Emulation [RELEASE] Cemu - Wii U emulator

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I think bringing back the ability to view every framebuffer would really benefit graphic packs, because some games use framebuffers that aren't exact to 480p/720p/1080p.
ex. the huge monitor in Inkopolis where the Squid Sisters broadcast, it's all blurry when upscaled past 720p
ukCkVyT.png
 
Last edited by Slashㅤ,
Thanks Slash for the work on Graphic packs
I'll vote to them be included in the next official Cemu release too :)
 
sorry bad english
hi guys
i wonder how to change the resolution to native wii u. because my laptop spec
i5 4200m
gt 740m
8 GB ram
i only get 40-50 fps in mario kart 8. using cemu 1.64b

thanks. i would like to play in stable 60 fps.
 
sorry bad english
hi guys
i wonder how to change the resolution to native wii u. because my laptop spec
i5 4200m
gt 740m
8 GB ram
i only get 40-50 fps in mario kart 8. using cemu 1.64b

thanks. i would like to play in stable 60 fps.
Default configuration (i. e. no graphic pack applied) is the internal WiiU resolution
 
sorry bad english
hi guys
i wonder how to change the resolution to native wii u. because my laptop spec
i5 4200m
gt 740m
8 GB ram
i only get 40-50 fps in mario kart 8. using cemu 1.64b

thanks. i would like to play in stable 60 fps.
If you have cemu 1.7.0, try using my Mario Kart 8 480p pack. It should put you at 60fps based of what you said your current fps was. https://github.com/yanderechanhx/Cemu_Graphics_LowRes
 
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The link below has some packs that do not appear in the emulator. Is this because the codes are wrong or not supported? What should I do to be recognized by the emulator? I still do not understand, can anyone help?

https://github.com/slashiee/cemu_graphic_packs
Anyone who knows what they are doing can make packs, (it's similar to gameprofiles) I made graphic packs for a few titles myself before I found out about Slashㅤ's work-

euMh6AG.jpg


z0q5iJD.png


I'll be adding my graphic packs there as well btw. ^_^
 
Last edited by Darkemaste,
Can someone be a kind soul and tell me if this "packs" if in a lower resolution can make the game run better? I know is a stupid question but i would like to know...
 
Can someone be a kind soul and tell me if this "packs" if in a lower resolution can make the game run better? I know is a stupid question but i would like to know...
Probably not unless you were being limited by your GPU, several Intel iGPU users are reporting noticeably better performance with a lower resolution.
 
Probably not unless you were being limited by your GPU, several Intel iGPU users are reporting noticeably better performance with a lower resolution.
With resolution lowered to 480p, I have reached smooth 60fps gameplay on Super Mario 3D World. (Intel GPU)
The resolution can do alot for iGPU users
 
Probably not unless you were being limited by your GPU, several Intel iGPU users are reporting noticeably better performance with a lower resolution.
it's 100% - Not

and yes only for integrated or very slow GPU - cemu can work more smooth(more stable FPS) .. but not faster
 
Last edited by stelvia,
Anyone who knows what they are doing can make packs, (it's similar to gameprofiles) I made graphic packs for a few titles myself before I found out about Slashㅤ's work-

euMh6AG.jpg


z0q5iJD.png


I'll be adding my graphic packs there as well btw. ^_^
what did you change in your pack, i mean in your photos, they look cool but i cant tell exactly what you did.
 
With resolution lowered to 480p, I have reached smooth 60fps gameplay on Super Mario 3D World. (Intel GPU)
The resolution can do alot for iGPU users

Well...i have an 840M 2GB if talking about GPU and i can play the games but it makes some slowdowns for some reason...but it runs well
 
I finally tried Mario Kart 8 on this emulator (1.6.4b) and it loads up perfectly (some model issues though). But, it can never get to an actual race (crashes after 10 minutes of loading). Guess I shouldn't use an AMD gpu. Or is it something else? 4 GB RAM
 

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