Homebrew Official Retroarch WiiU (wip.)

  • Thread starter Thread starter aliaspider
  • Start date Start date
  • Views Views 2,707,745
  • Replies Replies 15,205
  • Likes Likes 93
I get a DSI error when trying to load Links Awakening. :( Also Spectrum emulator kicks me back to the gui when trying to load a rom and NGP white screens.
The rest of the emulators iv'e tried seem to be consistently working fine with each new build :)
 
Last edited by ploggy,
I get a DSI error when trying to load Links Awakening. :( Also Lynx emulator black screens, Spectrum emulator kicks me back to the gui when trying to load a rom and NGP white screens.
The rest of the emulators iv'e tried seem to be consistently working fine with each new build :)

Yeah, I remember loading Link's Awakening on an older build of mGBA, don't remember which one it was >.>
 
So this means Nestopia no longer has the issue you were experiencing? Can't test my Wii U quite yet as it's getting late where I am. Once I load the cores up, I'll make sure they're set to 60.00.
no need for this anymore with the next nightly builds, I've worked some more on the audio driver and it now should work fine in every situation.
 
no need for this anymore with the next nightly builds, I've worked some more on the audio driver and it now should work fine in every situation.

Awesome, downloaded the 11-21 builds, gonna test :P Though I noticed when I changed the rate from 59.940 to 60.000 the crackling on Snes9x was made worse, unsure why, so I changed it back.
 
Last edited by the_randomizer,
Nope, mGBA keeps DSI'ing me with GB/GBC ROMs.
Tried four ROMs, Zelda LA, OoA, Castlevania Legends and Metroid II, they all gave me DSI.
Gambattle does work for those, but it has that glitch in which Coloured hacks are a garbled mess in hacks like Metroid II DX and SML2 DX. :/

Using 11-21 nightly.
 
Last edited by ShadowOne333,
the changes I've made just were compiled by buildbot about 10 minutes ago so if you downloaded it before that then its the same as yesterday.

Yeah, I noticed a lot of the crackling is gone, even when I open and close the menu to save :D

Edit: Was looking at the commit history for sound fixes, why all the red X's? :blink:
 
Last edited by the_randomizer,
A lot more audio fixes by FIX94 today after the 22-11 build, so be on the lookout for an updated 21-11 build or wait until the 22-11 one to test out the audio driver:
https://github.com/libretro/RetroArch/commits/master
11-22 build already out :P https://buildbot.libretro.com/nightly/nintendo/wiiu/2016-11-22_RetroArch.7z

Though what do those red X's mean in the commit list? :P Does that mean they're a part of the build now regardless of the red or green marks?
 
11-22 build already out :P https://buildbot.libretro.com/nightly/nintendo/wiiu/2016-11-22_RetroArch.7z

Though what do those red X's mean in the commit list? :P Does that mean they're a part of the build now regardless of the red or green marks?
this, apparently

upload_2016-11-21_23-19-55.png
 
  • Like
Reactions: ShadowOne333
11-22 build already out :P https://buildbot.libretro.com/nightly/nintendo/wiiu/2016-11-22_RetroArch.7z

Though what do those red X's mean in the commit list? :P Does that mean they're a part of the build now regardless of the red or green marks?
That's what I meant by "updated 22-11 build".
I know 22-11 is already out, but the buildbot sometimes recompiles the latest commits within the same day and makes an updated build for the same date.
It might be worth checking out tomorrow just to be sure, or by checking the built hour.
 

Damn, well then XD
That's what I meant by "updated 22-11 build".
I know 22-11 is already out, but the buildbot sometimes recompiles the latest commits within the same day and makes an updated build for the same date.
It might be worth checking out tomorrow just to be sure, or by checking the built hour.

Hopefully it's nothing too hard to fix :D
 
Though what do those red X's mean in the commit list? :P Does that mean they're a part of the build now regardless of the red or green marks?
the auto builder sometimes is not very smart and fails on pull requests, thats all, it'll work just fine.
 

Site & Scene News

Popular threads in this forum