This thread is only about people who are angry because they bought tx... lol
I'm not angry, I'm really happy with my SX pro which I've had for a week now all the games I've tried have worked, just paste the XCI file onto the SD card and away you go
This thread is only about people who are angry because they bought tx... lol
I'm still trying to figure out how an open-source license is, somehow, more important than Nintendo's licenses. I'm pretty sure there must be a clause somewhere in the Switch's legal mumbo-jumbo that says something like "You can't modify our software to use it in ways we didn't intend!". I don't see anyone complaining when Nintendo's software protection is defeated by homebrew coders...
But, hey. Gotta protect the sanctity of Atmosphere from the evil Team Xecuter.
Do it yourself then. If you have sx os 1.2 still floating around your computer, use the unpacker for 1.2, python, and so on. Then go to the source code of atmosphere and compare it yourself. You might just find the easter egg line. Oh and btw, 1.3 won't do, as they did remove the easter egg, then again it isn't that hard to use a hex editor and see similarities within the code if your stuck with 1.3I don’t trust him.
Give me some better proofs
So according to:
https://github.com/switchbrew/nx-hbloader/tree/master/source
https://github.com/Atmosphere-NX/Atmosphere/tree/master/stratosphere/loader/source
https://github.com/Atmosphere-NX/Atmosphere/tree/master/stratosphere/fs_mitm/source
https://github.com/CTCaer/hekate/commit/d9dba2b1825c4e99c94c7587bd9230cc1eccf906
nx-hbloader: 383
atm-loader: 5.714
atm-fs-mitm: 2.456
hkt-bdf: 26
"sx os" boot menu: 300
xci to s:fs: 500
DRM: 200
That makes a total of:
8.579 Lines of stolen code
1.000 Lines of written code

Uh, it likely wasn't all that hard, some programs allow you to see how many characters are in a line of text (probably not a text program. But just a program in general) . So really, it's just doing easy math.counting the amount of "stolen code" in lines and making up the amount of "written code".
time well spent, right?....

Atmosphere is built from the ground-up and does not use code from Horizon. They can look at its source code and use it as a reference point, but that's as far as they can go. Outside of that, Atmosphere is a CFW that can only be run on modified Switches meaning they are already out of Nintendo's control. If you are referring to the exploit that both teams are using to load their respective CFWs, well both parties are guilty of the same thing but that exploit is not Nintendo's fault and falls on Nvidia's shoulders.I'm still trying to figure out how an open-source license is, somehow, more important than Nintendo's licenses. I'm pretty sure there must be a clause somewhere in the Switch's legal mumbo-jumbo that says something like "You can't modify our software to use it in ways we didn't intend!". I don't see anyone complaining when Nintendo's software protection is defeated by homebrew coders...
But, hey. Gotta protect the sanctity of Atmosphere from the evil Team Xecuter.
compiled binary's sizes in the decrypted "os" and a little bit math, end up in having a nice time writing this post afterwards.counting the amount of "stolen code" in lines and making up the amount of "written code".
time well spent, right?....
good job. you did good son. here take a cookie.compiled binary's sizes in the decrypted "os" and a little bit math, end up in having a nice time writing this post afterwards.

I'm still trying to figure out how an open-source license is, somehow, more important than Nintendo's licenses.
You're right. There's probably way less plaintext code lines. Wich means, more stolen codegood job. you did good son. here take a cookie.
if you think a compiled binaries size is similar to actual code in plaintext you're wrong tho.
The makers and users of open-source software like Atmosphere aren't necessarily pro-piracy; in fact, most of the contributors are vocally opposed to piracy. There's nothing hypocritical about calling out TX on their violations of Atmosphere's GPL.Can't people see the irony in what they're saying ? They were asking for piracy and now they are whining about a gpl license? Like pirating games is fine, but God forbid you take a part of the gpl-lincsed code.
Breaking the GPL license in this case is essentially stealing, breaking the Switch's license isn't. Nobody working on cracking the switch is claiming that they made the Switch. TX is essentially claiming that they are 100% behind the design of SX OS by not at least crediting anyone.I'm still trying to figure out how an open-source license is, somehow, more important than Nintendo's licenses. I'm pretty sure there must be a clause somewhere in the Switch's legal mumbo-jumbo that says something like "You can't modify our software to use it in ways we didn't intend!". I don't see anyone complaining when Nintendo's software protection is defeated by homebrew coders...
But, hey. Gotta protect the sanctity of Atmosphere from the evil Team Xecuter.
The fact that SX stole a ton of code he wrote should be proof enough.I don’t trust him.
Give me some better proofs

The makers and users of open-source software like Atmosphere aren't necessarily pro-piracy; in fact, most of the contributors are vocally opposed to piracy. There's nothing hypocritical about calling out TX on their violations of Atmosphere's GPL.
TX has stolen open-source software in order to create a product used for stealing Nintendo's software.
There is a difference between an average user pirating and what TX is doing, namely if I pirate something, I don't make thousands of dollars by reselling it. TX isn't just violating the license privately (which I think is impossible with GPLv2 code), they are profiting off of it for personal gain. It'd be like me pirating BOTW, and then selling the pirated copies online.They can call TX out. 99% of the people on this forum are hypocrites in doing so.
Except it was not you who pirated, you stole free code from someone who did, and then you sold itThere is a difference between an average user pirating and what TX is doing, namely if I pirate something, I don't make thousands of dollars by reselling it. TX isn't just violating the license privately (which I think is impossible with GPLv2 code), they are profiting off of it for personal gain. It'd be like me pirating BOTW, and then selling the pirated copies to my friends.


