tbh, Pokemon ORAS no outline has been a thing since late April and before Sun and Moon Gameplay Trailer.Its the older build (like a week ago) I think that made the hd no outline possible in ORAS
There's no build that sped up Pokemon Sun and Moon. If you have a beefy PC(let's say 4 core), you can possible make it 60FPSI don't understand but which is the fastest build for playing pokemon sun/moon?
yes I don't know the video but there is a wayis there a way to remove the outline in pokemon oras?
thanksThere's no build that sped up Pokemon Sun and Moon. If you have a beefy PC(let's say 4 core), you can possible make it 60FPS
Feel free to make your own.is there a way to remove the outline in pokemon oras?
No cheats of removing outlines in XYORAS.is there a cheat or a patch to remove the outline in citra oras?
The video above shows it/
YES. i test all kinds of builds including latest BE and Master. I actually am learning coding and all this fun stuff for citra so I can play DDD again. Its still pretty slow. Not really playable after the first Dive into Traverse Town
thanks for replying guys i guess we still need more time before we can enjoy the game i guessUnfortunately KH DDD is still very slooowwwwww as hell T_T
There's no build that sped up Pokemon Sun and Moon. If you have a beefy PC(let's say 4 core), you can possible make it 60FPS
tbh, Pokemon ORAS no outline has been a thing since late April and before Sun and Moon Gameplay Trailer.
No outlines was there before Sun and Moon DEMO Trailer was even cool.
Jez was looking though merry mage branches, pipe3 did fix sounds in pokemon x/y , but other since and older build she using could not merge with a newer version of citra, one of them could fix the music / audio in pm x/y ...
anyone from the citra team ahve any ideas ?, are what other branches maybe help fix this issue ?
No but it dose fix the sounds bumping into walls est.By merging pipe 3 branch then we can level up and pick up item normally?
can you try to build a citra version by merging the prNo but it dose fix the sounds bumping into walls est.
maybe re-based audio
https://github.com/MerryMage/citra/branches/all
can you try to build a citra version by merging the pr
https://github.com/citra-emu/citra/pull/2260 .
i want to test it but i dont know how to merge it also
which link have the build that have the pr i request you to merge and build?Yes sure added,
Citra-GCCKU-BleedingEdge-04.12.2016
http://www110.zippyshare.com/v/IwIKe2PQ/file.html
Certain games about 10FPS more are down.
Added to main build above ^
http://www106.zippyshare.com/v/zNq24zRJ/file.html
(Note) You will need to replace your own "User" folder
changes
https://github.com/Jhno591/citra/commits/master
Edit, Now i'm gonna have to remove SVC.cpp - priority -= 1; // boost the priority a little if it is on SysCore and test it out
https://github.com/Jhno591/citra/commit/ea9f931cd8d87aba950462eab31aa3c6c5a702d9
edit yep the zelda albw hookshot issue sure is fixed too
https://github.com/citra-emu/citra/issues/2091
first one, i'll remove other broken PM x/ywhich link have the build that have the pr i request you to merge and build?
thanks for the buildfirst one, i'll remove other broken PM x/y
Pokemon X and Y is still broken.Yes sure added,
Citra-GCCKU-BleedingEdge-04.12.2016
http://www110.zippyshare.com/v/IwIKe2PQ/file.html
(Note) You will need to replace your own "User" folder
changes
https://github.com/Jhno591/citra/commits/master
Edit, Now i'm gonna have to remove SVC.cpp - priority -= 1; // boost the priority a little if it is on SysCore and test it out
https://github.com/Jhno591/citra/commit/ea9f931cd8d87aba950462eab31aa3c6c5a702d9
edit yep the zelda albw hookshot issue sure is fixed too
https://github.com/citra-emu/citra/issues/2091