Yes, you are right, sorry for that.Thanks @GibaBR. I had used this option a bunch of times with different versions of BSM but they all put "0000" on every game I tested. For me sceneid only works properly with XCI, not NSP.
Gonna take a look.
Yes, you are right, sorry for that.Thanks @GibaBR. I had used this option a bunch of times with different versions of BSM but they all put "0000" on every game I tested. For me sceneid only works properly with XCI, not NSP.
umm sorry but what you did make no difference as any number below 402653234 (your changes) should be caught by the previous logic as well (any number below 402653544)To fix this, I edited the source code, on file "Util.cs" Line 2073 and recompile again
now those games show firmware 6.0.0
umm sorry but what you did make no difference as any number below 402653234 (your changes) should be caught by the previous logic as well (any number below 402653544)
I'm guessing what happened in your case was you somehow deleted the game from the list and readded which is what I suggested earlier, or you tested the code on different folder where there was no db xml initially so everything was readded to the list
it means whenever the file no longer exist, SBM will remove that from the list on startupSomeone can please explain me, what Autoremove missing files at startup means?
I dont understand...
what game?Trimming doesn’t trim. File stays the same size.
I got the same speed (17 MB/s) for both using SBM and win explorerAny idea why, when using this app to send games to my SD, they transfer at 355KBps, but if I manually copy paste them to the same SD I get 30MBps?
Using Windows 10 and SBM 1.18
noDoes this support splitted NSP files as well?
it means whenever the file no longer exist, SBM will remove that from the list on startup
what game?
tested with Super Mario Party and trim works fine
I got the same speed (17 MB/s) for both using SBM and win explorer
also using Win 10 and SBM 1.1.8
no
you can't use this app to list installed games on SD card, it hasn't been implemented yethi there.
i want to delete some old installed nsp updates on my sd cause they are installed on my internal switch storage aswell.
Since i dont know the right folder in "registered" i want to give this a shot.
Problem is i cannot see the installed ehop titles while using this program.
I cannot even activate the "Installed e-shop titles" in the "Show on SD card" options.
Where is my mistake?
Sorry if its a noob question
Is there any way to know, when selecting a game, be it XCI or NSP, what updates are available to download from the internet for said game (aside from launching the game on OFW) ?
SOON™
no it still don't do thatAwesome, really looking forward for it!
Question: does this detect installed (not the standalone nsp) games/updates/dlc on SDCARD so we can delete them? Say I have a installed DLC or update on sdcard, can I delete the DLC or update alone ?
Also why when I add a folder on the local tab it doesn't detect .NSP files only XCI ? I wish there was a tab where we could see ALL our game files. And another thing that I notice is that it doesn't update the game list for manually deleted games.
that data is never available in the NSP files so we need to resort to using titlekeys.txt for that, and although it's already supported by the app I don't usually use thatseems your database has a lack of information
for example all dlc of Mario + Rabbids Kingdom Battle are named Mario + Rabbids Kingdom Battle [DLC] [*]
instead of :
Mario + Rabbids Kingdom Battle Donkey Kong Adventure [DLC][*]
Mario + Rabbids Kingdom Battle Pixel Pack [DLC][*]
Mario + Rabbids Kingdom Battle Steampunk Pack [DLC][*]
etc ...
same for other dlc for toher games
would be great if wwe could now what a dlc refers to
Bug found: New NSP updates with firmware 6.0.0 don't show "6.0.0" in the firmware tab but "402653184"
Happened with Mario Kart 8 Deluxe [UPD] [524288] and Mario Tennis Aces [UPD] [327680]
the latest codenis already capable to handle future firmware revisions thanks to PrixM's method, so won't happen again in the futureGuess i found a 6.0.1 update (Dark Souls Remastered 1.0.2 / v131072) which is displayed wrong. It says "402718720" in the firmware tab.