I'm curious to know why Citra does not have an option to switch between Direct3d and Opengl like other emulators including PCSX2 and the like. Because my pc always plays games faster with Direct3d on those emulators for some reason.
One I brought this up some time ago, textures maybe better under opengl but slows system down a bit, directx ok less textures but speeds up a lot more fast, yes they should be a switch option of both.
but most of them emulators use plugins for this, citra on default opengl only in the source code.
just keeping my eye on emmauss is doing, but its not this.
Last edited by drwhojan,