ROM Hack [MHXX] Custom Jukebox Playlist

1NSaNe

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Hey GBATemp users! Today i gonna show you one trick you can do on MHXX. Since you have a Jukebox on the Hunter's Tavern, i was wondering if i can add my own playlist and listen my own songs, so i decide to try this with success and im gonna share you the method i used. I think MH OST is pretty good, but damn, when i put all my favourite game's songs, the waiting time now is just GREAT!

First of all i want to say a very big Thank You to dasding, for his great job on 3DS scene and recent work, also all tools used in this tutorial are made by him.
So here we go!

What we need?
-CFW on your 3DS with SD Card
-MH Mod Tools
-NTR CFW or MHXX Eng UI Patch

1. Getting your .WAV songs
So you need to know what songs you want to include in the playlist. You can use songs from your PC or you can do a very easy and quick job using this tool, so you can directly grab the wav files from youtube (change output from mp3 to wav). I recomend take the best quality songs, because some of them are too loud when played on 3Ds. You need your files on .wav files, no matter PCM / KBPs, so do your job and get your loved music!


2. Convert .WAV into .MCA
Now we need MH Mod Tools. Check the topic before complain about the installation, all information you need is in the What we need section. When you are ready, you need to find a file named

3_wav2mca_mhx.bat
You need to drag and drop your .wav files to this .bat file, then a new CMD screen will appear, showing up the conversion progress, it will auto-close when done. If you are getting problems using the drag and drop method, you just need to right click on the .bat and press Edit. Then put your "filename.mca" after the %1, just something like this:

tools\wav2dsp.exe %~1 filename.wav
c:\python27\python.exe tools/mcatool.py --mhx %~1 filename.wav
del *.dsp

Now you should have your .MCA files in the same folder, repeat the job with the rest of your songs.

UPDATE: Having problems with bad quality .mca / strange sounds? Check THIS <

3. Get the XX Eng Patch or NTR
We need the NTR plugin in order to do this, so i highly recommend use this with the great MHXX Eng UI Patch, so in this step you just need to install the patch using NTR methods, not CIA Patch methods. Check the What we need section, is very simple. When you get the patch working proceed to the next step.

4. Moving files to SD
Put your SD card on PC, then look for the path (X should be your drive letter)

X:/mhxx/

Now you need to create some new folders. The final path should be like this:

X:/mhxx/sound/bgm/map/v07/wav/

Total songs you can add to your playlist is 13. You need to place in this wav folder your .MCA song files.
Now you need to rename your files to this:

bgm_v07_01.mca
bgm_v07_02.mca
bgm_v07_03.mca
bgm_v07_04.mca
bgm_v07_05.mca
bgm_v07_06.mca
bgm_v07_07.mca
bgm_v07_08.mca
bgm_v07_09.mca
bgm_v07_10.mca
bgm_v07_11.mca
bgm_v07_12.mca
bgm_v07_13.mca

Im not sure if you got all 13 songs unlocked from the beggining, so i strongly recommend start renaming your files starting from 1 and go on, because maybe you cant listen the last songs if you havent unlocked them yet.

Also if you want to change the Intro song, just create this path

X:/mhxx/sound/bgm/title/wav/

and place your song here with name:

bgm_title.mca

5. Enjoy!
Just start the patch by opening NTR CFW. Then go to MHXX and travel to the new Hunters Tavern. Speak with the girl next to the guy who gives you the quests, and check if all is working fine.
So now you can go and spam the dance emote while hearing your favorite songs :)

FAQs:
My songs have bad quality, any solution?
-Check THIS

Can i replace Monster Battle songs?
-Yes, actually the path is arc/sound/bgm/battle/wav and you can see filenames HERE


My Own Playlist:
-Dragons Dogma: Title Song
-Dragons Dogma: Daimon Battle
-Dragons Dogma: The Fallen City
-Dragons Dogma: Bitterblack Island
-Demon Souls: Maiden in Black
-Dark Souls: Firelink Shrine
-Dark Souls 2: Majula
-Dark Souls 2: Title Screen
-Dark Souls 3: Firelink Shrine
-Dark Souls 3: Title Screen
-TES V: Skyrim: Awake
-TES V: Skyrim: From past to Present
-Kokoto Village Theme (Cant remove this one, MHFU was just epic)​

Im not uploading this since copyright terms, so im just sharing my idea. PM me if need more help or just reply this.
Hope this helps on your hunts ;)
 
Last edited by 1NSaNe,

ewin00

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Yes, working on Mode 3 (o3DS compatible)
glad youre online, im having problem with converting wav to mca, maybe something wrong with my phyton, tha batch is just automatic close can you help?


ah got it problem solve, its environment path stuff on my computer
 
Last edited by ewin00,
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This is great! Thanks for making this guide! Now I can finally put all the older hub songs into this game..
 
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1NSaNe

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Hi. This works just for the Tavern right? Nothing like mod a theme monster song?
With this method, you can replace all songs in the game, including theme monster songs :)
So the best way to do that is to decrypt ur CIA then extract and check for the bgm folder. You are looking for this one:

arc/sound/bgm/battle/wav

monsters.png

So you can use the same method to do this. Hope it helps :)
 

justln

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Edit: Nvm, I'm an idiot. Apparently I didn't have Python even though I remember installing it a long time ago, must have somehow uninstalled and forgot about it.

Edit 2: Converted the files, transferred them into the SD card and... changing the music reverts back to default. Wonder what I'm doing wrong again.

81bb68ff-08a2-4e8b-89b3-78a3b40a691f
Mb57Jc8.png
 
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Just wondering, what should be the max and minimum of Project Rate (Hz) for the wav before converting it to a .mca? (yes, I'm using audacity to convert it. I'm never too sure if a online Youtube audio downloaders will give me a virus...)
 

1NSaNe

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Oh, my fault. That's not the good path. Use this one:

X:/mhxx/sound/bgm/map/v07/wav/
Just wondering, what should be the max and minimum of Project Rate (Hz) for the wav before converting it to a .mca? (yes, I'm using audacity to convert it. I'm never too sure if a online Youtube audio downloaders will give me a virus...)

Im not used to .MCA files, so i dont know exactly.
 
Last edited by 1NSaNe,
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Ah okay, can you (if you can) use something like Audacity to show me what Hz the .wavs you imported were?
 
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OnenZ

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With this method, you can replace all songs in the game, including theme monster songs :)
So the best way to do that is to decrypt ur CIA then extract and check for the bgm folder. You are looking for this one:

arc/sound/bgm/battle/wav

View attachment 82301

So you can use the same method to do this. Hope it helps :)

Aww man, i s*uck on that thing.
 

DarkSynopsis

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Just wondering, what should be the max and minimum of Project Rate (Hz) for the wav before converting it to a .mca? (yes, I'm using audacity to convert it. I'm never too sure if a online Youtube audio downloaders will give me a virus...)

3DS normally uses 32000Hz, in my experience anyway.
 
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3DS normally uses 32000Hz, in my experience anyway.

EDIT: Nevermind...It just seems to have the buzzing sound cause of the bass altogether... Nothing I'd lose sleep over, but its a tad bit annoying.

It works...but the bass in the song gives off a strange buzzing sounds... Well, after a note is played. Why? I don't know. Maybe its the Hz?
 
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justln

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Oh, my fault. That's not the good path. Use this one:

X:/mhxx/sound/bgm/map/v07/wav/


Im not used to .MCA files, so i dont know exactly.
Thanks, fixed the path and it works great. Now to find songs that doesn't tire out the eardrums, probably put some instrumental stuff in.
 

1NSaNe

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Aww man, i s*uck on that thing.

Hope THIS help you.

Once again, i dont know about PCM / KBPs.
I got some MCA's that have 0 sound problems, but its true that others can be too loud. Maybe lowering volume output can work?
 
Last edited by 1NSaNe,

justln

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It works...but the bass in the song gives off a strange buzzing sounds... Well, after a note is played. Why? I don't know. Maybe its the Hz?
Same, a lot of static and buzzing. Especially noticeable if you're using earphones.
 

dasding

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this might help, put those files into the to tools folder (replacing the old): https://mega.nz/#!S9VVGDhb!8sTRpVbwVPJlYJwhED2B-XULZbxYxlGYC7LophxGWTI
that's some adjustments i made for phoenix wright games, which probably fix your buzzing as well

Edit:
If it does please put some feedback here, i will then merge it with the mhmodtools and update it
 
Last edited by dasding,
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