Homebrew RELEASE N64 dynarec is out as beta release

  • Thread starter Thread starter Keylogger
  • Start date Start date
  • Views Views 322,126
  • Replies Replies 1,432
  • Likes Likes 20
Just finished StarFox 64, without issues, small detail its the massive lag when selecting mission, but its worth it, can be played from start to finish.
Majoras Mask crashed after playing for about 30 minutes with a black screen, and crashed the whole system.
Crash log or it didnt happen
 
Ogre Battle 64 have some slowdowns and graphic issues, but totally playable. Amazing, another of my favourite games in my switch.

World 5 of Banjo&Kazooie, runs very well.

Starfox runs without problems? Fuck, I'm dreaming? Awesome job dude.
 
Ok im officially confused latest nightly has a core called mupen next which should we use the last speed hack one or that?

The way star fox and perfect dark run is like a dream come true!
 
Ok im officially confused latest nightly has a core called mupen next which should we use the last speed hack one or that?

The way star fox and perfect dark run is like a dream come true!
Mupen next is what I have been sharing.
Use it if you want the updated version.
At some point we will remove mupen-next and replace the old core with it.
 
  • Like
Reactions: sorabora
Mupen next is what I have been sharing.
Use it if you want the updated version.
At some point we will remove mupen-next and replace the old core with it.

So if we use the mupen next core does the config file you posted need to be configured to mupen next? Or leave as is?
 
where are the crash saved? O:
I can't answer that, but I can tell you that I've been playing Majora's Mask over the past week and have put in around 10 hours with no mega crashes that you mention. During the first three days I had a few times where just the game/RetroArch crashed, but it's been smooth sailing since. I'd try playing again if I were you. It might've just been a freak occurrence.
 
You want to setup a remap, look at Quick Menu > Controls, the you can remap the N64 controller as your liking.

how about you actually go and play the game instead of writing nonsense
- the game has multiple cars and robots
- each has their own unique control style
- this car controls are broken and no amount of remapping is going to fix it
- if you bothered to test what i wrote, you will realize that movement is impossible and can not be fixed with remapping
- its an emulation Glitch
- all cars control correct except this car and it makes the game unplayable
- you can not finish the game
- Please i only want comment on this issue from someone who played Blast Corps or the Author, because you don't understand unless you know exactly what i am talking about.

if my Wii and Wii U and Smartphone and PC can play this Game with correct controls, i am not going to remap anything for it
 
Last edited by ,

Site & Scene News

Popular threads in this forum