I think with the recent news of REVII being released through a cloud gaming service (depending on the success of it), it could pave the way to a completely new type of gaming and game system. If a game is being streamed directly from a server rather than being bought, downloaded and installed from anyone of the content delivery systems (be it eshop/google play/itunes/psonline/xbox live/steam), it makes piracy incredibly difficult. At the end of the day isn't that what games developers and software company's want? We have forced this situation with piracy and homebrew and unfortunately I think the days of physical release for games and software are over.