Homebrew 002-0102 Ban Bypass Method + More Info

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Just a random thought, but would a system transfer generate a new friend code seed for the source system (not just a new friend code (when the seed says the same), such as when formatting)?
 
I don't know about that. Have you seen my theory above?
We're looking at movable.sed, which is the file used in system transfers. People have accessed their movable.sed's from old NAND backups and they were different seeds, and were able to go online!
 
We're looking at movable.sed, which is the file used in system transfers. People have accessed their movable.sed's from old NAND backups and they were different seeds, and were able to go online!
So LocalFriendCodeSeed isn't important anymore? (Not banned on any of my 3DSes, just trying to help.)
 
Just curious: is it possible to pull a LocalFriendCodeSeed or movable.sed file from a NAND backup of another 3DS? I still have NAND backups of my old 3DS, which broke a while back. I use a New3DS now, so I'm not sure if that would pose an issue...
 
Just curious: is it possible to pull a LocalFriendCodeSeed or movable.sed file from a NAND backup of another 3DS? I still have NAND backups of my old 3DS, which broke a while back. I use a New3DS now, so I'm not sure if that would pose an issue...
Have you dumped the xorpads as well?
 
add @Acraeus method
Step 1: dump movable.sed and friendseed
Step 2: make a backup incase anything happens
Step 3: open both movable.sed and the friendseed in HxD
Step 4: Copy offset in image from movable.sed to friendseed and save it should overwrite everything in the friendseed and not go over any values
jADIowp.png

Step 5: inject the newly created friendseed and test
I have removed the lurantis cia from my system and wiped its ticket and replaced with the proper version from freeshop and also haven't opened the eshop incase that ban triggers a ban on the new friendseed

with "IF" of course:
the movable and LFC will be different only if system transfer occur at least once on 3ds
 

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