Cemu version 1.8.2 released

cemu.png

Popular Wii U emulator, CEMU, has just gotten a new update, in the form of version 1.8.2, available now for CEMU patron backers. You can view the full changelog, but the latest update summary consists of performance updates, StarFox Zero and Nintendoland now work again, a feature that makes audio debugging more simple, softdec video support, ability to resize the CEMU window, fixing the night cycle bug in Xenoblade Chronicles X, and more. Version 1.8.2 should be available for public download shortly after, as always.

Code:
# Cemu detailed changelog for 1.8.2
# Patreon release date: 2017-07-18
# Public release date:  2017-07-25

general: Any .rpl files placed in cafeLibs/ directory will be loaded instead of the internal HLE modules (experimental feature, no real use yet)
general: Cemu window can now be resized

CPU/JIT: Fixed a bug in recompiler SRWI instruction
CPU/JIT: Fixed a bug that could cause the recompiled code to skip an instruction if the thread was switched between the beginning of a loop and an inlined function
CPU/JIT: Added STBUX instruction to recompiler
CPU/JIT: Several other optimizations for the recompiler:   
            Use AVX non-destructive 3-operand instructions to optimize some copy operations away
            Delay/Avoid endian-swapping between LWZ/STW if the data is not used for any other operation
            Generate shorter code for BCTRL, BL, BLR and other far branches (2 instructions, only 1 for far branches with no LR update)
            Replace branches with conditional moves (CMOVcc) if possible
            Avoid redundant FPR loads and stores
            Better detection for situations where x64 flags can be used instead of testing CR bits
            Avoid extra work of thread scheduling checks in tight non-infinite loops
            
coreinit: New API OSTryAcquireSpinLockWithTimeout(), OSSwitchFiberEx(), MCP_Open(), MCP_Close()
coreinit: More accurate emulation of foreground bucket memory and it's subregions
coreinit: FSOpenDir() no longer ignores the current working directory
coreinit: Fixed integer overflow in OSTicksToCalendarTime()

AX: Added AX voice debugger
AX: Fixed biquad filter
AX: New API AXSetVoiceSamplesAddr(), AXSetVoiceLoopOffset()

GX2: Improved detection of changed data for typical screen-size textures in texture cache (fixes softdec videos)
GX2: Fixed invalid GLSL code being generated for 3D texture access with offset
GX2: Fixed bug in indices generation for PRIMITIVE_RECTS
GX2: Fixed a bug where adding entries to a shader cache .bin archive would sometimes have no effect (causing Cemu to recompile the affected shaders everytime)
GX2: Various smaller optimizations throughout the graphic backend (performance gain 1-3%)
GX2: Added support for tileMode filter in graphic packs texture rules (Useful to exclude video frames or other CPU-accessed textures)
GX2: Aspect ratio calculation now uses effective size of texture (after graphic pack rescaling) rather than original size

:arrow: Discussion Thread

:arrow: Official Site
 

DaniPoo

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Not if you include all the games.

Um yes because you need games to play on CEMU as well.

And if you plan to strictly be illegal and download the games to play on the emulator, then you should be aware that you can hack a WiiU and play downloaded games on it as well.
So that argument is completely irrelevant.
 

Costello

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Um yes because you need games to play on CEMU as well.

And if you plan to strictly be illegal and download the games to play on the emulator, then you should be aware that you can hack a WiiU and play downloaded games on it as well.
So that argument is completely irrelevant.

I think the point here being a high end graphics card on the PC can also be used to play PC games ;)

cant play PC games on a Wii U
 

jt_1258

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I think the point here being a high end graphics card on the PC can also be used to play PC games ;)

cant play PC games on a Wii U
boots up dosbox and windows something
if that is a thing on wii u, I know it is on 3ds, but I get the point

--------------------- MERGED ---------------------------

Pirate?! I'd never do such a thing! closes 17 tabs of The Galaxy's Most resilient BitTorrent site
*cough cough* the bay
 

Xzi

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Um yes because you need games to play on CEMU as well.

And if you plan to strictly be illegal and download the games to play on the emulator, then you should be aware that you can hack a WiiU and play downloaded games on it as well.
So that argument is completely irrelevant.
Fair enough. OTOH, the Wii U is discontinued. Might as well just spend the money on a Switch (or PC GPU) and download CEMU. That way you get the new and the old games.
 

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