EDIT, FOR TL;DR THREAD. In an effort to save time for others with similar problem, I provide my tips and observations here:
Goal - launch WW / VC games with UGX. Some games are not working directly under UGX.
Misconception - NEEK is the "cure-all" for problematic games.
Misconception - all N64 VC games need NEEK to run. WRONG.
Quick tests proved that UGX can directly load N64 VC games.
My main problems that were preventing the successful launch of WW / VC games:
• Using outdated CIOS.
• Making assumptions.
• Trying too much at once.
Ultimately, my solution was a combination of factors.
• update my Wii's softmod.
• in UGX, dump realNAND to emuNAND. I had problems launching games when using a clean NAND generated by ModMii.
• Install only the games I want to play... not every single game that is available.
• Is a particular game causing too much trouble? Write it off as a bad dump and move on. If you really want to play it, keep trying and / or find a different dump.
For games that DO require NEEK to launch, UGX's autoboot NEEK feature is wonderful. A simple way to define NEEK as boot option without bouncing into the NEEK System Menu (which takes longer).
Disclaimer - of course, I have not extensively tested all games. Take that for what it's worth.
Hope that helps, many thanks to @Cyan Original post follows.
**************************************************************
Hello,
After successfully launching the Neek system menu from USB Loader GX, I am having trouble launching WW / VC titles. Of note, 101-in-1 Explosive Megamix successfully launches from USB Loader GX directly but will not launch from the Neek system menu. When I try to launch it, the grey Wii loading animation occurs then dumps me back to the system menu. My point? I must have something set incorrectly for Neek. Separate point - 1080 Snowboarding (VC title; as I understand these require the most attention to successfully launch) yields a black screen.
Basic details / rambling
• North American Wii console
• Soft-modded many years ago. I forgot the process I followed. ***
• BootMii is first screen after powering on the console. I use the physical buttons on the console to launch the Homebrew Channel
• From here, I launch USB Loader Gx.
• I have dumped the NAND to USB HDD. FAT32, one partition. I am sorry that I don't know how to determine cluster size. However, Wii games that are stored on this same HDD are launched successfully with USBLGX. Mario Kart, Wii Sports, etc. They are WBFS files.
• I can't remember which port the HDD is connected to. I THINK the inner USB port, NOT the port closest to the side of the Wii. The other port has a flash drive in it - there's some ROMs on there for other emulators. I think I tried reversing the ports but USBLGX then was not displaying the Wii titles stored on the HDD. Anyway...
• Neek2o didn't work for me via USBLGX at first. My success was to take the UNEEK + DI files generated by ModMii and load to the appropriate devices. Fine. In USBLGX settings, I had to make the custom path point to USB - the default was SD. I forget the exact directory. This part probably doesn't matter but whatever. ModMii is run under Windows XP via Parallels from MacOS.
• As an attempt to fix, in USBLGX settings, I enabled region path and Sneek video patch. It did not resolve the issue.
*** Because I am so rusty at this, there are clearly some relevant details I should share that I have missed. Your guidance on what info you need to help troubleshoot and your patience is MOST APPRECIATED!
Goal - launch WW / VC games with UGX. Some games are not working directly under UGX.
Misconception - NEEK is the "cure-all" for problematic games.
No, neek is not a universal solution, nor a miracle solution to get all games working. Again, I repeated it many times (in many threads) : Need DOES NOT HAVE 100% COMPATIBILITY !
Neek is not recommended, neek is slow and hard to setup and requires specific specs, neek is not supposed to be used as main console daily usage, and not all games are compatible
Misconception - all N64 VC games need NEEK to run. WRONG.
Quick tests proved that UGX can directly load N64 VC games.
My main problems that were preventing the successful launch of WW / VC games:
• Using outdated CIOS.
• Making assumptions.
• Trying too much at once.
Ultimately, my solution was a combination of factors.
• update my Wii's softmod.
• in UGX, dump realNAND to emuNAND. I had problems launching games when using a clean NAND generated by ModMii.
• Install only the games I want to play... not every single game that is available.
• Is a particular game causing too much trouble? Write it off as a bad dump and move on. If you really want to play it, keep trying and / or find a different dump.
For games that DO require NEEK to launch, UGX's autoboot NEEK feature is wonderful. A simple way to define NEEK as boot option without bouncing into the NEEK System Menu (which takes longer).
Disclaimer - of course, I have not extensively tested all games. Take that for what it's worth.
Hope that helps, many thanks to @Cyan Original post follows.
**************************************************************
Hello,
After successfully launching the Neek system menu from USB Loader GX, I am having trouble launching WW / VC titles. Of note, 101-in-1 Explosive Megamix successfully launches from USB Loader GX directly but will not launch from the Neek system menu. When I try to launch it, the grey Wii loading animation occurs then dumps me back to the system menu. My point? I must have something set incorrectly for Neek. Separate point - 1080 Snowboarding (VC title; as I understand these require the most attention to successfully launch) yields a black screen.
Basic details / rambling
• North American Wii console
• Soft-modded many years ago. I forgot the process I followed. ***
• BootMii is first screen after powering on the console. I use the physical buttons on the console to launch the Homebrew Channel
• From here, I launch USB Loader Gx.
• I have dumped the NAND to USB HDD. FAT32, one partition. I am sorry that I don't know how to determine cluster size. However, Wii games that are stored on this same HDD are launched successfully with USBLGX. Mario Kart, Wii Sports, etc. They are WBFS files.
• I can't remember which port the HDD is connected to. I THINK the inner USB port, NOT the port closest to the side of the Wii. The other port has a flash drive in it - there's some ROMs on there for other emulators. I think I tried reversing the ports but USBLGX then was not displaying the Wii titles stored on the HDD. Anyway...
• Neek2o didn't work for me via USBLGX at first. My success was to take the UNEEK + DI files generated by ModMii and load to the appropriate devices. Fine. In USBLGX settings, I had to make the custom path point to USB - the default was SD. I forget the exact directory. This part probably doesn't matter but whatever. ModMii is run under Windows XP via Parallels from MacOS.
• As an attempt to fix, in USBLGX settings, I enabled region path and Sneek video patch. It did not resolve the issue.
*** Because I am so rusty at this, there are clearly some relevant details I should share that I have missed. Your guidance on what info you need to help troubleshoot and your patience is MOST APPRECIATED!
Last edited by NJBoss,