I would say otherwise. With vsynch enabled, filters, and enough save states, gpsp far surpasses the quality of the vc injects. No ghosting, higher brightness, sleep mode, and of course savestates. I also dont have to put it on the home menu, saving me spave towards the 300 app limit. Saves can also be easily extracted and used on other emulators by just copy and pasting.Don't bother with Retroarch gpSP until they've fixed the dynarec crashing, otherwise you're just setting yourself up for more frustration. Use VC injects instead.
There was a VC cia for fire emblem I found that said it had no ghosting in it though. Gpsp crashes constantly with it, too. On O3ds, some settings have to be turned down, such as audio sync in order to help deal with the lag.I would say otherwise. With vsynch enabled, filters, and enough save states, gpsp far surpasses the quality of the vc injects. No ghosting, higher brightness, sleep mode, and of course savestates. I also dont have to put it on the home menu, saving me spave towards the 300 app limit. Saves can also be easily extracted and used on other emulators by just copy and pasting.
Well i mean on n3ds, obviously o3ds struggles with most emulation. It also doesn't crash too often, mainly sometimes when i leave a pokemon battle. Mother 3 runs like a dream though, and that game is incompatible with a lot of the gba vc patches.There was a VC cia for fire emblem I found that said it had no ghosting in it though. Gpsp crashes constantly with it, too. On O3ds, some settings have to be turned down, such as audio sync in order to help deal with the lag.