That and the fact that BBB has basically released all of the games. I mean which are they missing?
Come on dude, do you really think for a second that they haven't had a working backup loader in their inner circle for ages? Just because they have to put on a certain face in public doesn't mean they aren't rampant pirates behind the scenes. It wouldn't even surprise me if there were connections between certain homebrew teams and scene groups.Because making backups are legal, distributing them is not.
Come on dude, do you really think for a second that they haven't had a working backup loader in their inner circle for ages? Just because they have to put on a certain face in public doesn't mean they aren't rampant pirates behind the scenes. It wouldn't even surprise me if there were connections between certain homebrew teams and scene groups.
Come on dude, do you really think for a second that they haven't had a working backup loader in their inner circle for ages? Just because they have to put on a certain face in public doesn't mean they aren't rampant pirates behind the scenes. It wouldn't even surprise me if there were connections between certain homebrew teams and scene groups.
Everyone is asking this right now, but I would be very surprised if they didn't learn their lesson from the 3DS and make the certs unique to each game.Can we add certs of our own cartridge to scene backups in the same way we could do on the 3DS?
No, it's closed source.@AnalogMan Source Code? Github Repo?
Yes but we don't know yet if there's anything extra needed, such as if the certs are game specific or not.Can we add certs of our own cartridge to scene backups in the same way we could do on the 3DS?
I never said they didn't have one nor were they holding one back. When the first dumps of games appeared on the scene, Scires said he wrote up most of the process that anyone with a basic reading comprehension skill could follow. Obviously, they fully know how to create backups and play them. Whether they did it because they were curious about how the Switch works or because they want to pirate when no one's looking is nothing more than a conspiracy theory.Come on dude, do you really think for a second that they haven't had a working backup loader in their inner circle for ages? Just because they have to put on a certain face in public doesn't mean they aren't rampant pirates behind the scenes. It wouldn't even surprise me if there were connections between certain homebrew teams and scene groups.
You know, I always find it rather rude when someone takes an open source project, modifies it, and releases it as closed source. Even if there's no license saying they can't. This is based off of the code for this dumper:No, it's closed source.
Possibly, I would not know. If anyone would be able to re-create the edits, that would be great.You know, I always find it rather rude when someone takes an open source project, modifies it, and releases it as closed source. Even if there's no license saying they can't. This is based off of the code for this dumper:
https://github.com/MCMrARM/switch-game-card-dumper/issues/1
Don't know what this means, what is an "update XCI"?Any way to dump update XCIs yet?
can you add support for fat32 sd cards?So after looking into WAIN 0.0.2 with IDA Pro, i could confirm, that whoever made this dumper, did steal the source code from
https://github.com/MCMrARM/switch-game-card-dumper
without giving any credit.
The changes are so minor, that it's easy to reconstruct the source code of it
He did remove most of the menu code (anything not needed is removed) and then he copy/pasted
"dumpPartitionRaw" into two seperated functions.
Here the reconstructed source code, i made some minor changes to the makefile and icon:
https://www.dropbox.com/s/phhjp1zw831rkmd/Switch Gamecard dumper + WAIN v0.0.2.zip?dl=0
Note: build with devkitpro and libnx v1.2.1
Tested and working, i did only test this with Dragon Quest Builders, but it should work the same way as the closed source dumper.
Great work! Thanks for the insight on it.So after looking into WAIN 0.0.2 with IDA Pro, i could confirm, that whoever made this dumper, did steal the source code from
https://github.com/MCMrARM/switch-game-card-dumper
without giving any credit.
The changes are so minor, that it's easy to reconstruct the source code of it
He did remove most of the menu code (anything not needed is removed) and then he copy/pasted
"dumpPartitionRaw" into two seperated functions.
Here the reconstructed source code, i made some minor changes to the makefile and icon:
https://www.dropbox.com/s/phhjp1zw831rkmd/Switch Gamecard dumper + WAIN v0.0.2.zip?dl=0
Note: build with devkitpro and libnx v1.2.1
Tested and working, i did only test this with Dragon Quest Builders, but it should work the same way as the closed source dumper.
seems so easy why none of the uber gbatemp hackers did this? must be a troll...So after looking into WAIN 0.0.2 with IDA Pro, i could confirm, that whoever made this dumper, did steal the source code from
https://github.com/MCMrARM/switch-game-card-dumper
without giving any credit.
The changes are so minor, that it's easy to reconstruct the source code of it
He did remove most of the menu code (anything not needed is removed) and then he copy/pasted
"dumpPartitionRaw" into two seperated functions.
Here the reconstructed source code, i made some minor changes to the makefile and icon:
https://www.dropbox.com/s/phhjp1zw831rkmd/Switch Gamecard dumper + WAIN v0.0.2.zip?dl=0
Note: build with devkitpro and libnx v1.2.1
Great work! Thanks for the insight on it.
Tested and working, i did only test this with Dragon Quest Builders, but it should work the same way as the closed source dumper.
Whoo! Congrats! That's pretty good. Do you think you'll pick up developing it farther for things like FAT32 or Logo partition support?So after looking into WAIN 0.0.2 with IDA Pro, i could confirm, that whoever made this dumper, did steal the source code from
https://github.com/MCMrARM/switch-game-card-dumper
without giving any credit.
The changes are so minor, that it's easy to reconstruct the source code of it
He did remove most of the menu code (anything not needed is removed) and then he copy/pasted
"dumpPartitionRaw" into two seperated functions.
Here the reconstructed source code, i made some minor changes to the makefile and icon:
https://www.dropbox.com/s/phhjp1zw831rkmd/Switch Gamecard dumper + WAIN v0.0.2.zip?dl=0
Note: build with devkitpro and libnx v1.2.1
Tested and working, i did only test this with Dragon Quest Builders, but it should work the same way as the closed source dumper.