ROM Hack RELEASE NSC_Builder. Nintendo Switch Cleaner and Builder. (Game+updates+dlc in a single xci)

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Shiranui-san

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Hi, just merged Dead Cells base game + update into one single NSP file and installed it with Goldleaf.
Got the game icon on the Switch menu with another icon of a cloud over it which says I need to have the game installed and redirects to the eshop instead of launching the game.
Any help here?
 

JRoad

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Hi, just merged Dead Cells base game + update into one single NSP file and installed it with Goldleaf.
Got the game icon on the Switch menu with another icon of a cloud over it which says I need to have the game installed and redirects to the eshop instead of launching the game.
Any help here?
Goldleaf doesn't support multinsps, you need to use trinfoil.io or rommenu, those 2 are the only installers that support them as far as I know.
In this case what happened is probably that goldleaf installed the update but not the base game since as old Addubz's tinfoil it will only install one of the contents
 
Last edited by JRoad,

yakuma

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Ho try to merge game. Update and dlc
But some game itu cannot merge.
Like sniper 2. Or dragoball figter z last ldc cannot merge.
Sword of ditto cannot merge to.
 

JRoad

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Ho try to merge game. Update and dlc
But some game itu cannot merge.
Like sniper 2. Or dragoball figter z last ldc cannot merge.
Sword of ditto cannot merge to.
Pretty sure is because you don't have the master_key_07 in your keys.txt
 

Shiranui-san

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Goldleaf doesn't support multinsps, you need to use trinfoil.io or rommenu, those 2 are the only installers that support them as far as I know.
In this case what happened is probably that goldleaf installed the update but not the base game since as old Addubz's tinfoil it will only install one of the contents
Ok, didn't know that. I'll try with tinfoil later.
Thanks.
 

sergux

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Im trying to convert sniper elite nsp to xci and nscb shows this


__ _ __ __
____ _____ ____ / /_ __ __(_) /___/ /__ _____
/ __ \/ ___/ ___/ / __ \/ / / / / / __ / _ \/ ___/
/ / / (__ ) /__ / /_/ / /_/ / / / /_/ / __/ /
/_/ /_/____/\___/____/_.___/\__,_/_/_/\__,_/\___/_/
/_____/
--------------------------------------------------------------------------------
-----
NINTENDO SWITCH CLEANER AND BUILDER
(THE XCI MULTI CONTENT BUILDER AND MORE)
--------------------------------------------------------------------------------
-----
============================= BY JULESONTHEROAD ========================
=====
--------------------------------------------------------------------------------
-----
" POWERED BY SQUIRREL
"
" BASED IN THE WORK OF BLAWAR AND LUCA FRAGA
"
VERSION 0.85 (NEW)
--------------------------------------------------------------------------------
-----
Program's github: https://github.com/julesontheroad/NSC_BUILDER
Blawar's github: https://github.com/blawar
Blawar's tinfoil: https://github.com/digableinc/tinfoil
Luca Fraga's github: https://github.com/LucaFraga
--------------------------------------------------------------------------------
-----
,;:;;,
;;;;;
.=', ;:;;:,
/_', "=. ';:;:;
@=:__, \,;:;:'
_(\.= ;:;;'
`"_( _/="`
`"'
Processing: E:\NSCB\x86\sniper_elite_v2_remastered [v0].nsp
0B [00:00, ?B/s]Exception: object of type 'NoneType' has no len()
Processing: E:\NSCB\x86\sniper_elite_v2_remastered [v0].nsp
Exception: object of type 'NoneType' has no len()
DONE

/@
\ \
___\ \
(__O) \
(____@) \
(____@) \
(__o)_ \
\ \

HOPE YOU HAVE A FUN TIME


Input "0" to go to the mode selection
Input "1" to exit the program

Enter your choice:
 

JRoad

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Im trying to convert sniper elite nsp to xci and nscb shows this


__ _ __ __
____ _____ ____ / /_ __ __(_) /___/ /__ _____
/ __ \/ ___/ ___/ / __ \/ / / / / / __ / _ \/ ___/
/ / / (__ ) /__ / /_/ / /_/ / / / /_/ / __/ /
/_/ /_/____/\___/____/_.___/\__,_/_/_/\__,_/\___/_/
/_____/
--------------------------------------------------------------------------------
-----
NINTENDO SWITCH CLEANER AND BUILDER
(THE XCI MULTI CONTENT BUILDER AND MORE)
--------------------------------------------------------------------------------
-----
============================= BY JULESONTHEROAD ========================
=====
--------------------------------------------------------------------------------
-----
" POWERED BY SQUIRREL
"
" BASED IN THE WORK OF BLAWAR AND LUCA FRAGA
"
VERSION 0.85 (NEW)
--------------------------------------------------------------------------------
-----
Program's github: https://github.com/julesontheroad/NSC_BUILDER
Blawar's github: https://github.com/blawar
Blawar's tinfoil: https://github.com/digableinc/tinfoil
Luca Fraga's github: https://github.com/LucaFraga
--------------------------------------------------------------------------------
-----
,;:;;,
;;;;;
.=', ;:;;:,
/_', "=. ';:;:;
@=:__, \,;:;:'
_(\.= ;:;;'
`"_( _/="`
`"'
Processing: E:\NSCB\x86\sniper_elite_v2_remastered [v0].nsp
0B [00:00, ?B/s]Exception: object of type 'NoneType' has no len()
Processing: E:\NSCB\x86\sniper_elite_v2_remastered [v0].nsp
Exception: object of type 'NoneType' has no len()
DONE

/@
\ \
___\ \
(__O) \
(____@) \
(____@) \
(__o)_ \
\ \

HOPE YOU HAVE A FUN TIME


Input "0" to go to the mode selection
Input "1" to exit the program

Enter your choice:
You need to fill all the keys from the keys_template and then rename to keys.txt
 

JRoad

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he usado lockpick y he puesto en la carpeta ztools el prodkeys renombrandolo a keys.txt, eso no es suficiente?
No, el formato que da lockpick a veces da problemas porque no separa en líneas, o al menos he visto gente con ese problema. Además necesitas lockpick rcm y estar en una versión mayor de 7.0 para poder extraer la master_key_07.
De todos modos para soporte en español mejor el post de elotrolado
 
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sergux

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after hours i couldnt extract my keys correctly, i dont know why but lockpick rcm didnt work. Im lost dealing with the keys but at least i get them through internet on 7.0 anyway i would have my actual version 8.0.1 keys (if this exist or they are the same?)
 
Last edited by sergux,

JRoad

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after hours i couldnt extract my keys correctly, i dont know why but lockpick rcm didnt work. Im lost dealing with the keys but at least i get them through internet on 7.0 but i would have my actual version 8.0.1 keys.
8.0 doesn't have a masterkey, last one is master_key_07. Either way the keys NSCB needs are common keys between consoles, there are specific ones but it doesn't need those.
 
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baggerseesv

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Hey,

I got an Problem with 2 specific Games. Tried to search for an answer but was not succesful at all.
I try to merge Ultimate street fighter 2 the final challengers NSP with the newes Update NSP but the Switch wont detect the XCI.
The same happens with Street Fighter 30th Anniversary Collection and its Update. Never had this problems before. Even Mortal Kombat 11
and all others Games i tried before are working Perfect. I use SX OS v2.7.1 and the newes Firmware 8.0.1 on Emunand.
If u put the NSP files on my harddrive they are even detected by SX OS. But as soon as I merge them the XCI is not detected at all.
I got the master key 7 too

Thanks for your help
 

JRoad

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Thanks for this great application. It was simple to use et very useful. But, in the last version, where is "update mode" like older ? Thank you again.
In legacy. It was moved since it's not needed anymore. Now you can use directly the new multi-mode.
I have to update the readme with the new instructions.
Basically the new mode detect the more updated content between files and only adds that content to the file you create. Compares ID's and version numbers.
You'll also see quickly is doing the job properly since the version is take to rename the file, it will also add number of Games+number of Updates+number of DLCs.
 

Matchitza

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I tried converting a Taiko CXCI (w/ update, and it's enormous 44 DLC) to NSP, it worked, but when installed onto my switch will give the "DLC unplayable" error. Is there a way I can fix this? This program is so helpful, honestly!

A lot of the songs appeared in the game despite these errors, but I want to fix it because among the songs that didn't appear are songs I personally like.
 
Last edited by Matchitza,

JRoad

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I tried converting a Taiko CXCI (w/ update, and it's enormous 44 DLC) to NSP, it worked, but when installed onto my switch will give the "DLC unplayable" error. Is there a way I can fix this? This program is so helpful, honestly!

A lot of the songs appeared in the game despite these errors, but I want to fix it because among the songs that didn't appear are songs I personally like.
The error is given when using modified dlcs from 6.0 onwards. Now that I have more or less implemented file verifications a titlerights restoration mode will come too, restoring titlerights to those dlcs should stop the message.
About the dlcs they should work regardless of the message.
I wonder if it's just that some dlcs didn't install. Use the multicontent splitter, to separate the dlcs and try to install the ones missing.
 
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PsyKos

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In legacy. It was moved since it's not needed anymore. Now you can use directly the new multi-mode.
I have to update the readme with the new instructions.
Basically the new mode detect the more updated content between files and only adds that content to the file you create. Compares ID's and version numbers.
You'll also see quickly is doing the job properly since the version is take to rename the file, it will also add number of Games+number of Updates+number of DLCs.


It's all good !!! :) Works like a charm ! Many thanks for that :)
 

ChurrosBacon

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AHHHHH NOW I UNDERSTOOD AHHHHHHHHHHHHHHHH THANKS I WILL try put the missing key where ir beleongs. But anyways, another solution would be extracting a key from a newer firmware version?
Thanks agains for NSCB, it works like a someone wanting a nice promotion in his job! :)
 

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