Gain XP & Level Up at GBAtemp

In what is possibly our best kept secret - the staff at GBAtemp are proud to announce the launch of the GBAtemp Experience Points system![prebreak][/prebreak]

<img src="http://gbatemp.net/images/tempy_gba.png" width="400px"/>​
GBAtemp Experience Points

Before today, you were able to Like a post on our forum to show appreciation for a helpful post by another forum member, but ultimately the Likes gained by members didn't account for anything.

Now, with the GBAtemp Experience Points system we are introducing a levelling system that is powered by your content.

With the XP system we are pushing to encourage a more positive forum experience by providing more incentive to those who contribute to the GBAtemp community!

Gaining XP

XP is gained whenever you post helpful and constructive content - such as by posting a helpful reply; creating a popular thread; submitting a review or tutorial; getting a User Submitted News article promoted to the front page among many other ways...

To see a full and maintained list of ways to gain (and lose) XP please follow see the XP help page.

Every time your content gets recognised your current XP count will increase by a certain pre-determined value depending on the content.

Level Up!

When your XP count reaches a certain threshold you will be promoted to the Next Level. Just how many levels are there? That's for you to find out!

You can keep an eye on your current XP and level in your Account Menu or thread-side postbit, as shown in the image below.

xp_info.png

When you level up you will receive a forum notification alerting you!

What treats are there in store for high ranking members? Besides bragging rights, the GBAtemp staff are working on perks so stay tuned for more information...

Leaderboards

<img src="http://gbatemp.net/images/xp_leaderboards.png" width="550px"/>​

If you wish to compare your current standing with other GBAtemp members you can do so by following the link to the XP leaderboard below.

On this page you can see detailed statistics on other members such as their current XP and level and when they will level up next.

Is this a fresh start?

No. We value all our members previous efforts in making GBAtemp a successful and bustling resource of information and have taken previous contributions into account. We have assigned all members a current level based on previous contributions and activity. To see a detailed explanation of how this was calculated, please see the XP help page.

__________________________

We hope you enjoy using the GBAtemp Experience Points system and hope you find it a fun way to take part at GBAtemp.net

Please note, we are still fine tuning the system so don't be surprised if you see any sudden changes to your XP count - we are also working on many other ways to gain XP and these will be rolled out as they become available.

For a complete rundown on the new system please see the XP help page linked below.

As always with the launch of a new feature, please do let us know if you encounter any bugs or issues with the XP system in the thread below.

:arrow: Most XP Leaderboard
:arrow: XP & Levelling Up Help page
 

breaktemp

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Hmm...neat system.

It really promotes contribution over time spent as a member.

But as it has been said, if you were not a daily blogger it appears that you will start at a lower level.

With that said, I am interested in the rank bonuses that will be added soon.
 
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Quantumcat

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Suggestion: posts that are tagged "Release" that get 50 or more likes should give a bonus XP. Contributing by actually making stuff should be rewarded above sarcasm, memes, and jokes.
@shaunj66 any chance of this? I feel like people who contribute to the scene should get extra recognition. It might encourage people who just dabble in homebrew for themselves to publish their work when they might not have otherwise.
 

Joe88

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I dont know how to feel about this because you would still have people trying to artificially raise their lvl through like spamming and such which was a problem a while ago particularly among troublesome eof members.
But then again i'm on tempstyle v1 so its like the whole thing doesn't even exist to me anyway. Going through the XP page I feel like warnings should decrease alot more XP then just 10.
 

Kioku

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I dont know how to feel about this because you would still have people trying to artificially raise their lvl through like spamming and such which was a problem a while ago particularly among troublesome eof members.
But then again i'm on tempstyle v1 so its like the whole thing doesn't even exist to me anyway. Going through the XP page I feel like warnings should decrease alot more XP then just 10.
Agreed. A substantial amount is needed here. Easily 500 minimum. Is negative exp possible? Not a shit post, legitimate question.
 
D

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Wow, this is literally what I didn't want. Another e-peen machine. Another thing to waste bandwidth on. Awesome. Amazing. Epic. What's next? A VIP only section of the forum? VIP banners under each user? Oh shit wait.

Our badges were enough to see if somebody was helpful or not, and even then, I could probably name the great helpers just by SEEING their reputation on the forum, even before I had an account. Just rewarding people who shitpost more, I guess.
 

Costello

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Let's be honest here, has this even happened yet? :wtf:

Also I have another question. It's about likes. I know it's a feature on the site, i know it exist but it's also a very sketchy situation, how much consideration with including that in the exp system was there to prevent abuse of it? :unsure:
yes there are threads with over a million views, such as:
https://gbatemp.net/threads/modify-any-wii-4-3-below.171901/
https://gbatemp.net/threads/how-to-have-a-homemade-streetpass-relay.352645/
https://gbatemp.net/threads/multiman-beginners-guide.291170/

This is... interesting.

Where does it stop leveling up?

Level 99? Level 9999? ∞?
For now let's see someone reach level 30! and then we will update the list with more levels ;)

Secret...Yeah, it's been mostly secret. Shy from the time that it gave me a level-up notification on the 20th, but I kept quiet about it and assumed it was a 420 joke.
Woo best kept secret lol we found out on Saturday early and why add annoying features in stead of fix your mobile version
Sure....not like I noticed and posted on Costello AND shaun’s profiles...

Sure, it’s not like the people with the most XP had more than 1 post and had been here more than one time....
thanks to all those who found out early and didnt get too vocal about it :) you knew in advance but the secret was kept for most of the community

You gotta admit, though, these new Tempy artworks are really cute.
yes, and there are more to come :) the guy who draws them is really good

1) Looking through this, I can't help but feel too much focus was given on GBAtemp Ask, when most of the activity happens in threads. Sure, it's way harder to keep track of proper replies in threads, but at least 2/3rds of people looking for an answer end up making a thread (ESPECIALLY in the 3DS section) so giving so much higher priority to Ask! is a bit too much...

2) EDIT: Also, personal quirk if you will call it, but I really don't like how the level for each member replaced the likes meter they had, I prefer to be able to see the likes someone has rather than something that can just be written in a corner with tiny characters as it's just 1 or 2 numbers...
You'll note that there are no "likes" on GBAtemp Ask and therefore you cannot get XP from that. On forum posts XP will be given much more easily because people can just click Like to give you +1 XP. Make a good thread or a good reply and you're sure to get a lot more than +5 XP for having a best answer on Ask.

So where can I throw my money to get more XP? I am even willing to watch 30 second ads for very small amounts of XP
I knew some people would suggest this, but to be honest, I think it would just rig the system. I am firmly against it.

Suggestion: posts that are tagged "Release" that get 50 or more likes should give a bonus XP. Contributing by actually making stuff should be rewarded above sarcasm, memes, and jokes.
This is possible. We could make it work using "tags". However please note that when posting a release, you are likely to get a lot more "likes" than usual, so this is already an XP booster per se. But yeah, I think you have a good point there. We'll study this possibility. I think it'd be great if we could associate some XP bonuses to thread tags.

Aw man. I thought I gave a lot to this site but I'm a stinkin' level 2. This sucks... :(

EDIT:

Why don't we get XP points for blogs? We're adding to the site through blogs as well.
Blogs are a personal space and you can post pretty much anything you want, even tiny posts. It's a space where you can express yourself freely, but it doesn't count as something very "useful" in terms of content. Posting about how you broke up with your girlfriend will make you feel better (and that's the whole point), but it isn't going to help anyone on the forums or any visitors. We would rather encourage people to post tutorials, reviews, or to help people who have questions.

I dont know how to feel about this because you would still have people trying to artificially raise their lvl through like spamming and such which was a problem a while ago particularly among troublesome eof members.
But then again i'm on tempstyle v1 so its like the whole thing doesn't even exist to me anyway. Going through the XP page I feel like warnings should decrease alot more XP then just 10.
A warning is still a warning. Get too many and you're going to get a suspension (which will seriously damage your XP). And eventually a ban.
We don't want to turn into a dictatorship. If people feel they cant express themselves freely because they have a sword of damocles hanging over their head it may harm the quality and/or quantity of messages being posted. I'm not talking about a particular situation but more of a general feeling.


Anyhow, I am happy to see such positive reactions overall. We have been working on this since 2015 (with a 2 year gap because we couldnt find a proper XF addon) and we've debated this at lengths with the mod team to see how it could affect behaviors. As always, we have to be cautious with such paradigm-shifting changes; doesn't matter how much planning went into this there's always the possibility of it going awry. We are going to look at the impact of this addon on the forums and make adjustments as we go. As you can see, the rules on getting XP are still up for debate. There have been useful suggestions, and concerns have also been voiced: we hear you.

The addon implementation will also be improved over time, we're going to open the transaction log for public view soon so that people can know how they received XP. There will also be events during which performing a particular action will grant extra XP. At the end of the day, all we want is to reward creators and encourage positive content :)
 

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Wow! This is pretty neat! Curious to see if people will change their attitudes based on gaining levels or not! I guess leveling will take some time for me though. I usually just lurk in threads and see what is going on. Nice work to the GBATemp team!
 

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