Homebrew RELEASE Development Thread - RetroArch libnx

  • Thread starter m4xw
  • Start date
  • Views 674,897
  • Replies 4,272
  • Likes 69
Status
Not open for further replies.

OkazakiTheOtaku

no thanks, I don't want a custom title
Member
Joined
Jul 20, 2016
Messages
1,461
Trophies
1
Location
127.0.0.1
XP
3,114
Country
Japan
At this point that's working around users fucking up, not sure if I wanna do that.
Well, the thing that led me to do this was your instructions here
Turn integer scaling on and then change the aspect ratios (Settings->Video)
in trying to accomplish what I asked, so I wouldn't really call it my mess-up if there was no warning and I was just doing what you said to do.
 

m4xw

Ancient Deity
OP
Developer
Joined
May 25, 2018
Messages
2,442
Trophies
1
Age
119
XP
6,959
Country
Germany
Well, the thing that led me to do this was your instructions here

in trying to accomplish what I asked, so I wouldn't really call it my mess-up if there was no warning and I was just doing what you said to do.

I didn't write anything about changing the window scale, did I?
I was running the VBA core on Salamander and switched the res to 3x

You're writing stuff out of bounds like that
 
Last edited by m4xw,
  • Like
Reactions: CloudLionHeart

pokemoner2500

Well-Known Member
Member
Joined
Aug 14, 2013
Messages
882
Trophies
1
XP
1,594
Country
United States
So I finally downloaded the salamander build and would like to say that couch co-op worked flawlessly on FCEUmm. Just wanna say thanks for all the effort you've put towards this project!
 
Last edited by pokemoner2500,
  • Like
Reactions: EmperorX

Hydr8gon

Dragon Trainer
Developer
Joined
Dec 15, 2014
Messages
316
Trophies
1
Website
hydr8gon.github.io
XP
2,580
Country
Canada
Didnt have time to take a look yet. Just fyi
No worries. I tried debugging today, but none of my printf messages were showing up in the nxlink output. I had a few messages placed before the threads were initialized, so I found it strange that they didn't show up. It would make sense if something besides threading was causing it to lock up (the threaded version of Angrylion has significantly changed from the original version, after all) but when I disabled the threading code entirely and ran it, it worked. I'm out of time again, but if you get around to looking at my code I'd love to hear how I messed up my pthreads. I have to learn, after all [emoji14]
 
Last edited by Hydr8gon,
  • Like
Reactions: CatmanFan

m4xw

Ancient Deity
OP
Developer
Joined
May 25, 2018
Messages
2,442
Trophies
1
Age
119
XP
6,959
Country
Germany
Maybe I misunderstood. If I turn on integer scaling and change the custom aspect ratio, literally nothing changes.

Yes because it would kill the application.

Twisted is right. I added a sanity check some time ago. Int scaling works on all other aspects but this. Fullscreen is only without int scaling, use other aspects then
 

OkazakiTheOtaku

no thanks, I don't want a custom title
Member
Joined
Jul 20, 2016
Messages
1,461
Trophies
1
Location
127.0.0.1
XP
3,114
Country
Japan
Fullscreen is only without int scaling, use other aspects then
There's something I'm still not understanding because nothing is changing, game-wise. When I adjust the "custom aspect ratio" options with integer scale on or off, literally nothing changes. I can cycle through the "Aspect Ratio" option and there are a few options that sort of fill the screen but skew the image. But if I set it to custom and change it manually with the below options, nothing changes.
 

Twistedziefer

Well-Known Member
Member
Joined
May 18, 2018
Messages
197
Trophies
0
Age
35
Location
Los Angeles
XP
418
Country
United States
There's something I'm still not understanding because nothing is changing, game-wise. When I adjust the "custom aspect ratio" options with integer scale on or off, literally nothing changes. I can cycle through the "Aspect Ratio" option and there are a few options that sort of fill the screen but skew the image. But if I set it to custom and change it manually with the below options, nothing changes.
You are probably using the wrong build then use this https://m4xw.net/nextcloud/index.php/s/rK4Yojd35BL8Hfi
 

m4xw

Ancient Deity
OP
Developer
Joined
May 25, 2018
Messages
2,442
Trophies
1
Age
119
XP
6,959
Country
Germany
There's something I'm still not understanding because nothing is changing, game-wise. When I adjust the "custom aspect ratio" options with integer scale on or off, literally nothing changes. I can cycle through the "Aspect Ratio" option and there are a few options that sort of fill the screen but skew the image. But if I set it to custom and change it manually with the below options, nothing changes.

You have to switch the aspect after int scaling on/off, it sets a option, doesnt trigger the re-calc
 

m4xw

Ancient Deity
OP
Developer
Joined
May 25, 2018
Messages
2,442
Trophies
1
Age
119
XP
6,959
Country
Germany
2 Design mock-ups made by @Proto-Propski

Feedback is appreciated

Concept1.png Concept2.png
 
Last edited by m4xw,
Status
Not open for further replies.

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • K3Nv2 @ K3Nv2:
    Thanks for signing up at LinusTechTips
  • QuarterCut @ QuarterCut:
    holey shmoley!
  • BigOnYa @ BigOnYa:
    Your credit card has been charged. Thank you.
  • K3Nv2 @ K3Nv2:
    Your screwdriverPlus will arrive in three weeks
    +1
  • QuarterCut @ QuarterCut:
    K64_Waddle_Dee_Artwork_1.jpg

    my reaction to such information
    +2
  • BigOnYa @ BigOnYa:
    Press 1 for English. Press 2 for Pig Latin. Or press 3 to speak to a representative.
  • BakerMan @ BakerMan:
    guys, i need help, i got into an argument about what genre radioactive is, and i forgot who made it
  • Sicklyboy @ Sicklyboy:
    @BakerMan, Imagine Dragons
  • Sicklyboy @ Sicklyboy:
    Dragon deez nuts across yo face GOTEEM
  • Sicklyboy @ Sicklyboy:
    lmao now I realize that was probably the joke in the first place
    +1
  • BakerMan @ BakerMan:
    IMAGINE DRAGON DEEZ NUTS ACROSS YO- FUCK HE BEAT ME TO IT
  • BigOnYa @ BigOnYa:
    You have selected 4 - Death by Snu Snu, please stand by...
    +1
  • BakerMan @ BakerMan:
    lucky bastard
    +1
  • Sicklyboy @ Sicklyboy:
    hahahaha I'm half way through a bag off my Volcano and my tolerance is way down because I haven't been smoking much lately, so I was a little slow to catch that that was what your angle was 🤣🤣
    +1
  • Sicklyboy @ Sicklyboy:
    Also I was just excited to know a music reference for once (I am the LAST person in the world that you want on your trivia team)
    +2
  • K3Nv2 @ K3Nv2:
    Bummer webos 7.4 isnt working with dejavuln-autoroot
  • Sicklyboy @ Sicklyboy:
    PS4 right? I think that's what mine's on. Or 5.6, maybe.
  • K3Nv2 @ K3Nv2:
    [!] Installation failed (devmode_enabled not recognized)
  • K3Nv2 @ K3Nv2:
    0.5 seemed to work whatever lol i wont bitch
  • Alysh_Graham @ Alysh_Graham:
    Hehehe
    Alysh_Graham @ Alysh_Graham: Hehehe