PPSSPP coming to Horizon OS?I saw Libretro had tweeted some progress on PPSSPP. With that, and shaders, I'll be perfectly satisfied.
PPSSPP coming to Horizon OS?I saw Libretro had tweeted some progress on PPSSPP. With that, and shaders, I'll be perfectly satisfied.
PPSSPP coming to Horizon OS?
Horizon is the Switch's OS..Not sure, I just double checked that tweet, and it was from AUG 17, not 18. Haha. My mistake. I've never used horizon, how is it?
PS one is working now , Amazing app Fantastic Job ,,, We owe you a Big one Thank you
Which build are you referring to here, just out of curiosity? PCSX Rearmed under RetroNX?
Hey im not sure if this has been asked as i do not wish to look through all 78 pages but...
Is there a way to increase the screen size resolution for the gba,gbc emulations ?
First in first I would love to thank you so much for this amazing app . We played Street Of rage 3 two player outside with amazing graphics and sound and I was blast . thank you indeed .
I have exfat samsung u3 128 evo memory card and I play and ran lot of emulators through your app just fine . ppl keep telling me that RetroNX will corrupt memory .. what is the matter !? I ran lot of ROMS just fine and memory is also just fine !
Yeah I've been wondering about this too. What is the problem with exfat. Is there any comprehensive writeup about the issue?
Wrong thread (at least currently). But it sure has Retro in its name as well. So props for reading up to, but not limited to five characters at a time.version 1.7.3 - RetroNX 0.9.8
I know, I always want to have cake and eat it too, but which one is it? Screen size, or (rendering) resolution? Answers in order: It depends (yes, but not if already max size, or the game has borders as part of its rendering output, because the other projects maintainer maintains, that this is a feature, not a bug), and yes.Is there a way to increase the screen size resolution for the gba,gbc emulations ?
Ah, the illusive "file system corruption through reading access" error was prevented! Also known as the "Bob designed a file system that corrupts when reading from it, we probably should go with that one..." conundrum. But at least this proves, that this is not one of those Schroedingers cat, kind of situations. Glad, that that worked out.I am still using Retro on my Switch with exfat problem and no Sd-card corruption . but I don't ever never used save option . I think problem starts when ppl using app to write on exfat memory as save file( this is just a suppose for sure )
Time to revive this thread. With upstreaming (RetroNX 1.0 "being" RetroArch by then) and the new OpenGL support in libnx this is going to be fun.
XMB shouldn't be a problem with OpenGL (for those who like it). N64, Saturn, Dreamcast and PSP might come soon, GC/Wii (if ever) later.
I know, I always want to have cake and eat it too, but which one is it? Screen size, or (rendering) resolution? Answers in order: It depends (yes, but not if already max size, or the game has borders as part of its rendering output, because the other projects maintainer maintains, that this is a feature, not a bug), and yes.
But no - if screen size refers to the physical size of the screen, unless you dock the switch and let it display to a big screen TV, in which case - yes, you could always buy a bigger one of those as well
RetroNX is the name @m4xw gave the Switch's RetroArch port after he took over to port it from using libtransistor (on which this thread here was based on) to libnx. Tbh I don't know if he really ported it over or just started off doing RetroArch with libnx but he fullfilled almost all our wishes on what was possible before we had GPU driver support (aka hardware acceleration) which might lead to more systems like N64 and so on.Now I have quetion I you can answer : who created RetroNX and if we I can play ps one then it means there is open GL support on RetroNX ?
I am still using Retro on my Switch with exfat problem and no Sd-card corruption . but I don't ever never used save option . I think problem starts when ppl using app to write on exfat memory as save file( this is just a suppose for sure )
At least read the last few posts before asking such a thing.this thread is GRAND DEAD?!
it's not a question. "GRAND DEAD?!" was just a Homage on "GRAND DAD!?"At least read the last few posts before asking such a thing.
And this is why ignorance always wins.So whats the method of either ?... you cant say yes and no yes and no , your answer is about as much use as a chocolate tea pot....
What method can i use to increase the size of what is displayed on my screen when play for example a pokemon game on the gambetta emu ???
do i change gambetta settings ?
Do i change retroarch settings ?
Do i make a config ini entry ?
Dont say yes or no without some example sheesh
And this is why ignorance always wins.
Never mind learning to differentiate between resolution or picture size.
Never mind looking up reatroarch settings.
Never mind taking a hint and actually refining the question.
Never mind thinking about, why you'd want games to look like this:
Just call out lout in your most millenial voice, that you feel entitled and want now.
Settings/Video/Aspect Ratio
From then on you are on your own.
And use L3 and R3 to switch back to the game to see what the settings changes are actually doing.
It seems like there has been quite a hefty amount of Switch related commits today on RetroArch's repo:
https://github.com/libretro/RetroArch/commits/master
Get ready, boiz :^}