Hacking JGecko U Setup Guide

BullyWiiPlaza

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and have you ever stoped and thought jee maybe its not them thats having the problem but no cause you sir are a stuck up aHole so badly that your own pride of your invention wont even let you try to help people out with the thing you made!
Yeah because it's working fine and it must be on other people's end's like discussed plenty of times? You didn't read through this topic because you wondered "why codes don't work" for example.
 

danver

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cause i can assure you bully i have done everything that is required everything so instead of telling me im wrong look at your program like a real programer

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Yeah because it's working fine and it must be on other people's end's like discussed plenty of times? You didn't read through this topic because you wondered "why codes don't work" for example.
LOL dude i did read through every single post to see if there was a fix and like i also said it was working two days ago or did you not read that!
 

BullyWiiPlaza

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cause i can assure you bully i have done everything that is required everything so instead of telling me im wrong look at your program like a real programer

--------------------- MERGED ---------------------------

LOL dude i did read through every single post to see if there was a fix and like i also said it was working two days ago or did you not read that!
I'm sorry but this functionality hasn't been changed since October 2016. Did you check if the code(s) write to the memory correctly once sent? Of course not. So stop blaming the developer for your incompetence because CosmoCortney's codehandler has been working for months and everybody who ever used it knows that ;)
 
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JingleBells

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❓about the code wizard....
If I place the my wiimote address 11917FD0 into conditional
/equal/00000800......I get this...

03020000 11917FD0
00000800 00000000

When it only works if I change it to this....

03010000 11917FD2
00000800 00000000

I understand why the code wizard might not change where the start of my value is XXXX0800, but I don't understand why 03020000 needs to be changed to 03010000.

I would think the code wizard would already have the correct "if" condition.

:teach: No need to explain it to me, just let me know this is not a code wizard fault and I will let it go.
Maybe the code wizard isn't such a wizard after all :ha:
 

CosmoCortney

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❓about the code wizard....
If I place the my wiimote address 11917FD0 into conditional
/equal/00000800......I get this...

03020000 11917FD0
00000800 00000000

When it only works if I change it to this....

03010000 11917FD2
00000800 00000000

I understand why the code wizard might not change where the start of my value is XXXX0800, but I don't understand why 03020000 needs to be changed to 03010000.

I would think the code wizard would already have the correct "if" condition.

:teach: No need to explain it to me, just let me know this is not a code wizard fault and I will let it go.
Maybe the code wizard isn't such a wizard after all :ha:
the fourth digit represents the value size. 0 = 8bits, 1 = 16bits, 2 = 32bits. So it was properly converted. You just need to tell what address is being used, even when it ends with 1, 2, 3, 5, 6, 7, 9, A, B, D, E or F.
 
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JingleBells

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the fourth digit represents the value size. 0 = 8bits, 1 = 16bits, 2 = 32bits. So it was properly converted. You just need to tell what address is being used, even when it ends with 1, 2, 3, 5, 6, 7, 9, A, B, D, E or F.
Silly me...Thank you so much :wub: I get it now, if I enter a 32bit then that's what I got.
Did it correctly with a 16bit and got the working activator. :blush:

*quietly sneaking away from post before I embarrass myself anymore
 

CosmoCortney

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Silly me...Thank you so much :wub: I get it now, if I enter a 32bit then that's what I got.
Did it correctly with a 16bit and got the working activator. :blush:

*quietly sneaking away from post before I embarrass myself anymore
welcomes :)
I'd recommend using the conditional AND-type (09) so the activator will still work if more than the wanted button is being pressed
 

jbuck1975

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I found lives for New Super Luigi Bros U. but when i make a code it freezes when changing from the level to the world map
 

CosmoCortney

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I found lives for New Super Luigi Bros U. but when i make a code it freezes when changing from the level to the world map
this is because the address is used for something else when a stage is being loaded. so you need to make the code only being active when a level is already loaded (for instance when the timer is smaller than 1000 seconds)
 

jbuck1975

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so make code. send code when i'm in the world. then disable code. and play until I need more lives. then send code again. and repeat.
 

CosmoCortney

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so make code. send code when i'm in the world. then disable code. and play until I need more lives. then send code again. and repeat.
No need to do this manually.
You can use a conditional code for this.
If lives lower than 99
Then increase lives to 99
Code:
06000000 LLLLLLLL // if the value at LLLLLLLL is lower than...
00000063 00000000 // ...99/0x63
00000000 LLLLLLLL // Then write to LLLLLLLL...
00000063 00000000 // ...99/0x69
D0000000 DEADCAFE // terminator

LLLLLLLL lives' address

And please ask such questions in the cheat code thread since it's about cheats and the codetypes :)
 

jbuck1975

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06000000 3E873234
00000063 00000000
00000000 3E873234
00000063 00000000
D0000000 DEADCAFE

????? is this what it should look like? because it's not doing anything for me.

edit. I noticed memory viewer is changing it to 630000xx xx=current lives
 
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CuriousTommy

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Has anyone else experienced this problem?
20170102_093324.jpg

JGecko U is the only java application I use on my Linux machine and once I closed it, the java process is no longer there. This happened after I tried to do an unknown search for the timer in Super Mario 3D World.
 

CosmoCortney

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06000000 3E873237
00000063 00000000
00000000 3E873237
00000063 00000000
D0000000 DEADCAFE

????? is this what it should look like? because it's not doing anything for me.

edit. I noticed memory viewer is changing it to 630000xx xx=current lives
The byte is 0x03 Bytes remote from the address you have used
 
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BullyWiiPlaza

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Has anyone else experienced this problem?

JGecko U is the only java application I use on my Linux machine and once I closed it, the java process is no longer there. This happened after I tried to do an unknown search for the timer in Super Mario 3D World.
You mean the memory usage? It uses a lot for unknown value searches unfortunately but I'm improving it a bit in the next update...
 

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