Assuming I'm not flagged, how would I savemod on OFW using EmuNAND CFW?
found this on reddit.. literally from this site
“From a gbatemp post:
"I did it this way:
Backed up save from hacked console with Checkpoint
Put legit console in flight mode
Take NAND backup
Boot into CFW and restore save(s) with Checkpoint
Take another NAND backup
Open the save-injected NAND backup with hacdiskmount
Copy the specific (console signed) save files for the games I want (I didn't copy them all)
Open the original NAND backup with hacdiskmount
Overwrite the existing saves with the new ones
Restore the original NAND backup, which is essentially the same, except for the 1 or 2 save files you've replaced.
There should be no evidence that CFW was ever run, as it never was under the original NAND backup.
No files should have changed except for the save files you replaced, which are properly signed by your console/Horizon.
Unless Nintendo stores some kind of metadata to detect that the save file(s) have been modified since the last shutdown and current boot-up (which they may), it should be pretty safe (and if they don't already do that they'll know after reading this...). It's the safest way I can think to do it, however it's certainly not ban proof.
LibHac is also able to sign saves, I also did it successfully for a modified save, it requires a bucketload of C# knowledge though currently."
Sounds definitely doable after reading this, however it may require more work than you may have previously thought.”
since you’re using emunand, you probably don’t need to restore as many times.