Homebrew WIP dhewm3-nx - a Doom 3 port

sj33

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How do you save? When I go the save screen, I have to put in a name for the savegame, but I cannot find a button that inputs a letter.
It’s a bit confusing. It seems the top two saves cannot be overwritten. However, select one of the saves and one of the buttons will delete a letter. This is enough for you to be able to create a save.
 

fgsfds

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There's currently no way to input text (except using an actual USB keyboard in docked mode), but you can trick the name check. B (or maybe X or Y, I forgot) is bound to Backspace by default, so you select the input box and delete using B until you get a unique name. Then you can just save over that next time.
 
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nmkd

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There's currently no way to input text (except using an actual USB keyboard in docked mode), but you can trick the name check. B (or maybe X or Y, I forgot) is bound to Backspace by default, so you select the input box and delete using B until you get a unique name. Then you can just save over that next time.

For what it's worth, you can use a USC-C dongle to use a keyboard in handheld mode :P

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Awesome job, just performance needs to improve.
 

fgsfds

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Experimental Resurrection of Evil NRO. Unzip this onto the root of your SD card, then copy over d3xp/pak000.pk4 and d3xp/pak001.pk4 from your Doom 3/Resurrection of Evil installation to /switch/dhewm3/d3xp/.
This will load RoE on startup automatically and can only be used to play RoE, so you have to keep two NROs around if you want to play both the base game and the expansion, which is why the RoE NRO is placed in the /switch/ directory in the ZIP.
 

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fgsfds

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Shadows are working, you can enable them in the options, which will lead to a performance decrease.
I'm not quite sure myself what I can do to improve performance. I think fincs mentioned that the GPU driver is still in early stages and as such is not well optimized and missing some features that could improve performance a fair bit, like caching.
 

sj33

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The only real performance issue I’ve found that significantly affects gameplay is the slight ‘pause’ when an enemy hits you. I wonder if the screen blur animation that occurs at this time can be disabled, maybe in the config.

There is actually an unofficial patch which gets the game running on Voodoo 2 hardware using extreme performance patches. I wonder if anything from that would be useful.
 

Zigs

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game works fine on 6.0.0 on sx os but the third level does not load. never mind got it to load.
 
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fgsfds

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Here's a video by someone. Not sure what's up with the sound in there, it's not supposed to sound like this, should sound normal. This probably will happen if you put the console to sleep while playing and then resume the game, though.
 
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phreaksho

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My weapons are invisible! !!!! Pretty sure it is just bad textures or something, gonna have to reinstall later but this is exactly what I wanted. All the doom in my pocket:grog:now if somebody could port doom64 ex I would probably faint ^_^
 

fgsfds

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My weapons are invisible! !!!! Pretty sure it is just bad textures or something, gonna have to reinstall later but this is exactly what I wanted. All the doom in my pocket:grog:now if somebody could port doom64 ex I would probably faint ^_^
You don't need to reinstall. Read the OP carefully.
sometimes after loading a map your gun viewmodel will disappear, this is fixed by going into Options -> Game Options and toggling Show Gun Model off and back on, I have no idea why this happens at all;
 
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Csmrcc

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Tested base game and expansion on os 5.1 reinx from hbmenu.nsp, playing (Fps 19-60), sound (except when awaiking from sleep mode), saving, loading etc works well.
Thank you man!
 

nmkd

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Here's a video by someone. Not sure what's up with the sound in there, it's not supposed to sound like this, should sound normal. This probably will happen if you put the console to sleep while playing and then resume the game, though.


That's my video, and yes, the sound got weird after I put it to sleep, but otherwise it worked fine.
 

Billy Acuña

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My weapons are invisible! !!!! Pretty sure it is just bad textures or something, gonna have to reinstall later but this is exactly what I wanted. All the doom in my pocket:grog:now if somebody could port doom64 ex I would probably faint ^_^
Smooth N64 emulation is coming to the Switch so you will be able to play Doom 64 :)
 
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