ROM Hack SciresM's Sun/Moon Patches

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Well way more easier to use that to be honnest. Didn't reconize my .cia (forced it and putting decrypted .cia as source) but the progression bar is just scrolling infinitely. Nothing more.
Haha i was hoping too much x_x I guess the game is not decrypted but Decrypt9WIP says that it's the case. So.

Edit : OH FINALLY something is excracted awesome thanks o/
 
Last edited by Rick Astley,
Well way more easier to use that to be honnest. Didn't reconize my .cia (forced it and putting decrypted .cia as source) but the progression bar is just scrolling infinitely. Nothing more.
Haha i was hoping too much x_x I guess the game is not decrypted but Decrypt9WIP says that it's the case. So.
This will be my last post for the night. The bar scrolling is normal, as long as you're seeing files and folders appear in the destination folder you set, then it's okay. If not, you can try to use Decrypt9's SD to CIA feature to dump the game that's installed on your SD card back to a decrypted CIA file again (this is what I did). I believe the exact option was: Content Decrypter Options > CIA Builder Options... > CIA Builder (SysNAND/decr.) then choose the TitleID for which game you're dumping.
 
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Yep got it to work (my edit), there was no files to appear but after a little time (maybe old computer) everything was alright, just finished, now I can check the second part by myself i've all the stuff I need with your help ! Thanks for all o/

Edit : Okay, did my edits, everything I wanted but I have to check how to make SaltySD working and create the code_saltysd.bin
 
Last edited by Rick Astley,
Yep got it to work (my edit), there was no files to appear but after a little time (maybe old computer) everything was alright, just finished, now I can check the second part by myself i've all the stuff I need with your help ! Thanks for all o/

Edit : Okay, did my edits, everything I wanted but I have to check how to make SaltySD working and create the code_saltysd.bin

http://gbatemp.net/threads/someone-know-how-to-use-saltysd-with-pokemon-su-mo.451401/#post-6891406
 
well you could make it so you can activate it with buttons by modding the code.bin
That will likely never happen unless someone really want to put a ton of effort into it. You might as well get a new 3ds as that is going to be the only way to get the code.
 
qr is default feature. so I didn't mention in the post. all ips contain qr mod.
for mystery machine........ well... we have pkhex and pksm:)
walkthough walls please though you can't disable it but i use these patches for messing around and don't play the game with them
 

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