Homebrew RELEASE N64 dynarec is out as beta release

grabman

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Well my findings so far

I personally saw no difference between nsp with sxos and atmosphere using the loader ini and pokemon quest.

I am happy to report sin and punishment works woo hoo!

Even using pokemon quest i still crash at level 2 of starfox

Fzero is playable for me but music sounds terrible. So not really fully playable because of this.

All in all i am so happy and thankful for this. I got goosebumps seeing the dk crew rap and thinking back to when nes played like crap. We have come along way. Please let us all share truthful info and work together to make this software truly shine!
 
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zenjiki

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What setting do you have for F Zero? Cause using the recommended settings from the 1st beta released, I’m getting 60fps, 1080p, no problems with sound, at stock clock speeds. Same settings and results with Mario 64, Wacerace, Starfox, 1080 Snowboarding, Mario Kart, Blast Corps, Ocarina, Majora, Ridge Racer, Snowboard Kids 1-2, Tony Hawk 1-3... more but can’t remember.
 

regnad

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What setting do you have for F Zero? Cause using the recommended settings from the 1st beta released, I’m getting 60fps, 1080p, no problems with sound, at stock clock speeds. Same settings and results with Mario 64, Wacerace, Starfox, 1080 Snowboarding, Mario Kart, Blast Corps, Ocarina, Majora, Ridge Racer, Snowboard Kids 1-2, Tony Hawk 1-3... more but can’t remember.

Are you getting stuttering with your settings? Are you overclocking?
 

zenjiki

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I said stock clock speed, so no over-clocking with the games I mentioned. It stutters maybe 1-2seconds at most and usually just at the beginning of a level, race, stage, or performing new move. But aside from those 1-2 seconds of stutter it’s full speed.
 
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Hate to bump a q but lets say i have no eshop access can i use an nsp of pokemon quest to load hbmenu for full ram access or would that not work?



Also i see conflicting posts. Should we have threaded video on or off? Any other settings people can recommend or share?

So far for me using retroarch nsp and sxos or atmosphere the performance for mario 64 seems to have lessened with the dynarec on. I dont understand. Whereas a title like star fox is somewhat playable so i'm looking for any pointers or suggestions. I even tried making the retroarch nsp xci

Well my findings so far

I personally saw no difference between nsp with sxos and atmosphere using the loader ini and pokemon quest.

I am happy to report sin and punishment works woo hoo!

Even using pokemon quest i still crash at level 2 of starfox

Fzero is playable for me but music sounds terrible. So not really fully playable because of this.

All in all i am so happy and thankful for this. I got goosebumps seeing the dk crew rap and thinking back to when nes played like crap. We have come along way. Please let us all share truthful info and work together to make this software truly shine!


the best way to Play F-Zero in 60 FPS glory and 1080P is to use the Dynaric config that m4xw provided, or change a few settings inside the core options, you must run retro arch from an NSP, i am using their provided NSP and have Mario 64* and F-Zero X running at 60 frames

f-zero will have sound stutter in menu, its clean when you start racing.
Mario 64 may have slowdown at first few minutes, i think the Core is decoding something after that the game runs perfect

you have to overclock to 1581MHz, without overclock don't expect full speed, we are not there yet

also if you said you have sin & punishment working, you are not using dynamic recompile, it doesn't run on it
or maybe my copy which is patched with English Menus isn't supported yet like all other English translated roms i have, none works

i want ray man 2 to work but no luck yet, still slow on pure interpreter

*Mario 64 @60FPS is a patched rom
 
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M7L7NK7

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Well my findings so far

I personally saw no difference between nsp with sxos and atmosphere using the loader ini and pokemon quest.

I am happy to report sin and punishment works woo hoo!

Even using pokemon quest i still crash at level 2 of starfox

Fzero is playable for me but music sounds terrible. So not really fully playable because of this.

All in all i am so happy and thankful for this. I got goosebumps seeing the dk crew rap and thinking back to when nes played like crap. We have come along way. Please let us all share truthful info and work together to make this software truly shine!

Take the secret exit on Starfox where you fly through the blue things and it doesn't crash
 

zenjiki

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Latest nightlies you don’t even need over clock with games I mentioned... all at 1080p and full speed, meaning fzero 60fps. Just use dynarec option and follow the recommended settings by the developer.
 
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regnad

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I said stock clock speed, so no over-clocking with the games I mentioned. It stutters maybe 1-2seconds at most and usually just at the beginning of a level, race, stage, or performing new move. But aside from those 1-2 seconds of stutter it’s full speed.

Could I get you to share your config file, or cut and paste the mupen settings from it?

--------------------- MERGED ---------------------------

Latest nightlies you don’t even need over clock with games I mentioned... all at 1080p and full speed, meaning fzero 60fps. Just use dynarec option and follow the recommended settings by the developer.

By recommended settings you mean the txt file shared by m4xw earlier?

Do you have a link to the nightlies? I’m having trouble finding it. :(
 

grabman

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the best way to Play F-Zero in 60 FPS glory and 1080P is to use the Dynaric config that m4xw provided, or change a few settings inside the core options, you must run retro arch from an NSP, i am using their provided NSP and have Mario 64* and F-Zero X running at 60 frames

f-zero will have sound stutter in menu, but but its clean when you start playing.
Mario 64 may have slowdown at first few minutes, i think the Core is decoding something after that the game runs perfect

you have to overclock to 1581MHz, without overclock don't expect full speed, we are not there yet

also if you said you have sin & punishment working, you are not using dynamic recompile, it doesn't run on it

i want ray man 2 to work but no luck yet, still slow on pure interpreter

*Mario 64 @60FPS is a patched rom

I have no clue how you get 60fps in fzero if you are using a patched sm64 rom that makes sense i will look for that. Care to share your settings for fzero? This is a big problem i feel here people making statements but no like pointers in terms of settings etc. i am using the config posted with the dynarec. It is on when i play sin and punishment and i am happy to provide video proof but i wonder if maybe its not like active? Is there anyway to confirm other than the cpu setting in options? 60fps in sm64 would be a dream come true can you link me in pm?
 
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my settings for F-Zero X are in screenshots
https://imgur.com/UWUdaGz
^ this is your Core Options that you can access after you run a Game, if you lower the screen resolution you can get better results in most games.
make sure you have your Core set to: Dynamic Recompiler
or use m4xw .CFG File, its already setup
https://imgur.com/a/OIiui6y
F-Zero doesn't go full screen for me, unless i used a game shark code or changed the Video Resolution in Retroarch Settings to Custom

save your settings for the game
Overclock your Switch to 1581Mhz
restart Retroarch and have fun
 
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grabman

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no idea how you all get all these games to run fluidly, I barely get mario 64 to run ok-ish.

and i've been using the settings from op
xactly why i have requested such discourse please can someone clarify how does one activate the dynarec perhaps we have conflicting settings?

ok after updating to latest nightly i am golden. So guys if you have problems def try clearing out and installing 01/12 build

60fps fzero sounds good bout to try sin and punishment will do a vid hopefully tonight talking bout this was ordeal
 
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TimeDevouncer

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Sin and Punishmenr runs well to me too.

But, EVERY game has little slowdowns, even with m4xw config file. For example, in SM64, at the beggining the game souns like this: It's a me, Mario-slowdown-oo.
 

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