Hacking So what’s the actual point of banning owners from the eshop

Slade.AU

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why not? Does your government prohibit you buying a second switch?

You can't buy online from the Nintendo store in Australia - it's not available.
You need to use your console. So I guess the point is that you can't use the online web store to buy items and then download to a banned Switch (is that last part possible ?)
 

Localhorst86

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you can't use the online web store to buy items and then download to a banned Switch (is that last part possible ?)
If it's only an eshop ban, it would be possible with homebrew tools.

People have reported that all eshop bans have been "upgraded" to CDN bans, though. So that option is no longer available on a banned switch. No CDN Access = no download.

So even in non-Australia, you need to have a second, unbanned switch to download new purchases, there really isn't a point to use the eshop website instead. But you could use it to appeace your conscience, purchase the game on the website, then download it through some piracy outlet.
But not for you Australians, apparently, maybe nintendo thinks you don't have any conscience?
 
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Slade.AU

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If it's only an eshop ban, it would be possible with homebrew tools.

People have reported that all eshop bans have been "upgraded" to CDN bans, though. So that option is no longer available on a banned switch. No CDN Access = no download.

So even in non-Australia, you need to have a second, unbanned switch to download new purchases, there really isn't a point to use the eshop website instead.

I presume that means no updates to the console either ? So it's "officially" stuck on a lower firmware ? Not that, that seems to be a problem with ChoidujourNX.

I get the impression that Nintendo is going all out to kill off these eploitable consoles at all costs. For each one banned, that's one less that can be used to play pirated games. And if they can continually attempt to mitigate it further with firmware updates, then eventually these consoles may be stuck on a lower firmware unable to play / pirate the latest games. And so the cat and mouse games begin in earnest.
 
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Localhorst86

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I presume that means no updates to the console either ? So it's "officially" stuck on a lower firmware ? Not that, that seems to be a problem with ChoidujourNX.
correct, no game or system updates via CDN.
You can still update the game using a physical game cartridge (every game will come with a system update at least the version required to run the game) or, as you already pointed out, ChoidujourNX.
 

daedelus82

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For each one banned, that's one less that can be used to play pirated games.
Not really... Only if they also manage to clean up the abundance of NSPs and XCIs as well will it start to clean up piracy.
My second console hasn’t been connected to WiFi since it was hacked, it doesn’t make it any more difficult to load NSPs or XCIs onto an SD card.
 

BloodRose

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The problem with this is that it can make quite a lucrative underground pre-owned market for banned consoles, especially in the run up to the holiday season.

Xbox found this out the hard way. They used to run mass banning waves every october-november but then realised that a lot of parents would happily pay money for a console that has unrestricted access to free games and will protect their kids from interacting with nasty teenagers and online sexual predators via the internet.

Microsoft actually did TV interviews in some countries to warn parents off buying a second hand banned machine.
 

Nollog

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The point is to discourage people as with any other ban, but little Billy knowing she won't be able to buy the newest pokemans because she hacked it is the best way to encourage she stays in line.

Also, second hand market resale value drops to near zero, so Nintendo make a profit.
 

wurstpistole

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Nintendo only CDN bans if you already misused their servers.
That is wrong. I have never played online with a pirated game, also not used FreeshopNX or my own cert for CDN purposes and was not only banned, but superbanned right away.
I was online while in CFW though.
They also upgraded former "standard" bans to superbans. Now everyone just gets superbanned, regardless whether they cheated online, used FreeshopNX or just updated a pirated copy via Horizon

--------------------- MERGED ---------------------------

Even if they ban you from the eShop, your actual Account is not banned so you can actually use the eShop from their website and still buy stuff if you think Nintendo is forcing you to pirate.

You can do that, but on a superbanned console you can not initiate the download to the console. That game you bought won't get installed. On "standard" bans this was still possible to initiate the download from PC eshop website, while you couldn't enter eshop from the console. Superbanned? No access to anything Nintendo related at all anymore. I also bought three games that the ban now locked for me. This - actually - forces me to pirate them if I want to install them again.
 

Draxzelex

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You can do that, but on a superbanned console you can not initiate the download to the console. That game you bought won't get installed. On "standard" bans this was still possible to initiate the download from PC eshop website, while you couldn't enter eshop from the console. Superbanned? No access to anything Nintendo related at all anymore. I also bought three games that the ban now locked for me. This - actually - forces me to pirate them if I want to install them again.
As stated in this thread, there are ways of updating the console without resorting to piracy and hacks. Firmware updates are stored on cartridges and usually they are quite popular games. You can't even update with an .XCI file as the console throws an error when you try using the update partition. While inconvenient, the whole "access to anything Nintendo related at all anymore" is an overexaggeration and a poor counterargument for people who are superbanned. There are plenty of hackers who buy a second console so they can continue supporting Nintendo while breaking their ToS on the first console; despite how lax Nintendo was with bans before, they have every right to ban people for hacking their console and limiting their rights.
 

Clydefrosch

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1. need to buy another system to get back online
2. saving online traffic from pirates because on the 3ds, they literally paid actual money when people pirated their games
 

wurstpistole

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As stated in this thread, there are ways of updating the console without resorting to piracy and hacks. Firmware updates are stored on cartridges and usually they are quite popular games. You can't even update with an .XCI file as the console throws an error when you try using the update partition. While inconvenient, the whole "access to anything Nintendo related at all anymore" is an overexaggeration and a poor counterargument for people who are superbanned. There are plenty of hackers who buy a second console so they can continue supporting Nintendo while breaking their ToS on the first console; despite how lax Nintendo was with bans before, they have every right to ban people for hacking their console and limiting their rights.
This was about being able to buy games from website eshop when the switch is banned, and claryfying that you cannot download them anymore if superbanned. Nothing more. I know the rest, and it is just unrelated to my conversation.
 

FAST6191

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I imagine it was originally because banning online was seen as a fit punishment for/response to modding, however leaving you able to access things left some good will, their support less bothered by things and possibly the option for people to still buy some things (there are a few studies that say the pirates still buy quite a bit). However it turned out their shiny new security on the servers was not secure enough and a single certificate could still download things, burning an already online play banned one was no big deal for some so I guess they donated those to the cause as it were and today we have the apparent (some claim they they have access despite online bans) all bans are everything approach.

The problem with this is that it can make quite a lucrative underground pre-owned market for banned consoles, especially in the run up to the holiday season.

Xbox found this out the hard way. They used to run mass banning waves every october-november but then realised that a lot of parents would happily pay money for a console that has unrestricted access to free games and will protect their kids from interacting with nasty teenagers and online sexual predators via the internet.

Microsoft actually did TV interviews in some countries to warn parents off buying a second hand banned machine.
I had not heard of that one. Time to go looking as they will probably be amusing.

Speaking of amusing ban videos an old staple but might as well have it again
 

Zumoly

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People have reported that all eshop bans have been "upgraded" to CDN bans, though. So that option is no longer available on a banned switch. No CDN Access = no download

Then Nintendo is forcing pirates into a corner.
Like the PSVita there will likely be a mirror server of their entire game library or a tool that will likely allow that.
 

JupiterJesus

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Despite morons on the supreme court deciding that corporations are people (and bribing politicians is "free speech"), corporations do not in fact have emotions like "hate" or "trust".

The real answer is one of the following:

the numbers guys crunched the data and decided that, somehow, the reduction in piracy due to threat of ban would increase revenue more than the lost of legitimate sales from said banned people would decrease it. HAHAHA yeah okay.

or

Some higher-up made the decision to ban all "illegitimate" users as a kneejerk reaction without caring about whether it was the best decision for the company, and shareholders never said a peep because shareholders HATE pirates. That decision may have even been made in a previous generation and the policy never changed. If the CEO told the shareholders at a quarterly report that they were going to personally go to the houses of all pirates and beat them with a stick, the shareholders would ignore the enormous cost and the obvious legal repercussions because fuck pirates. Look at how the decisions of the music industry fucked them for years until they stopped reacting to piracy in a kneejerk, fuck pirates way and instead ran the numbers... and figured out they'd make more money by ignoring them and selling mp3s and streaming music. Nintendo just hasn't reached that point. It may not seem like it when you are immersed in the community, but piracy has always been such a tiny fraction of all people using the console that Nintendo likely would have spent more money beefing up their security than they would have gained through reduced piracy. Thus, they make a big show about stopping piracy but they have done fuck-all to actually stop it through multiple generations.
 
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kevin corms

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Despite morons on the supreme court deciding that corporations are people (and bribing politicians is "free speech"), corporations do not in fact have emotions like "hate" or "trust".

The real answer is one of the following:

the numbers guys crunched the data and decided that, somehow, the reduction in piracy due to threat of ban would increase revenue more than the lost of legitimate sales from said banned people would decrease it. HAHAHA yeah okay.

or

Some higher-up made the decision to ban all "illegitimate" users as a kneejerk reaction without caring about whether it was the best decision for the company, and shareholders never said a peep because shareholders HATE pirates. That decision may have even been made in a previous generation and the policy never changed. If the CEO told the shareholders at a quarterly report that they were going to personally go to the houses of all pirates and beat them with a stick, the shareholders would ignore the enormous cost and the obvious legal repercussions because fuck pirates. Look at how the decisions of the music industry fucked them for years until they stopped reacting to piracy in a kneejerk, fuck pirates way and instead ran the numbers... and figured out they'd make more money by ignoring them and selling mp3s and streaming music. Nintendo just hasn't reached that point. It may not seem like it when you are immersed in the community, but piracy has always been such a tiny fraction of all people using the console that Nintendo likely would have spent more money beefing up their security than they would have gained through reduced piracy. Thus, they make a big show about stopping piracy but they have done fuck-all to actually stop it through multiple generations.
They have this attitude towards pirates on all platforms, this is why Denuvo exists.
 

zeveroth

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All in all they just don't want to deal with possible cheaters. I would assume, they feel that if you hacked and we're banned for said hacking, you will most likely pirate. We all want to preach how we hack our consoles for strictly homebrew but in reality, most would pirate. I was guilty of it a few generations back. It is what it is. It's a smart decision on Nintendo's part. Better than letting people continue abuse their property. I lost out on about $1200 in digital games once I was perma-banned by Sony. Console and account. That was my bad. Shit happens. Only a couple things one can do, either not hack the console or NEVER GO ONLINE.
 

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