Homebrew [Request] Need someone to host "Automated Builds"

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adrifcastr

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I am actually coding a "FastHax Updater" since everyone is already using the unofficial Alpha Builds, I thought an auto Updater would be more useful, but actually I have no clue how to setup something like an "Automatic Build Server" for short, I need someone to host the 3dsx binary
 
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I am actually coding a "FastHax Updater" since everyone is already using the unofficial Alpha Builds, I thought an auto Updater would be more useful, but actually I have no clue how to setup something like an "Automatic Build Server" for short, I need someone to host the 3dsx binary
It's not exactly difficult to compile this. I don't see the need for a big production, especially when it has no end-user functionality yet.
 
It's not exactly difficult to compile this. I don't see the need for a big production, especially when it has no end-user functionality yet.
just wanted to do something useful to all the noobs outta there, but if this is really that useless, then a mod please delete this then, and I´ll do something else
 
just wanted to do something useful to all the noobs outta there, but if this is really that useless, then a mod please delete this then, and I´ll do something else
Eh, keep trying, you'll find a way to be useful eventually. A good idea is to hang around irc chatrooms and offer to help when devs need testers.

Or pick up a C book and read it cover to cover if you want to get into dev work itself.
 
Eh, keep trying, you'll find a way to be useful eventually. A good idea is to hang around irc chatrooms and offer to help when devs need testers.

Or pick up a C book and read it cover to cover if you want to get into dev work itself.
actually I just want to code something useful and this was my first idea, Im such an increative person though
 
actually I just want to code something useful and this was my first idea, Im such an increative person though
You don't need to be creative, just aware.

When you're doing user stuff, pay attention to things that are difficult or annoying or things that are missing that you'd like, then ask yourself if you can write a homebrew to address any of those things. Of course, also pay attention to what is bothering others, or what their wishes are.
 
Last edited by zoogie,
You don't need to be creative, just aware.

When you're doing user stuff, pay attention to things that are difficult or annoying or things that are missing that you'd like, then ask yourself if you can write a homebrew to address any of those things.
I really wanna do something, got everything ready and open to code, but I´m idealeass
 
I am actually coding a "FastHax Updater" since everyone is already using the unofficial Alpha Builds, I thought an auto Updater would be more useful, but actually I have no clue how to setup something like an "Automatic Build Server" for short, I need someone to host the 3dsx binary
You might be able to create a automated build server using this.
 
depending on your coding experience, you might want to start smaller than a full-fledged tool. i've written a lot of code but only for myself and never for a console. so i did this: https://gbatemp.net/threads/i-added-a-time-left-time-elapsed-display-to-waithax.454536/

i took an existing program that lots of people use and added a simple but useful feature to it. even with good C knowledge it took most of 2 days from start to finish just to add what ended up being less than 10 lines of code to a not-very-complex program. most of that was figuring out the best of several methods to print to specific places on the screen without any full-on 3DS tutorials available, only sample code.
 
depending on your coding experience, you might want to start smaller than a full-fledged tool. i've written a lot of code but only for myself and never for a console. so i did this: https://gbatemp.net/threads/i-added-a-time-left-time-elapsed-display-to-waithax.454536/

i took an existing program that lots of people use and added a simple but useful feature to it. even with good C knowledge it took most of 2 days from start to finish just to add what ended up being less than 10 lines of code to a not-very-complex program. most of that was figuring out the best of several methods to print to specific places on the screen without any full-on 3DS tutorials available, only sample code.
do you mind if I take look to the code you used? (by taking a look I mean to check If I can use some parts of your code to improve mine :D )
 
Imo, that's useless. There's no real point to something like a "FastHax updater". But, if you want to make an updater, using LPP-3DS is pretty easy.

You can use my updaters as reference if you need.

https://github.com/gnmmarechal/corbenik-updater-re

https://github.com/gnmmarechal/easyrpgdlre

https://github.com/gnmmarechal/corbenik-updater

As for automation... Jenkins? It's pretty cool.

thanks. well I just wanted to make an useful application like for noobs who have no clue in compiling it
 

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