Hacking Post your WiiU cheat codes here!

  • Thread starter Thread starter LawnMeower
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Okt 25, 2016 9:50:53 PM wiiudev.gecko.client.debugging.ErrorLogger log
SCHWERWIEGEND:
java.lang.IllegalArgumentException: The request for address 1133000 with length 00000400 and memory access level WRITE is invalid!
at wiiudev.gecko.client.tcpgecko.main.utilities.memory.AddressRange.assertValidAccess(AddressRange.java:19)
at wiiudev.gecko.client.tcpgecko.main.MemoryWriter.uploadBytes(MemoryWriter.java:166)
at wiiudev.gecko.client.tcpgecko.main.MemoryWriter.writePartitionedBytes(MemoryWriter.java:159)
at wiiudev.gecko.client.tcpgecko.main.MemoryWriter.writeBytes(MemoryWriter.java:202)
at wiiudev.gecko.client.codes.CodeListSender.clearCodes(CodeListSender.java:71)
at wiiudev.gecko.client.codes.CodeListSender.clearCodes(CodeListSender.java:52)
at wiiudev.gecko.client.codes.CodeListSender.applyCodes(CodeListSender.java:39)
at wiiudev.gecko.client.gui.JGeckoUGUI.sendCodes(JGeckoUGUI.java:3165)
at wiiudev.gecko.client.gui.JGeckoUGUI.lambda$configureCodesTab$61(JGeckoUGUI.java:2556)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
I forgot to remove the check but now it should continue.
 
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Still doesn't work...

Plus, here are some of the things i have noticed-

1. all codes have changed addresses so each code needs to be remade or something.
2. when i click 'send codes', it doesn't change the value at all. That's why 'send codes' is not working.
 
Can I request a code? I just remembered about Pokken Tournament and I really would love to have an Invincibility
code for this game. I searched through this thread and saw that someone already tried this for NTSC/Loadiine but I
would need it for Pal/Disc. Is this possible? This would be really awesome!
 
MK8 4.1 USA

nevermind someone already made this

--------------------- MERGED ---------------------------

Hi ! it's possible a negatif hexadecimal value ?
if the value is a float value, yes. if it's a normal integer, (usually) no
 
Last edited by DarkFlare69,
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Smash 4 | v1.16 | PAL

Unlock All Music [Macopride64 -PAL]
30000000 107FA0C4
12800000 13000000
0212001C 0000047C
FFFFFFFF 00000004
00000000 00000000
D0000000 DEADCAFE
*Unlock all music for all stages and the menu

Unlock All Trophies [Macopride64 -PAL]
30000000 107FA0C4
12800000 13000000
021205B4 000245EC
FFFFFFFF 00000004
00000000 00000000
D0000000 DEADCAFE
*Also gives you the max amount (255) of each trophy
 
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I searched several codes infinit bullet bill, always squish ... But I don't found:( . So I would just like someone to help me or give me some advices. I use "less than and greater than" when the bullet bill is activated and I put the game in pause. I search "unknown value". After I unpause and pause the game and I refine with less than, until I no longer in bullet bill. After that, I don't found I commit myself in bullet bill and I search "greater than". But I don't found... So maybe someone could help me. But don't show me the code. Thank you.

--------------------- MERGED ---------------------------

you can convert anz hex value to a negative integer by subtracting it from 0.
0x0000 - 0x0008 = 0xFFF8
Oh... Okay thanks cosmo
 
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It's so disappointing that there seem to be so few coders of Wii U Cafe Codes now. I have the feeling that everything freezed here. Only
Maco makes codes for Smash, were there any other recently?
 
Well, it doesn't seem to matter that there are many MK8 coders when all of them are too reluctant to post their codes here.
I still would love to have a "Always Get Star" code.

The problem is that I'd also like to have codes for games which might not have as many coders. I'd be really glad for an Infinite Health code for Pokken Tournament
or Invincibility codes for New Super Mario Bros. U or Super Mario Maker.
 
Well, it doesn't seem to matter that there are many MK8 coders when all of them are too reluctant to post their codes here.
I still would love to have a "Always Get Star" code.

The problem is that I'd also like to have codes for games which might not have as many coders. I'd be really glad for an Infinite Health code for Pokken Tournament
or Invincibility codes for New Super Mario Bros. U or Super Mario Maker.
Most of them aren't trustworthy and will leak a code to you if you just ask them for it
 
Well, it doesn't seem to matter that there are many MK8 coders when all of them are too reluctant to post their codes here.
I still would love to have a "Always Get Star" code.

The problem is that I'd also like to have codes for games which might not have as many coders. I'd be really glad for an Infinite Health code for Pokken Tournament
or Invincibility codes for New Super Mario Bros. U or Super Mario Maker.

Funny you should bring up NSMB U; I do know of a few offsets that can do things like change Mario into another Character, Live/Coin total, etc. But I haven't figured out where Star Coins are at, a reliable inventory modifier, that kind of stuff.
 
I have a few for hyrule warriors usa disc version 1.7.0. They're a little different than the others that were submitted, they didnt seem to work for me

No damage
10705d5e 00000000

Ko count
10705d62 0000xxxx

Special meter
10705ddc 03030000

Magic meter
10705dec 01010000

Potions on hand
10705dcc 09000000

9,999,999 rupees
35503584 0098967f
-------------
6 compass, bomb, candle, ladder
35517624 06060606

6 brace, waterbomb, gloves, arrow
35517628 06060606

6 raft, grapple, flute, harp
35517628 06060606
-------------
998 all items*
0201004d 35517164
000003e6 00000002
00000000 00000000

*im assuming this one works, based off of the cafe code page. I cant activate any cheats on the codes tab, i poke it through search since that works for me
 
Last edited by Krotarr,
Is there a problem with the latest TCPGecko.elf/codehandler.bin/JGecko U?

I can write to memory via the memory viewer and it actually does also change the value correctly in game, but if I would like to use it as a code, nothing happens at all. Also my old codes which were working before do not work anymore.

Unfortunately I do not have the old files anymore. Are they still around?
 

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