriting the existing files. is this not the right way to update Retroarch ?
your way Is the wrong way.
 

Ninn

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do you mean PPSSPP files or Retroarch file ? if you mean Retroarch file then the way i update is by drag & drop latest nightly to sd card overwriting the existing files. is this not the right way to update Retroarch ?
Don't overwrite old files it's, better to do a fresh start. Just backup your bios files, saves and thumbnails folders if you have any.
 
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lordelan

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Make sure that you set the aspect ratio to "Core Provided" in the video settings. That way each core sets its own aspect ratio and it isn't set globally for everything which really doesn't make sense if you want to play games from multiple systems. Yours is probably set to 4:3, because as far as I know the PPSSPP core always provides an aspect ratio of 16:9 as there aren't any 4:3 games on the system.
Thx.
For PPSSPP

Aspect ratio = Core provided
and
Integer Scaling = Off

seems perfect. I set the resolution higher in the core options and Tekken 6 plays wonderful now!

However I can't for the life of me get the Aspect ratio for N64 (Mupen64Plus-Next) right. It either has borders around the correct 4:3 screen (even on top and bottom) or if I do this

Aspect ratio = Custom
Integer Scaling = On


it's hitting the top and the bottom of the screen but it's too wide (that means a bit of the top and bottom are cut off by the screen).

@All: How did you guys set up N64 to have original aspect ratio but full screen aka going from top screen to bottom screen (obviously with black bars on the sides since it's not a 16:9 console)?
 

crazy_p

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Is it possible that the XMB Theme is broken in the latest Nightly? RetroArch keeps crashing on me(Software was closed cause an Error occoured), other Themes work fine tho..
 

ShadowOne333

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Thx.
For PPSSPP

Aspect ratio = Core provided
and
Integer Scaling = Off

seems perfect. I set the resolution higher in the core options and Tekken 6 plays wonderful now!

However I can't for the life of me get the Aspect ratio for N64 (Mupen64Plus-Next) right. It either has borders around the correct 4:3 screen (even on top and bottom) or if I do this

Aspect ratio = Custom
Integer Scaling = On


it's hitting the top and the bottom of the screen but it's too wide (that means a bit of the top and bottom are cut off by the screen).

@All: How did you guys set up N64 to have original aspect ratio but full screen aka going from top screen to bottom screen (obviously with black bars on the sides since it's not a 16:9 console)?
Try something like 1440x900 for aspect ratio, I believe that makes N64 fullscreen with 4:3 without borders.
 
Last edited by ShadowOne333,

ShadowOne333

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Is it possible that the XMB Theme is broken in the latest Nightly? RetroArch keeps crashing on me(Software was closed cause an Error occoured), other Themes work fine tho..
The crash with XMB has already been reported, and m4xw has pushed the fix, all that's left is to wait for the next nightly to get the fix.

Edit: Beaten to it by seconds, but yes a fix will be in the next nightly.
 
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crazy_p

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Yes, a fix is already pushed and will be on the next build.
/shrug

The crash with XMB has already been reported, and m4xw has pushed the fix, all that's left is to wait for the next nightly to get the fix.

Edit: Beaten to it by seconds, but yes a fix will be in the next nightly.

Thank you very much Guys, for the Quick Reply! And keep up the Awesome Work!
 

ShadowOne333

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Just realized it's possible to play Star Fox 2 from the SNES classic (just have to find the rom) on SNES 9x.
Well, of course.
The ROM got dumped, hell I think even leaked.
And as long as it's an SNES ROM, it should play in most well optimized SNES emulators.

Still doesn't work. :( Would you mind shooting your Mupen64Plus-Next core config file at me, mate? :)
Oh I thought that would have done it :/
I suggest playing around with the aspect ratio a bit.
I wouldn't mind sharing my config, but I don't have N64 in 4:3, I play 16:9 by default, so even if I share it, the config won't help you at all :(
Sorry, my friend.
 
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lordelan

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Oh I thought that would have done it :/
I suggest playing around with the aspect ratio a bit.
I wouldn't mind sharing my config, but I don't have N64 in 4:3, I play 16:9 by default, so even if I share it, the config won't help you at all :(
Sorry, my friend.
Don't you mind playing stretched (so Mario looks like Wario) or did you apply some widescreen patches/cheats? :D
But thx anyway. :)

Since I already played around with that stuff for like an hour maybe someone else can help me to get N64 full screen in 4:3 ratio. :)
Inside RetroArch it's not possible to enter exact values, correct? I can only jump between some pre defined values with LEFT and RIGHT so I always have to quit it and use vgedit to edit the config file manually.
 

m4xw

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Still doesn't work. :( Would you mind shooting your Mupen64Plus-Next core config file at me, mate? :)
Overscan.
We no longer do autocrop as it was working badly and it got removed from upstream.
Games are often coded with black borders, that setting fixes it. Requires fbemu
Also set aspect ratio to Core provided.
 
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ShadowOne333

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Don't you mind playing stretched (so Mario looks like Wario) or did you apply some widescreen patches/cheats? :D
But thx anyway. :)

Since I already played around with that stuff for like an hour maybe someone else can help me to get N64 full screen in 4:3 ratio. :)
Inside RetroArch it's not possible to enter exact values, correct? I can only jump between some pre defined values with LEFT and RIGHT so I always have to quit it and use vgedit to edit the config file manually.
Setting the res to 16:9 on the Options of Mupen64 Plus Next makes it so that certain games display with widescreen patches.
SM64, OoT, MM, and some others play this way wonderfully without any extra stuff.
At least I didn't modify a thing and yet I have 16:9 with no stretch 3D models, and NO stretched textures/HUD neither.
 
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