ROM Hack Animal Crossing: New Leaf Save Editor

The Sender

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Wrong. You can do it ;-)
Set the custom shirt in the villager editor. The pattern slot is selected by a bitmask in flags IIRC.

I've used the editor to change their shirts before but it only works with normal shirts. Custom patterns are not placed.

Example:

If my villager is wearing a normal shirt (eg, big star tee), I can right click the shirt slot to set it in the drop down menu, and then left-click to place it in another villager's shirt slot. But if they have a custom pattern, right clicking correctly selects it in the drop down menu (along with flags), but left clicking another villager's shirt slot to place it does nothing. An error on my part? Bug?

Btw Do you know which flags correspond to which pattern in able sisters? Two of my villagers have different able shirts. One is Flag 1: 40 and the other is Flag 1: 50. Flag 2 for both is set to 01.
 
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Slattz

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@marc_max @The Sender
I looked through the code and it's an oversight in the save editor it seems. The save editor sets a range of item IDs for clothing , presumably to stop people putting non clothing (like trees, tools, etc) as their villagers clothing.
The pattern item id isn't actually in the range so as far as the save editor is concerned, the pattern is not something you can put on the villager. It's a oversight and shouldn't be hard to fix.
 
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marc_max

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@marc_max @The Sender
I looked through the code and it's an oversight in the save editor it seems. The save editor sets a range of item IDs for clothing , presumably to stop people putting non clothing (like trees, tools, etc) as their villagers clothing.
The pattern item id isn't actually in the range so as far as the save editor is concerned, the pattern is not something you can put on the villager. It's a oversight and shouldn't be hard to fix.
Thanks for finding that, it will be fixed in a few minutes.
I've used the editor to change their shirts before but it only works with normal shirts. Custom patterns are not placed.

Example:

If my villager is wearing a normal shirt (eg, big star tee), I can right click the shirt slot to set it in the drop down menu, and then left-click to place it in another villager's shirt slot. But if they have a custom pattern, right clicking correctly selects it in the drop down menu (along with flags), but left clicking another villager's shirt slot to place it does nothing. An error on my part? Bug?

Btw Do you know which flags correspond to which pattern in able sisters? Two of my villagers have different able shirts. One is Flag 1: 40 and the other is Flag 1: 50. Flag 2 for both is set to 01.
The editor shows flags as a single byte in hexadecimal. And as I said, flags use various bits to change the item (furniture customization amongst other things).
So 0x40 and 0x50 in binary are these:
Code:
0x40=01000000b
0x50=01010000b
      ^^^
Since you need 3 bits for all eight different costumes in Able shirts, the bits I marked are probably the ones that determine the pattern from Able sisters.
Pattern 0=000
Pattern 1=001
Pattern 2=010
Pattern 3=011
Pattern 4=100
Pattern 5=101
Pattern 6=110
Pattern 7=111


BTW, I haven't tested but it should be probably feasible to give villagers your character's custom patterns t-shirts too.
 

telewhisp

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Sorry, it's my first time posting.

Accessing HBL through oothax on an o3ds US 11.0.5-38. I never had any of the following on my older 9.2 system, so that could be part of the issue too.

I'm having trouble with villager move data. After one save inject, my old villager7 disappeared - didn't show on the map, house was gone (in game), yet villagers continued to gossip/ask chores related to old!7. I force boxed them and they 'moved out', complete with letter, and their house in the editor was gone too. I had a new villager move in today, and when I opened up the editor to move their house, I now I have 2 Villager 7 houses. The house only appeared in one spot, but in the editor it says its in two. I haven't touched the villager data in a few months, except to force move the old villager 7 house.

Also Redd has been in my town for a week. Can't exactly stick him into boxes and force him to move out.

I'll go back and restore but I wanted to bring it to y'all's attention, and to see if someone else has had this issue.
 

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madisonabeard

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The editor has been updated. Features:
* add building option added
* fill catalog (experimental) option added
Thanks to @Slattz :-D

I'm about 80% sure this is a bug. I tried out the catalog option, and it did work. However, it also filled my encyclopedia which is something I 100% did not want. I don't know if you meant it to do both, but it's a little frustrating for me.
 

SeeFamGaming

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Animal Crossing: New Leaf Save editor
(includes welcome amiibo support!)


Please read instructions carefully.


Use this tool at your own risk.
By using it, you are responsible of any data lost.
Please, keep a backup of your savegame.


If you want to give some feedback, always try to give the most possible information: homebrew method, firmware version, game region, what did you edit...


----------------------------------


IMPORTANT NOTE ABOUT RAM METHOD

Support for RAM method has been dropped for Welcome amiibo update.
And it will never be back, sorry.


Why?

The amiibo update requires the console firmware to be on 11.x, which automatically kills the browser exploit that allows the AC:NL RAM hacking method.

Basically, Nintendo killed the RAM hacking method unintentionally.
Hi,
after I tested this tool, (didn't do much, simply changed hair and two villagers), my game wouldn't load. I loaded my backup, as directed, and for some reason it contained the additions. Now I can donate to public works, but as soon as I pay the last bell, my game crashes. This also happens with stepping on cockroaches, so I used the beautiful ordinance. Help plz!


P.S.,
I could theoretically use an older save dump, but I'd lose months of progress... I don't know if I should.

THANKS!
 

marc_max

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Hi,
after I tested this tool, (didn't do much, simply changed hair and two villagers), my game wouldn't load. I loaded my backup, as directed, and for some reason it contained the additions. Now I can donate to public works, but as soon as I pay the last bell, my game crashes. This also happens with stepping on cockroaches, so I used the beautiful ordinance. Help plz!


P.S.,
I could theoretically use an older save dump, but I'd lose months of progress... I don't know if I should.

THANKS!
Sounds more like your game data is corrupted.
 

alli_grmn

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@marc_max Hello Marc ! First, thank you for your acnl save editor, you're doing a really good job ! :bow::lol: About this, I don't know if someone asked you yet, but I would like to know if it's possible to custom the grass more precisely to have clear path in the town, because actually it's a bit difficult to be precise because there isn't grid, trees and buildings like the main grid. For me it's clear, I hope it's clear for you too :unsure: Sorry for my English ! Thank you in advance for your answer !
 

marc_max

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@marc_max Hello Marc ! First, thank you for your acnl save editor, you're doing a really good job ! :bow::lol: About this, I don't know if someone asked you yet, but I would like to know if it's possible to custom the grass more precisely to have clear path in the town, because actually it's a bit difficult to be precise because there isn't grid, trees and buildings like the main grid. For me it's clear, I hope it's clear for you too :unsure: Sorry for my English ! Thank you in advance for your answer !
It's possible, but not on my plans right now, sorry :-(
 

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