Top Gear 3000 works in 4.4.0?
Hi, there are no additional fixes applied for Top Gear 3000 so it works the same as in 4.3.9.
Top Gear 3000 works in 4.4.0?
Hi Bladeoner, I'm trying to inject with TeconMoon Injector but the program fail when I select the boot.dol file. Do you have any suggestion?
Hi, there are no additional fixes applied for Top Gear 3000 so it works the same as in 4.3.9.
In the "issues" section, in this topic:
https://github.com/dborth/snes9xgx/issues/743
There is a comment that caught my attention:
"I'm using an official snes controller and I experience that its going up in the menu and while playing.
I will see if I can figure out what is causing this. "
Yesterday when I was playing version 4.3.9 with the official control of "snes classic mini", I entered the emulator menu by surprise, even though the control does not have a "home" button, maybe it is a problem related to the comment?
Hello,
I have just created a New Channel with the TeconMoon's (latest version), the same way I did for the 3 GX emulators (GBA, NES and SNES), whereas the previous version worked very well, including Wii U Gamepad support.
Now, with this 4.4.0 one, I have found the following problems:
1.When I select the boot.dol within the TeconMoon's, the program throws an exception, but I am able to complete the channel creation. This exception doesn't occur with the previous .dol of the other GX Emulators:
2.After installing the created channel, the emulator seems to work well, except the Wii U Gamepad doesn't work. I have re-tested the previou SNEX GX version, by creating from scratch the channel, and with the previous version, the Wii U Gamepad worked.
I don't know whether this is a problem of the new .dol or anything else.
Could you please help us by making the Wii U Gamepad work?
Thanks in advance,
Best regards
--------------------- MERGED ---------------------------
And what about vbagx and fceugx? are as well updated with WiiU Gamepad Support?
I understand, I think that the control you have of snes came before the classic controls pro and as they told me in another topic, the classic control (first version not pro) does not work correctly, and if the emulator takes your control of snes as control classic first version, it would be the reason that with the control of snes classic mini does not have that problem, it should be taken as classic control pro.The controller that I use is an official SNES Controller that they released before the snes classic mini came out but basically it's the same controller.
I think the Dpad and Analog code are interfering whith each other, but since I only have this controller and wii+mote and gamecube controller I cannot troubleshoot or something like that.
What happens in the Rom menu it's going all the way up, and while playing a game it seems to press leftdown.
--------------------- MERGED ---------------------------
Veo al error pero para mi es muy complicado, no hablo mucho Español y el error es en Español.
Nosotros cambiamos mucho código, en versión 4.3.9 nosotros usamos Snes9x 1.53 y en versión 4.4.0 Snes9x 1.58, no sé cuál es el problema
Pero tu probaste versión 4.4.0 official?
https://github.com/dborth/snes9xgx/releases
https://github.com/dborth/snes9xgx/releases/download/4.4.0/Snes9xGX-4.4.0.zip
@Bladeoner and dborth Thank you for all your work
You do not think that the music of the forwarder (Dragon Roost Island, even if it is beautiful) does not really think about the SNES ? ^^
So I change the music with a Star Fox, you will notice that the sound is sync with the appearance of the logo
What do you think ?
@cebolleto I just uploaded "devkitPRO" on the first page in my second post, that contains all you need.
https://gbatemp.net/attachments/devkitpro-zip.153570/
Hmm. is this any different than the official installer? For what I've seen it downloads everything from their servers.
Gamecube builds seem to be broken? Anyone can confirm? It crashes after loading a ROM (4.4.0). Same is happening to my builds.Its the same as the official installer in fact you need to use it to download the latest tools but you need the additional files to get it to work.
Could be. I don't try the GameCube builds. If you find out what the issue is, please let me know!Gamecube builds seem to be broken? Anyone can confirm? It crashes after loading a ROM (4.4.0). Same is happening to my builds.
Yeah, i had it working until recently, i'll be trying to rollback some things to see if i can find the problem.Could be. I don't try the GameCube builds. If you find out what the issue is, please let me know!
Hey @Tantric, i have found the offending commit. You gotta rollback:Could be. I don't try the GameCube builds. If you find out what the issue is, please let me know!
Hey @Tantric, i have found the offending commit. You gotta rollback:
9dd8ebcc6093a372990ec446ce1067d042c73038
It breaks the scanlines filter for the Wii again, but games will be working normally on the Gamecube.