ROM Hack [Release] Animal Crossing New Leaf Multi Cheat NTR Plugin

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RyDog

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There already is a NTR plugin, and they found pretty useful cheats. Maybe I'll try finding coordinates but cheat finding with NTR is so slow. Also someone is working on walk thru walls by changing tile data in RAM so I'll like to see how that turns out :P
 
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Deleted User

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How does these cheats work in the beta:
Seeder V2 and Warping?
Also in 2.6 as well as betas 3.0 pressing Y for notes does nothing
That's because there are no notes on his git yet. There are one for every cheat on mine but I haven't added the fixed EUR offsets and the Time editors yet
 
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ThatBenderGuy

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That's because there are no notes on his fork yet. There are one for every cheat on mine but I haven't added the fixed EUR offsets and the Time editors yet
Is it USA? And is the plg file built on your fork? I'm away from my house and am using ftp apps on my phone to move and unzip files
 

Slattz

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Fixed T2I & Duplication for EUR ACNL:

Okay, so I have spent a few hours doing testing & making stupid mistakes & I think it's safe to say that the offsets that I have found for EUR duplication & T2I are accurate. I have included my fixed version of the plugin as the attached file for people to download as it may be a while before @itsRyan will have time to commit the changes to the main plugin.

I know that these offsets will be redundant in a few weeks because of the upcoming update but I have done this as an experience for myself.

The source is here if anyone wants the (before update) correct offsets: https://github.com/Slattz/ACNL-NTR-Cheats.

I have tested this as 2nd Player & 3rd Player in another's town. I HAVE NOT TESTED 4th Player. It should however work if my calculations are correct. I have also only tested it as 2nd Player on the island, @Capitán Retraso has confirmed it works as all Players on the island.
 

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SJ64

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wait
what
where's the download link
all i have is the source code download

EDIT: oh wait nvm it's in the source code folder
 
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@Slattz AWESOME!! You were able to fix it! I'll add it to my fork too when I find time

Also, @Slattz don't delete your fork yet :)

Your hard work pays off!
 
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SJ64

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I noticed how a lot of these cheats are actually ports or enhancements of Animal Crossing: Wild World AR codes or Animal Crossing: City Folk/Let's Go to the City gecko codes.
 
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Deleted User

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i won't delete it :) I'll find the offsets after the update too :P
Thanks Slattz!! :) you're super awesome!!

--------------------- MERGED ---------------------------

I noticed how a lot of these cheats are actually ports or enhancements of Animal Crossing: Wild World AR codes or Animal Crossing: City Folk/Let's Go to the City gecko codes.
Some of them are inspired by them yes. Walk thru walls is inspired by the CF one. The reason that most of these are alike is because Animal Crossing always has those features and more
 
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You must speak english on gbatemp

you have to dump your save if not already done(follow this : http://usuaris.tinet.cat/mark/acnl_editor/help.html)
then you open your save in a hexadecimal editor such as HxD
Find the map offset (can't help you for that but it's really not that hard, the structure looks like this : acre byte, 00, acre byte, 00, acre byte, 00, acre byte, 00 etc..)
then you put the islands acres, but make sure you have at least one "beach stair" or else it will crash

this should help you : http://www.filedropper.com/acresimg
it's a rar file that contains acre images and their value in hex (from B4 to CB)

once it's done, open your save here and check if the map looks alright : http://usuaris.tinet.cat/mark/acnl_editor/

Good luck !

(oh and by the way, island acres in the town makes your town really small and glitchy..)

---

Tu dois dump ta sauvegarde en suivant ce tutoriel: http://usuaris.tinet.cat/mark/acnl_editor/help.html

Ensuite tu l'ouvres dans un éditeur hexadécimal et tu cherches l'offset pour la map, je peux pas t'aider mais ça ressemble à ça : byte d'acre, 00, byte d'acre, 00, byte d'acre, 00... etc. Aide toi des images pour trouver ça dans ta sauvegarde, c'est pas compliqué.

Il faut que tu ailles absolument un escalier qui mène à une plage dans ta ville, sinon ça crash.

Ce fichier devrait t'aider, il contient les images des acres et leur valeur (byte), c'est ces byte que tu dois mettre dans ta suavegarde quand tu l'édites : http://www.filedropper.com/acresimg
Le byte est le nom de chaque image
Une fois que c'est fait, vérifie ici si tout est comme tu le souhaites sur ta suavegarde : http://usuaris.tinet.cat/mark/acnl_editor/

Bonne chance :P

PS: Les acres de l'île rendant ta map vraiment minuscule, tu verras, c'est pas une si bonne idée que ça..
Can you reupload the acre image file to Dropbox from this post? ^ @MasterLel
 

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