Homebrew Citra - Unofficial \ Chinese builds discussion

SantoshShlok

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is there a way to remove the outline in pokemon oras?
yes I don't know the video but there is a way
search In youtube

--------------------- MERGED ---------------------------

There's no build that sped up Pokemon Sun and Moon. If you have a beefy PC(let's say 4 core), you can possible make it 60FPS
thanks
 

Sky*dragon

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YES. i test all kinds of builds including latest BE and Master. I actually am learning coding and all this fun stuff for citra so I can play DDD again. Its still pretty slow. Not really playable after the first Dive into Traverse Town
Unfortunately KH DDD is still very slooowwwwww as hell T_T
thanks for replying guys i guess we still need more time before we can enjoy the game i guess
anyone tested the pokemon rumble blast password function? and what about inazuma eleven games? are they fast or just like kingdom hearts?
 
Last edited by Sky*dragon,

tet666

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There's no build that sped up Pokemon Sun and Moon. If you have a beefy PC(let's say 4 core), you can possible make it 60FPS

Cores don't really matter since there is not a lot of multi threading in citra atm, raw speed and maybe cache size does get a a top of the line intel cpu overclock it to around 5ghz and you should come close to full speed all the time.
 
Last edited by tet666,

drwhojan

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tbh, Pokemon ORAS no outline has been a thing since late April and before Sun and Moon Gameplay Trailer.
No outlines was there before Sun and Moon DEMO Trailer was even cool.


Jez was looking though merry mage branches, pipe3 did fix sounds in pokemon x/y , but other since and older build she using could not merge with a newer version of citra, one of them could fix the music / audio in pm x/y ...

anyone from the citra team ahve any ideas ?, are what other branches maybe help fix this issue ?
 

X Virus

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Jez was looking though merry mage branches, pipe3 did fix sounds in pokemon x/y , but other since and older build she using could not merge with a newer version of citra, one of them could fix the music / audio in pm x/y ...

anyone from the citra team ahve any ideas ?, are what other branches maybe help fix this issue ?

By merging pipe 3 branch then we can level up and pick up item normally?
 

drwhojan

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can you try to build a citra version by merging the pr
https://github.com/citra-emu/citra/pull/2260 .
i want to test it but i dont know how to merge it also

Yes sure added,
Citra-GCCKU-BleedingEdge-04.12.2016
http://www110.zippyshare.com/v/IwIKe2PQ/file.html

(Note) You will need to replace your own "User" folder
changes
https://github.com/Jhno591/citra/commits/master

Edit, Now i'm gonna have to remove SVC.cpp - priority -= 1; // boost the priority a little if it is on SysCore and test it out

https://github.com/Jhno591/citra/commit/ea9f931cd8d87aba950462eab31aa3c6c5a702d9

edit yep the zelda albw hookshot issue sure is fixed too
https://github.com/citra-emu/citra/issues/2091
 
Last edited by drwhojan,

Marcus_ms

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Yes sure added,
Citra-GCCKU-BleedingEdge-04.12.2016
http://www110.zippyshare.com/v/IwIKe2PQ/file.html

Certain games about 10FPS more are down.
Added to main build above ^
http://www106.zippyshare.com/v/zNq24zRJ/file.html

(Note) You will need to replace your own "User" folder
changes
https://github.com/Jhno591/citra/commits/master

Edit, Now i'm gonna have to remove SVC.cpp - priority -= 1; // boost the priority a little if it is on SysCore and test it out

https://github.com/Jhno591/citra/commit/ea9f931cd8d87aba950462eab31aa3c6c5a702d9

edit yep the zelda albw hookshot issue sure is fixed too
https://github.com/citra-emu/citra/issues/2091
which link have the build that have the pr i request you to merge and build?
 
Last edited by Marcus_ms,

Miguel Gomez

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Yes sure added,
Citra-GCCKU-BleedingEdge-04.12.2016
http://www110.zippyshare.com/v/IwIKe2PQ/file.html

(Note) You will need to replace your own "User" folder
changes
https://github.com/Jhno591/citra/commits/master

Edit, Now i'm gonna have to remove SVC.cpp - priority -= 1; // boost the priority a little if it is on SysCore and test it out

https://github.com/Jhno591/citra/commit/ea9f931cd8d87aba950462eab31aa3c6c5a702d9

edit yep the zelda albw hookshot issue sure is fixed too
https://github.com/citra-emu/citra/issues/2091
Pokemon X and Y is still broken.
*sigh
First off is the ability glitch which doesn't happen in the Official Build before but however it was fixed in the unofficial build.
I wonder what's the solution of that fix?
 

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