OK, new problem. After I build Maschell's haxchi, IDK what to do with the outcome. The nds or zip doesn't become affected. So any idea's?
Thank you both for trying to help me, the syntax error was a problem on my end and was a result of of trying the gui instead of wupserver itself. When I run the newest wupserver.py I get something like this.Are you using latest FIX94's version? I have python 3 and it works perfectly.

Oh pretty nice! Just wondering, do the rpx's match?here is something neat: the files for yoshis island ds actually work in wario ware touched so I've added that into my haxchi fork![]()

What if we put those files in MK DShere is something neat: the files for yoshis island ds actually work in wario ware touched so I've added that into my haxchi fork![]()

There's only one way to knowWhat if we put those files in MK DS
it'll crash because the rpx has nothing to do with it.What if we put those files in MK DS

I mean I could test anything xDDDDDDit'll crash because the rpx has nothing to do with it.




Those meta files are just beautiful :3

This is getting interesting. I'm tempted to try one of the current zip versions over Zelda Phantom Hourglass. Who knows if it could work.if somebody happens to actually have yoshi touch and go, from what I've seen it might be possible to use the brain age zip in it, thats also something I may want to mention, I only have a extracted copy of it so I cant test it.
I have that key and its different.This is getting interesting. I'm tempted to try one of the current zip versions over Zelda Phantom Hourglass. Who knows if it could work.

This is getting interesting. I'm tempted to try one of the current zip versions over Zelda Phantom Hourglass. Who knows if it could work.


Even for the 3ds installing to sysNAND was not safe without hardmod until we got arm9loaderhax.I hope for the day we don't need to use the CFW launcher and install titles to SysNAND safely. Not sure if that's even feasible though.
Seeing so many people ahead, doing things like this, it makes me want to try, but I can't risk bricking my Wii U.
As long as you only touch the rom.zip (which is as easy as copy-pasting a command) then it's completely safe. Worst case you will have to delete and reinstall the app, not possible to brick with contenthax atmWill there be a more simplified tutorial on how to actually use this hack, or is it still far too risky and easy to brick Wii U consoles. I really want HBL installed to SysNAND, but I dare not do it as I can't afford to brick my Wii U
I can't make any sense out of the instructions on the OP, sorry.

Even for the 3ds installing to sysNAND was not safe without hardmod until we got arm9loaderhax.
A similar boot-exploit would need to be found for wiiu. We would need code execution before most of the system even loads in order to dump and restore mlc/slc/slccmpt before any bad data is loaded and locks the system.
Until then, redNAND is the only "safe" way to mess with files that involve the system. The 3ds was the exact same up till the beginning of this year. Contenthax is safe to do, and that's why we are doing it on sysNAND. Even if we mess up a file for contenthax, worst case we just can't boot that title.
install process
haxchi can be very easily installed using iosuhax's wupclient. for example, if hachihachi is installed to the MLC, it suffices to do:
w.up("rom.zip", "/vol/storage_mlc01/usr/title/00050000/101A5600/content/0010/rom.zip")
of course, using wupclient to install haxchi permanently requires that redNAND be disabled, unless hachihachi is installed to USB, in which case it can be installed from redNAND using:
w.up("rom.zip", "/vol/storage_usb01/usr/title/00050000/101A5600/content/0010/rom.zip")

I don't know if you have overlooked this:I have that key and its different.
Just setup redNAND, install all the titles you want to test.![]()







