Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

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Is there a way to enable analog sticks in game? Im assuming that Im missing a big setting somewhere

Get into the Quick Menu, Controls and change the setting of User 1 Analog to Digital Type to either the Left or Right stick, whichever you prefer.
 
Get into the Quick Menu, Controls and change the setting of User 1 Analog to Digital Type to either the Left or Right stick, whichever you prefer.
Yep I ended up finding it. Thank you. Just need to figure out why spyro isn't saving properly now lol

So awesome seeing things run so smoothly
 
@LibretroRetroArc While launching metal slug 2 and only with the 2 (1,3,4,5 and x are ok) i receive a red warning with something like: "WARNING
THIS ROM CARTRIDGE IS FOR USE WITH ORIGINAL SNK BOARDS ONLY"
any idea why and how to fix? I'm on nightly 2016-09-29
 
@LibretroRetroArc While launching metal slug 2 and only with the 2 (1,3,4,5 and x are ok) i receive a red warning with something like: "WARNING
THIS ROM CARTRIDGE IS FOR USE WITH ORIGINAL SNK BOARDS ONLY"
any idea why and how to fix? I'm on nightly 2016-09-29

you might have to find a different rom. i have ms2 and have never seen that message.
 
Try just SCPH1001.BIN

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No worries man, hopefully you find Adventure Red as fun as I did :)
Hi. I'm playing through pokemon adventures red. And while I am enjoying it, I'm having some issues. The levels for enemy trainer pokemon are too freaking high. Right now I'm at pewter gym. Everyone has pokemon at level 15. Mine are level 10 or lower. So I'm getting my butt kicked. The wild pokemon levels are 3,4,5. Meaning that using them to train my pokemon up to level 15 would take forever. Especially with no fast forward button. :(
 
I have Castlevania Symphony of the Night I wish to play from a memory card game save.

How can I get pcsx_rearmed to recognize the memory card save properly?

This particular save I can get as a memory card extension (mcr or mcd) or just the save as mcs which is located here
http://db.gamefaqs.com/console/psx/save/castlevania_sotn_255.GME

Thank you anyone who can help me figure this out.
 
I'm waiting for the toolchain to be updated on the buildbot, when that happens you guys will get a new build with L2/R2/L3/R3 support for PS TV and rear touchscreen support for L2/R2/L3/R3.

Hey, right now I have 2 vitas. One with my main account entirely backed up to my computer and then my hacked vita which I'm not willing to risk an account ban with.

Is there anyway to take a PS1 game backed up through content manager and somehow get it on the hacked vita and have it work?
 
@LibretroRetroArc While launching metal slug 2 and only with the 2 (1,3,4,5 and x are ok) i receive a red warning with something like: "WARNING
THIS ROM CARTRIDGE IS FOR USE WITH ORIGINAL SNK BOARDS ONLY"
any idea why and how to fix? I'm on nightly 2016-09-29

Use uni bios

Make sure you have Uni bios in neogeo.zip

Go into quick menu
select options
select use unibios.

If you press square triangle and circle and start together on the bios screen you can select the region and arcade or console mode
if you press just T C amd O then you get into the settings

in game using above also does stuff

I have posted a link a few pages back
 
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Okay now if you launch pcsx and find out that the menu is completly out of control just remove your big finger from the rear touchpad....
For now i'll compile a custom version of it with front touch support because i just hate the rear touch. In 3 years, it too often annoyed me while playing :/

Damn I hope it will not be the same for the other core x)
 
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Heck, just being able to escape to the main menu with the touchscreen would be great. And yeah, the back touchpad was a stupid idea and Sony should feel bad for coming up with it.
 
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Hey, right now I have 2 vitas. One with my main account entirely backed up to my computer and then my hacked vita which I'm not willing to risk an account ban with.

Is there anyway to take a PS1 game backed up through content manager and somehow get it on the hacked vita and have it work?

I was wondering about this as well. Can we transfer our backed up copies of PSN games to our hacked Vitas with QCMA somehow, and maybe dump them with Vitamin on our hacked Vitas?
 
Just checking back. I set up the bios folder with the recommended PS1 bios files, and testing the games again. No dice. Also tried a couple .bin games, Valkyrie Profile and Guardian's Crusade. I get crashes in the same exact place as with with pbp versions. Here's my folder bios setup.

Also, I tried that Vita Fix Permissions app, but got the same results. Figured it was worth testing with that. 2016-10-01-122957.jpg
 
on reddit forum i see a psx eboot.pbp for pcsx vita pcsx read the eboot pcsx from psp ?
yes you can read ps1/x games that had been converted to pbp for the psp its even smaller then the bin/cue files also if you have a game like ff7/the legend of dragoon etc that has multiple discs you can combine them in the pbp
 
Last edited by rjwboys,
yes you can read ps1/x games that had been converted to pbp for the psp its even smaller then the bin/cue files also if you have a game like ff7/the legend of dragoon etc that has multiple discs you can combine them in the pbp
the pbp need to be on the folder ?and it need just the pbp file?
 

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