Emulation [RELEASE] Cemu - Wii U emulator

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Is the plataform bug at SM3DW solved in newer CEMU versions? Seems like a floating point rounding error that is causing that.
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Is there a way to play Windwaker , it crashes when i train with the old guy to get the sword in the beginning.
 
Captain Toad also needs emulateSinglePrecision=true
in the level Double Cherry Palace, there's a secondary goal to collect 70 coins, which is imposible under recompiler (only 68), without emulateSinglePrecision
I actually wasn't aware of this issue, thanks.

Kinda feel bad with how few NSLU Cemu videos there are compared to NSMBU tbh. I'll probably end up using NSLBU instead for my 1.6.3 video. :P
 
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When I boot Super Mario 3D World, after the controller screen goes away it says "SUPER MARIO 3D WORLD!" and the music plays for a bit but the title screen never loads its just a black screen until it crashes. Could I please get some help with this if there is a solution?
 
I wasn't initially going to post these, but since 1.6.3 won't be out until this weekend I thought I'd share a few more 1.6.2 [AMD Edition] videos[!]-

Adventure Time Finn And Jake Investigations-


Cabelas Dangerous Hunts -


Family Tennis SP -


Kung Fu Panda Showdown of Legendary Legends -


Turbo Super Stunt Squad -


Dungeons & Dragons - Chronicles of Mystara -


My previous 1.6.2 videos can be found here -

https://gbatemp.net/threads/release-cemu-wii-u-emulator.399524/page-841#post-6799803

Playlist for [almost] all my recent Cemu videos [here].
 
So, in games like Mario Kart 8 the 3D models are completely black. Any fix for this? (using cemu 1.6.2) I get great fps tho
When I boot Super Mario 3D World, after the controller screen goes away it says "SUPER MARIO 3D WORLD!" and the music plays for a bit but the title screen never loads its just a black screen until it crashes. Could I please get some help with this if there is a solution?
I'm not 100% sure on the latter, but the former is an issue that happens when using Cemu on Intel IGPUs. I don't believe theres any fix tbh.
 
When I boot Super Mario 3D World, after the controller screen goes away it says "SUPER MARIO 3D WORLD!" and the music plays for a bit but the title screen never loads its just a black screen until it crashes. Could I please get some help with this if there is a solution?
This is a regression that happened with this version 1.6.2c, also has happened here with me sometimes it is only a black screen and the music playing and the game does not enter more after a few tries it will enter the game, I believe that only @Exzap Has a solution for this.
 
When I boot Super Mario 3D World, after the controller screen goes away it says "SUPER MARIO 3D WORLD!" and the music plays for a bit but the title screen never loads its just a black screen until it crashes. Could I please get some help with this if there is a solution?

This is a regression that happened with this version 1.6.2c, also has happened here with me sometimes it is only a black screen and the music playing and the game does not enter more after a few tries it will enter the game, I believe that only @Exzap Has a solution for this.
What are your hardware configurations? I've never had this issue.
 
i5 6400 + Gtx 960 + 8gb ram
That's remarkably similar to mine, only I have a worse CPU and more RAM XD. Do you have the gameProfile set up for emulating single precision as outlined on the SM3DW compat wiki page? I don't necessarily think it will fix a crashing issue, but I'm grasping at straws on this one and it's the only other major difference I could think of, as I have that set up for mine.
 
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