Thanks, code looks like it would work, but I have no way to compile C scripts at this point in time. Will keep it though for when I can.
It's actually more like that all my mics are being stupid in the sense that even with tons of padding all over the place and pillows/blankets too there's a LOT of noise no matter what I do about the settings, while the only one setting I've found to work makes my voice much deeper when it's already really deep, resulting in the sound gate not picking it up...
I never said anything about playing a game on the 3DS, did I? I simply said NTR and according to what I said, NTR running the homebrew that allows free sound recording.
Just to be clear because a lot of people assume or are confused, I don't want to use the 3DS mic as a desktop mic per se, but something relatively close to that. This means I don't care about direct feed, just it recording sound for more than 10 seconds will suit what I'm trying to do, thus the original post! I just need a mic that doesn't have insane noise like my PC ones, to compare with the ones I'm using on the PC at first, then place it around the room while I'm recording to see how the sound bounces off with the padding, so I can improve it. The NTR part is just so I can transfer that recording to my computer faster than recording, taking out the SD card, moving the recording to my computer, then putting it back in the 3DS and recording again only to repeat the SD card thing for 30 or so 10 minute recordings! I need to compare the sound after each one, so I'm trying to cut the time down if possible. No need to bother if there's nothing out there that can already do this...