(Didn't know where to post this so I put this here)
So I recently though about rigging most of the NSMBU models to Garry's mod. Unfortunately I couldn't find all the NSMBU model files I need so I decided to rip the models myself. When I finished extracting and opened the content folder, the model files were in .szs format. The problem was that I don't know how to rip models that are in a .szs format (just like the ones in MKW). I tried to find tutorials but there all for MKW and it doesn't work since the .szs files aren't from MKW. Can someone help me on ripping .szs files
If it helps, I have VGMToolbox, Uwizard and HxD (hex editor)
So I recently though about rigging most of the NSMBU models to Garry's mod. Unfortunately I couldn't find all the NSMBU model files I need so I decided to rip the models myself. When I finished extracting and opened the content folder, the model files were in .szs format. The problem was that I don't know how to rip models that are in a .szs format (just like the ones in MKW). I tried to find tutorials but there all for MKW and it doesn't work since the .szs files aren't from MKW. Can someone help me on ripping .szs files
If it helps, I have VGMToolbox, Uwizard and HxD (hex editor)
Last edited by DatNabbit,